FPS perfection. The gunplay is so frantic yet so precise and satisfying. Every enemy has a strategy, and each strategy feels fantastic to execute. Marauders are the best enemy in any video game ever also.

The Silent Hill series' masterpiece. It's passé to say at this point, but this is the best game in the series, no doubt. It takes on things such as suicide, CSA and various other mental health topics with absolute tact and grace. The gameplay is standard for this kind of game, but it's really bolstered by the imagery and atmosphere on display here. Its uncanny acting which adds to the disturbing vibe is just another cherry on top of this already delicious cake.

Double Fine's worst, which to be fair, isn't to say it's the worst I've ever played. Its writing is very "make it up as it goes along"-esque, and the acting is very bland (how do you manage to get Jack Black and Richard Horvitz to sound boring). Puzzles almost never become anything deeper than give a thing to someone to get another thing to give to someone else. The rare time they make the puzzles something deeper, they devolve into some of the point and click genre's worst. I can usually put up with bad puzzles in games like this, I love Grim Fandango, but this game's story is not good enough to make up for its shortcomings.

The Neverhood is such a hard experience to describe. It lacks focus, its puzzles are some of the worst I've ever dealt with and its story is borderline nonexistent until the very end and yet, it's one of my favorite games of all time. Exploring this vast empty world made out of clay is incredibly engaging. The music is unlike any other soundtrack I've heard for pretty much anything. The stop motion is amateurish yet very charming and endearing. It's a bit hard to pin down what specifically makes me love this game so much but, I just can't help it man. I would love to see a remaster someday with cleaner scans of the original game's assets.

A mess of a video game, I love it. I think it's incredibly jank. I think it controls like a dream. I think the voice acting is awful. I think it's one of the best games in the series. This is what Sonic the Hedgehog does to your brain.

Valve's finest. Portal 2 is nothing short of perfect. I love the writing, the puzzles are brain ticklers and the art direction is stellar and has aged like fine wine. I can always go back no matter what, even though I have every puzzle perfectly memorized. There's nothing I don't love about it, from its voice acting to its storytelling. My absolute favorite of all time, unmatched to this day.

This is the game that got me into video games. I love it, no matter which version I'm playing, the original or the remake, doesn't matter to me. From a less biased point of view it's a slightly above average 3D platformer. If it weren't for this game I might not have gotten into my favorite art medium of all time though. For that I will cherish it until the day I die.

The follow up to Milk inside a bag of milk inside a bag of milk. The production quality is through the roof on this one, with a fully animated intro and multiple endings (all with some great symbolism). The game managed to unnerve me even more than the first game too, which is an absolute win in my book. The art style is also very nice, with very striking color choices and great background art. The music makes me nostalgic for feelings I've never had, and its execution of mental health topics is on par with that of Silent Hill's best. I absolutely adore this game, and can't wait to see what Nikita Kryukov has in store next.

One of the best in the series hands down. Having only beaten it for the first time recently I wanna say it's not perfect (and I like 2 (2019) more honestly), but it's pretty god damn great still, all things considered. Whether it's the action or the cheese, it's all so good.

A game with a simple premise and easy to pick up, but surprisingly difficult to master. Using various gadgets to catch monkeys is always satisfying, and it feels great to mix all your tools and strategies together for each encounter. The characters and world are all very charmingly cheesy (it reminds me a bunch of the classic Pokemon anime), and the visual style holds up well, even with this being a classic PSX title. This one is also my favorite of the trilogy, easily.

I've played some really bad games in my life, but none of them have ever made me as numb as this one. It's just the same endless back and forth gameplay for eight fucking hours. The enemies are mindless and not fun to fight, the "looter shooter" aspect is half baked, the writing, when not forgettable, is so god damn obnoxious (here's looking at you Kamiko) and it has the gall to call itself a sequel to a game I actually like. If you liked the first Shadow Warrior reboot game, just play the third one. It's a much better follow up and best of all, it pretends 2 doesn't exist. I'd give this a half star, but unfortunately the game actually does function intentionally, it's just that the way it functions is miserable to play.

As colorful as it is clunky. Don't get me wrong, I love this game, but its control has aged uh... poorly. Personally though, I can overlook that because of just how stylish the game is. For a Dreamcast game, the art direction has aged phenomenally. Hideki Naganuma's ost is of course a highlight as well. The story is bare bones, but enjoyable enough. I also honestly prefer this to JSRF, mostly because I prefer the more vibrant colors. Makes me want to learn to rollerblade, but I know I'd just eat shit on the pavement so fast.

I love Psychonauts 1+2 so much but, this is Tim at his best. I can't tell you how much I love how well this story is executed. Every character, no matter how important, has enough depth to keep you engaged. The twists and turns it throws at you are so engaging. Additionally, the aesthetic and writing born out of both Día de los Muertos festivities and Film Noir stylings make this a stand out title that will hold a special place in my heart, till death do us part.

There's a story here, but I'm not sure if I can really pin down what it is, or if I'm even qualified to. Yume Nikki is absolutely captivating from beginning to end, the exploration alone will keep anyone who loves that kind of thing going for a good while too. The sprite work is also incredibly memorable, with a style I've only ever seen afterwards in fan games for this game, funny enough. An absolutely relaxing, creepy, surreal, nostalgic, etc. etc. experience, that is definitely worth playing at least once.

This game left me broken for days after playing it for the first time. It's very easy to relate to these characters and this town, and man sometimes you really wish you didn't. I don't mean that as a criticism, it's genuinely great to me that this game got me so deep out of my comfort zone at times. It can be a lot though, especially if you're going through/have gone through a similar situation to any of the characters. The art style is one I adore also, there's a very specific design philosophy with these characters that fits their personalities exceedingly well. The environments also look super great and I love the autumn theming the world of Night in the Woods has.