Hylianhero777
Bio
Trying my best
Have a self imposed rule on my favorite games list of one per franchise because otherwise there would probably be 4 Zelda games on there
Trying my best
Have a self imposed rule on my favorite games list of one per franchise because otherwise there would probably be 4 Zelda games on there
Badges
GOTY '23
Participated in the 2023 Game of the Year Event
Elite Gamer
Played 500+ games
Trend Setter
Gained 50+ followers
Best Friends
Become mutual friends with at least 3 others
Listed
Created 10+ public lists
GOTY '22
Participated in the 2022 Game of the Year Event
Adored
Gained 300+ total review likes
Gone Gold
Received 5+ likes on a review while featured on the front page
3 Years of Service
Being part of the Backloggd community for 3 years
Donor
Liked 50+ reviews / lists
GOTY '21
Participated in the 2021 Game of the Year Event
Loved
Gained 100+ total review likes
Well Written
Gained 10+ likes on a single review
Popular
Gained 15+ followers
Noticed
Gained 3+ followers
Liked
Gained 10+ total review likes
Gamer
Played 250+ games
N00b
Played 100+ games
Favorite Games
547
Total Games Played
024
Played in 2024
031
Games Backloggd
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Got the "layer 2" ending, with some admitted help from a guide on some of the trickier eggs. This is a really well crafted exploration game and I think it's truly genius about teaching you its mechanics. The items you get are unique for the genre too, which leads to a lot of fun discoveries and novel ways to solve puzzles.
Had an enjoyable time, but I will say there is something holding it back just a bit for me, a lack of escalation or truly pushing some of its later game items to work in tandem with each other to make more complex puzzles (I think both endings fall pretty flat as well which doesn't help that search for something a bit more satisfying). There are some extremely complex puzzles here, but they're more in the vain of ARG super freak codebreaking than getting the game's core toolset to interact in interesting ways. If you're a fan of the ARG type stuff though, it probably would go up a lot in your estimation.
Also shoutout to some absolutely stellar sound design.
Had an enjoyable time, but I will say there is something holding it back just a bit for me, a lack of escalation or truly pushing some of its later game items to work in tandem with each other to make more complex puzzles (I think both endings fall pretty flat as well which doesn't help that search for something a bit more satisfying). There are some extremely complex puzzles here, but they're more in the vain of ARG super freak codebreaking than getting the game's core toolset to interact in interesting ways. If you're a fan of the ARG type stuff though, it probably would go up a lot in your estimation.
Also shoutout to some absolutely stellar sound design.
I think what really threw people about this was the combo of the controls absolutely having a huge learning curve combined with Platinum's "the first playthrough is the tutorial" style design, you do both at once and the average player is going to be left with a horrible first impression. That said, even when you get over that hump there isn't a ton here. Moments of greatness with some genuinely fun bosses and setpieces hampered by a lot of middling levels and mechanics that don't feel fully fleshed out. Also the fact that this is ANOTHER Star Fox retelling is extremely lame and yes I will blame Miyamoto for that one