I played on an emulator so my opinion may be skewed by that but god was this game frustrating, but it still has a lot of Kirby's unique charm so I can't really hate it per se.

This game walked so Forgotten Land could run.

The map gimmicks are usually really annoying but at least it's at least somewhat successful as a sandbox/experimentation ground, due to having almost the entire cast available, and some of the Rev gimmicks are at least kinda neat. The story is lol but it's Fates so yeah.

My least favorite FE, even if you include Revelation. Bleh story, and while the earlygame is decent, it quickly devolves into "press wait with a hand axe paladin," and the balance is weird and not in a fun way like the kaga games (good luck trying to use any swordlock aside from raven)

Probably the weakest mainline Kirby game imo, though the fact that I still had fun with it says a lot about Kirby as a whole. It's basically Nightmare in Dreamland with the chests from Amazing Mirror, and the Squeaks definitely add some spice, but it's still in that awkward spot before Kumazaki really got Kirby to its peak.

This game's a fun and wacky experience that has never been replicated for me but I wish it was longer.

Kirby may have waited a while to jump to 3D (at least for mainline titles outside of one boss) and boy did the wait pay off. All of the strengths from the 2010s games come into play here, but Forgotten Land stands on its own even without the 3D gameplay due to its abanonded world theming, which definitely tickles my fancy as an abandoned location enjoyer.

While I prefer TTYD due to its wide variety of changes and world, 64 is still a very strong game and even has strengths over TTYD, such as the game being a little less breakable because you can't superguard your way out of everything.

Aren't you forgetting someone?
I haven't forgotten anything, Leon.

This game is where modern Kirby began, but even then it still stands on its own, just cuz the Super Star formula is rock solid.

The story was a major downfall here, and that's me judging it on its own rather than comparing it to Borderlands 2. The gameplay is fine enough early on, but if you try to do the high-end postgame content, legendaries are pretty much the only things worth a damn, which means that other items are pretty much only good for selling, but odds are you'll only be buying ammo and grenades which are so cheap that it won't even dent your income at that point. I know this can be a taste thing, but it wasn't to mine.

The definitive version of one of my favorite NES and Kirby games.

The pinnacle of 2D Kirby, complete with everything that makes Kirby awesome, with good visuals complete with a new mechanical aesthetic, awesome music, fun gameplay, fun bosses, and more.

This game wasn't super memorable for me, though I named my character Sir Cornbread and my pets after food too which I still get a kick out of.