Honestly this is just a fun shooty thing with tons o' colours, not too serious. I used a keyboard cause i was too lazy to connect my controller, but it probably feels more natural with one. Just like any classic arcade cabinet type game, not toooooo much variation in what happens level-to-level, but the mechanics and complexity do allow for a good curve of enjoyment, and it's easy to jump back in after a death.

It takes some getting used to, but was definitely something i could really get into with a slight change in control setup and practice. The writing is solidly kinda poor, but makes you appreciate it bit by bit as it reveals itself. doesn't really make the weird beginning full of back-to-back cutscenes make too much more sense though. Most awful thing? The inventory management tbh. though you could probably just consistently destroy/dismantle whatever's 10 levels under your current max without hesitation

It's aight, almost too much space. Kinda weird how you ended up being more forefront in this dude's family drama than he was, but ok. otherwise, its a solid pokemon game.

A solid puzzle-platformer with wonderful educational resources about the Inupiat people. Strangely uses a lot of power to run, but looks great!

Very fun fast-paced game that is fairly difficult but good at keeping you engaged. definitely better with co-op if you can manage, but doable alone in the areas they'll let you.

Fun, good example of a classic point-and-click, warts and all. some things are a bit weird, but that's why they give you a hint function!

Oh man it's so detailed, there are so many possibilities that can happen, which on the one hand is interesting, but on the other hand it's hard to figure out how to get anywhere on your own. lots of replay value, and interesting lore littered around. The incredibly complex skill system differentiates it solidly from the average VN, and if you really don't want to mess around with stats for that, you shouldn't play.

A great, well-balanced entry to the Katamari series, good additions of cousins, but notably less gimmick levels than usual (YMMV if that's a good thing or bad thing). The one big criticism is that the nature of the PSP controls does make it markedly more difficult than on the usual dualshock controller. Otherwise same great fun, and my favourite credits sequence of the games.

Beautiful story-driven game, though long as all hell. if you like story and farming/management mechanics and don't really want combat of any kind, come on down!

The best kirby game by far, the power combining mechanic is endlessly entertaining, and the full clear isn't as time consuming as Dreamland 3

Got Quiplash AND Fibbage, two classics. Bomb corp is great dor Keep Talking and No One Explodes type screaming, and Earwax should be more fun than it is, but somehow it's the weakest

This game has no right being free while being this good. a fun megaman-type platformer, entertaining writing, and nice characters. Definitely use a controller, though. will be checking out the picross game as well.

Good first-person puzzler, I found it made me dizzy sometimes though. The philosophical questions posted are very intro to philosophy, but that's sort of for a reason. Frogs are people.