a masterpiece with incredible visuals, and incredible story, and an incredible amount of crying on my part.

They all deserve to be happy :(

it honestly just makes me sad, i respect the amount of work put into this and i absolutely adore Arkane's other work, but it feels like redfall just fell flat.

I've seen rumours that Bethesda redistributed resources during Redfall's development to get Starfield out the door, and honestly after playing Redfall I can totally believe that.

Redfall has the bones of something great, but the world feels empty and the game-play feels unrealised. It just feels so different to every other Arkane game, and not in a good way. It feels stripped back. It feels like i'm playing an early access release of the game, like i can see this becoming something very cool and fun, but at the moment it's too full of glitches and bugs to really see that vision.

I still want to try and finish it, because I wanna give it a fair chance, so maybe this opinion will change once I've given it a couple of more hours. At this point though, I'm not loving it.

it's not a sequel, not a remake, more of a re-imagining of the original story. I'll be honest, story has never really been the strong point of Mirror's Edge but Catalyst does make some steps towards a genuinely compelling story, I really liked it! It wasn't completely predictable and it did have some genuinely great moments!

The gameplay is pretty different to Mirror's Edge, I'm not a huge fan of the often mandatory combat, one of my favourite parts of the original games was that playing as a pacifist was generally encouraged by the game. Faith isn't a fighter, she's a runner. The combat is pretty clean and generally isn't too difficult, and you can avoid combat in the open world sections. Still sucks that it's mandatory at any point.

The open world is gorgeous, and really fun to explore, i like the visual distinction between the different regions in Glass and I'm a big fan of the expanded worldbuilding and story that the logs and bags in the world and levels reveal.

Whilst I don't love it as much as the original Mirror's Edge, it's still a very good game and definitely worth giving a go if you see it in a steam sale or something. You can find homages to the original game in some places, it's very clearly a game made with love of the old game and not just a cash grab or rushed sequel. It's a good, fun game with some interesting characters and story. Not sure I really trust EA's criticisms of capitalism to be genuine, but the game does continue the same politics of the original, albeit watered down quite a bit.

The online features are pretty unnecessary, and they don't work anymore lol. also don't buy the dlc, it's literally just a bag reskin you absolutely don't need it. You don't need cosmetics ever, let alone in a single player game.

I would happily pay for more mods if they were all this high quality, super fun and polished :D

fuck ubisoft for making just dance into a subscription service, like actually wtf, greed beyond words. You buy the full priced game and then they have the cheek to ask you for more money to play half the fucking catalogue?! 😭

honestly save yourself the hassle and the money and just dig out your wii and play the games from 2014 instead.

2018

the bisexual experience (i am bad at it)

This review contains spoilers

Billie I love you!!!! She's such an interesting character and her relationship to the outsider is so engaging I love it, it's such a different dynamic to every other character in the series and Billie is such a compelling protagonist.

The story is incredible, the characters are wonderful, my only gripe is the actual gameplay feels a little more limited than the other entries to the series. Buildings have fewer viable entry routes and Billies powers feel less intuitive than the range the other 3 characters we play as at some point have. I do like the idea that because she technically doesn't have the mark, she's having to rely on her own skills boosted by the limited powers she does have, but it feels like the map is crafted with Corvo/Emily/Daud's powers in mind rather than Billies. Also there's no chaos system or clean hands/ghost route, which I think was one of the major story features of the other Dishonored games, so playing this it just feels like something's missing. Like, having zero consequences for killing a dozen guards in the open just feels wrong?

At points the pacing is a little off, the story feels slow in some places and way too fast in others. I think if DOTO had been a 2 part story similar to Daud's own campaign, it could have given a little more breathing room to Billie's journey. I think what we got was great, and I would have loved to see more of it, especially focusing more on Billie herself and the other major relationships she's had up until now rather than just her relationship with Daud.

I still love DOTO, it has some of my favourite environments and favourite story out of the whole series, but the gameplay doesn't do it justice.

that first level in the whale oil factory is one of my favourite levels in the entire Dishonored franchise, it's so good.

I opened the game expecting a cool little detective puzzle game, and instead I got one of the coolest narrative jigsaws I've ever seen and I'm so glad. Every time a piece of the story clicked and I put together the pieces a little more felt like such a rewarding experience.

The characters are interesting, the story is engaging, the exploration is great, highly recommend.

I hold all DLC to this standard now, and boy is that a high standard to have!!

Literally changed me as a person I think. I played it on stream and cried my eyes out during the credits, it's such an experience of a game and it has my whole heart <3

love you nitw

I played this totally through on my PS3 ages ago and I thought it was the coolest game I'd ever seen, played it again when I got a PC and thought the same, and now every time I open it I still think it's one of the most stunning and well crafted games of all time. Absolutely gorgeous and so much fun to play!! I love mirrors edge so much, and it's aged spectacularly!! that's what good art direction is all about baybee!!!

It improves on the original in terms of graphics and mechanics but retains what made the original special pretty well too!! It's an absolute masterpiece, the level design and amount of detail in the world just blows my mind.

2017

I think about this game literally all the time, some of the best exploration gameplay I've ever experienced. Makes backtracking a joy rather than a chore