217 Reviews liked by Guntor


Ico

2001

Finally got to experience one of the most influential games of all time and it was great fun despite some few very poorly designed puzzles and one of the worst endfights ever.

Ueda had no idea how many devs would copy his formula afterwards :)

spider man: 2
stars: 3

it’s like a freezer pizza: i enjoy eating it till there are a few slices left, then i realise its pretty average.



Sometimes I fantasize about Courtney coming home drunk and beating me until I feel numb. She kicks me in the ribs until I can hardly breathe. Then she starts to cry and apologizes, begging me to forgive her. She holds me all night as I gently cry into her t-shirt. Is there any hope for me

I once stated in a review that Donkey Kong Country: Tropical Freeze was the final evolution of the platforming genre.

Well... I was wrong.

It was very interesting to revisit this game since my first playthrough in middle school and to see just how little of it I had actually remembered. This was one of my favorite games of all time back then and that only makes me all the more ecstatic to declare that it most certainly does hold up for me. It is every bit as inventive, wonderfully weird, and uniquely original as my vague memories of it made it out to be. The game features a deeply layered, cleverly written and very creatively told story that always has something interesting to say, polished level design, coupled together brilliantly with its minimalist art direction and subtle environmental cues, and an almost absurd amount of secret optional content and multiple different endings to organically discover. The game is also consistently funny (in no small part due to the narrator) and the ways in which that narration frequently interjects during the moment to moment storytelling is one of its most singularly rich pleasures. All of these elements are strung along together flawlessly throughout and they coalesce to make The Stanley Parable an immensely special experience even all of these years later. It’s an influential classic that has definitely earned its legendary status as a critical darling of the indie gaming industry. It has a wealth of genuine thematic depth to unpeel from under its exterior surface and it's also highly accessible and very enjoyable to play despite its simple gameplay. What more can you want?

Holy goddamn shit. What a rollicking blast of a game this was. It has all of the intrinsic ingredients to make for a gangbusters platformer experience and it absolutely excels at everything that it aims to accomplish. The levels are relentlessly fast paced, tightly designed, and are both consistently fun to play through and highly rewarding to explore from start to finish, with plenty of addicting optional collectibles and secret content to discover which add a tremendous amount of replay value to the game. Pizza Tower also boasts a murderers row of unique and engaging boss battles, a blisteringly energetic soundtrack, consistently challenging gameplay that contains a near bottomless amount of mechanical complexity and considerable wiggle room for player expression, and surprisingly colorful characters that are coupled with an equally as charming art style and butter smooth animations. What else could you possibly fucking want out of a video game?

Finished Replay after 8 years and worth it every second.

AHHHH Grand theft Auto where do I start, man when I 1st started gaming 20 or so years ago Gta is what I live and breath, Vice city blew my brains away and then came the SA the amount of fun I had in that Open world I can’t explain it, the amount of freedom it had, then in 2013 this little game got released GTA V, Me and my frnds get together and boot it up on 360 and just lost track of our time, doing the most weirdest shit ever, those were some amazing times, and when I started replaying GTA V after 8 years later all of those memories came rushing in like ratatouille and suddenly I became that child again and lost track of time again and got lost in this open world.
Ok story time over now to the actual review.
This game Visually still holds up the level of detail blew me away ion 2013 and it still blows me away in 2023, and no other game open world come close to this.
The open world is the star of the show, the amount of stuff u can do here, how lived in it is, is just mind boggling, hell u can ignore all the stuff and go mad and start killing everyone and can have ballers of a time, ain’t no other dev created this type of open world and ain’t never gonna.
Story is also good, I ain’t gonna pretend that its RDR2 level of drama, it’s just bunch of messed up folks getting into messed up shit living heist fantasy storyline, action movie shit, the production level and the writing is cut above the others I had to give shoutout to whoever wrote lamar he the best and funniest character ever written in gta history I love him so much, each protagonist had an arc that they had to go through and an antagonist that they faced and how it all come together by the end of it is imo great, and I love the protagonists, TREVOR madness, MICHEAL Selfishness, and FRANKLINE ambitions. And the heist and missions are really what carries it through, the bombastic and setpiece moments are truly memorable.
Gameplay is still amazing with Mouse and keyboard, the responsiveness of controls is amazing, with each character having distinctive abilities this just felt so great, idk what happened with RDR2 gameplay lmao.
SO yea I think this is a solid 10.

I fell in love with this series when Yakuza 0 1st launched on ps4, the characters the world and the gameplay, although not perfect but grabbed me so much that i just played for hours on end and loved it, and Played kiwami, kiwami 2 and Y6 on release date, and i was pretty satisfied with how RGG wrap things up in 6 with kiryu, and respected their new Yakuza games direction with turn base and new protagonist, they are not for me but they didn't bother me cuz they wanted to try different things with new character while old games and protagonists fans were given a pretty good endings

AND man o man what a pathetic and shameful thing they did with bringing kiryu back with this filler fest of a game, Of what i played, 50% of the game, it is completely utterly filled with Filler content, and ok story content, its just truly pathetic and i just couldn't continue it, it do have good gameplay, and OW and some cool boss fights, but this should've been a DLC and now i know how they made it in 6 months.
I am happy that RGG found new fan base with new direction but this is it for me.

ohhh and before i go "YOOOOOONNGGG OUT" XD

I love stories that explore the concept of an unstoppable force meeting an immovable object. So what happens a monster hunter meets an unkillable monster? This DLC was the peak of the Witcher 3 experience for me.

Doctor Freeman...
The most memorable Valve game after Team Fortress 2. A game with some of my favourite weapons ever, aged with the Source Engine to enhance the creepy aesthetic of some areas. I really like it.

So much is lost in translation. Everything looks very expensive, but it feels like a pretty huge misreading of the original vision.

Dame da ne dame yo dame na no yo
Anta ga suki de sukisugite
Dore dake tsuyoi osake demo
Yugamanai omoide ga baka mitai

what yakuza 6 should've been.
an insane feat to pull this game off in 6 months, story is fantastic and finally kiryu is fun to control in a dragon engine game (plus hordes of enemies which is fun as hell).

Stellar action game bogged down a little bit by an extremely repetitive mission design and a kinda underwhelming storytelling / narrative compared to the first 2 games. Those few missteps aside, I had a blast with it all the way through and it's a definite must-play for anyone mildly interested in TPS games.

the fact that the english dub with YongYea isn't at launch brings this down alone. dude puts his heart and soul into his performance and is treated as an afterthought. just shameful.