Glitchedd
2023
Despite what people say about turn based style or difficulty, this is a very solid One Piece game and a decent JRPG.
Do not be put off by the first chapter. The first chapter is essentially a tutorial, all of the enemies are extremely easy and you level up quite fast to introduce you to the combat, bonus EXP mechanics and the like. In similar JRPG fashion, the game gets a lot more difficult after Chapter 1, and beyond chapter 2 the combat and character building starts to get a lot more lush with the introduction of the crafting system.
The party member rotation mechanic mixed with the Rock-Paper-Scissors weakness and field quadrant systems makes combat smooth and fun. Each character has their niches and uses without any Straw Hat being lackluster.
My main complaints with the game are minor to me, but could be major to some. I wasn't a fan of the needless backtracking in the main story and lack of fulfilling sidequests and NPC interactions. The movement speed for sprint is also far too slow for a game with maps this large.
Side quests themselves are typically fetch quests, bounty hunts, or backtracking related, and rewards aren't incredible. Admittedly I skipped most of them after the beginning so they likely get better, at least in the reward department.
NPC dialogue is usually pretty bland but there are a few references and easter eggs super fans will like. The main story itself is really good, akin to the quality of a One Piece Movie in my opinion. Seeing how the crew interacts in situations theyve never been in (like the entire crew being with Luffy for Marineford and the half of the crew that was absent being present for Dressrosa, Etc), and getting to relive each arc with twists and alterations to canon is interesting. It's a nice deviation from the standard formula of just making the manga/anime's story into a game directly.
Overall a 7/10 game, coming from a major One Piece fan. The game is worth playing to dip your toes into the One Piece universe and to get loosely acquainted with a few of its main story beats, and great for super fans like myself to have a nice 40 hour experience within the series.
Do not be put off by the first chapter. The first chapter is essentially a tutorial, all of the enemies are extremely easy and you level up quite fast to introduce you to the combat, bonus EXP mechanics and the like. In similar JRPG fashion, the game gets a lot more difficult after Chapter 1, and beyond chapter 2 the combat and character building starts to get a lot more lush with the introduction of the crafting system.
The party member rotation mechanic mixed with the Rock-Paper-Scissors weakness and field quadrant systems makes combat smooth and fun. Each character has their niches and uses without any Straw Hat being lackluster.
My main complaints with the game are minor to me, but could be major to some. I wasn't a fan of the needless backtracking in the main story and lack of fulfilling sidequests and NPC interactions. The movement speed for sprint is also far too slow for a game with maps this large.
Side quests themselves are typically fetch quests, bounty hunts, or backtracking related, and rewards aren't incredible. Admittedly I skipped most of them after the beginning so they likely get better, at least in the reward department.
NPC dialogue is usually pretty bland but there are a few references and easter eggs super fans will like. The main story itself is really good, akin to the quality of a One Piece Movie in my opinion. Seeing how the crew interacts in situations theyve never been in (like the entire crew being with Luffy for Marineford and the half of the crew that was absent being present for Dressrosa, Etc), and getting to relive each arc with twists and alterations to canon is interesting. It's a nice deviation from the standard formula of just making the manga/anime's story into a game directly.
Overall a 7/10 game, coming from a major One Piece fan. The game is worth playing to dip your toes into the One Piece universe and to get loosely acquainted with a few of its main story beats, and great for super fans like myself to have a nice 40 hour experience within the series.
I beat the original PSP release of this game, and it is absolute evil incarnate. The game is balance so fucking badly and has so many rollercoaster ups and downs of easy to abysmally unfair, but at it's core there's a very fun battle system and a unique portable anime rpg. Literally everything was improved in the 3DS version, so definitely play that instead but good lord. Expect to grind your face off way beyond what's expected of a typical RPG and to completely suffer at the end of the game
Pretty meh. Story mode having random amounts of fights/minigames is kind of annoying, and the combat is ridiculously simple. There is the makings of a cool fighting game in this with air dashes and cool looking combo strings, but the damage scaling is so bad that you're better off doing 3 hit combos or spamming specials instead.
Nostalgic game, grinded this constantly as a kid but this game is pretty garbage. Basically completely RNG in every way. The fact that your attacks have variable damage and can sometimes do zero damage period, but you can be one shot by a single ability is garbage. It pisses me the fuck off when I use the ki homing attack and it does 2 damage sometimes but half a bar other times.
Attack of the Mid
This game was alright, story was kind of cool because you could go back and visit lore and characters/locations from the original Dragon Ball series but IN DBZ which is pretty rare for a DBZ game. However, the fact that the majority of the bosses in this game were easy as fuck and generic robots was kinda cringe. Also kinda cringe that the battle system was basic as fuck and all you did was spam the same few abilities for dmg output. There's no healers in this game, there's no buff/debuff strats, its just spam the shit out of supers and prayge. Game is slightly better than mid 6/10
This game was alright, story was kind of cool because you could go back and visit lore and characters/locations from the original Dragon Ball series but IN DBZ which is pretty rare for a DBZ game. However, the fact that the majority of the bosses in this game were easy as fuck and generic robots was kinda cringe. Also kinda cringe that the battle system was basic as fuck and all you did was spam the same few abilities for dmg output. There's no healers in this game, there's no buff/debuff strats, its just spam the shit out of supers and prayge. Game is slightly better than mid 6/10