EmehVukii
First hours are good but nothing too crazy. It eventually gets to a point where it becomes just too good man, lots of respect to this game. Few games even utilize the medium of gaming to their advantage and even within that selected group of games Nier stands out among the rest, with one of the most powerful deliveries of a message through the use of every tool in the medium. Gameplay is good, soundtrack is goated, go play it.
2022
The first half is some of the best there is in gaming as a whole, I can't say the same for the second half however. Yes you could just rush through it, but that still doesn't change that the latter half of this game kills my runs every time simply because it's boring. And I personally think that's a huge issue.
Despite having a lot of issues with some parts of the game, in Majora's Mask, the good outweighs the bad. This game fixes the main issue I had with the other linear 3D Zelda games, that being they are way too long for no apparent reason, and they don't really do anything to justify their length. Majora's Mask plays to the true strength of the old Zelda formula and manages to create an interesting and very inspired gameplay loop, without overextending its welcome.
The shorter duration of this game also made my burnout non-existent basically, maybe that's why I actually cared about the characters and story this time around! There are a lot of small moments that managed to impact me more than I thought they would, and despite this game being considerably less dialogue heavy as other entries, everything felt more impactful.
I do have some complaint with some bosses, and pretty much the whole Great Bay portion of the game, but they quickly made up for it with the very next and last part of the game, which is actually really good.
So yeah, it happened, a linear Zelda managed to get 4* from me. Never thought I'd see the day. (Played on the Zelda 64: Recompiled proyect, highly recommend).
The shorter duration of this game also made my burnout non-existent basically, maybe that's why I actually cared about the characters and story this time around! There are a lot of small moments that managed to impact me more than I thought they would, and despite this game being considerably less dialogue heavy as other entries, everything felt more impactful.
I do have some complaint with some bosses, and pretty much the whole Great Bay portion of the game, but they quickly made up for it with the very next and last part of the game, which is actually really good.
So yeah, it happened, a linear Zelda managed to get 4* from me. Never thought I'd see the day. (Played on the Zelda 64: Recompiled proyect, highly recommend).
2016
2018
2019
2013
2013
I thought this already was a solid game, although not as good as the first one. The main twist does indeed sacrifice some things in order to work, but I still liked nonetheless.
I would've rated it 4/5 probably but now I'm debating whether I rate it 5/5 or 4.5/5. After finishing the game you should get Ryuki's diverge ending, and then do some research on the ARG that was made to promote this game. Then you'll understand why I had this change of heart.
I would've rated it 4/5 probably but now I'm debating whether I rate it 5/5 or 4.5/5. After finishing the game you should get Ryuki's diverge ending, and then do some research on the ARG that was made to promote this game. Then you'll understand why I had this change of heart.
2011