I have played pretty much all the Fromsoftware games, and this is the one I most regularly come back to, not because it's the best or even stellar, but because of its build diversity and out of this world fashion souls. Disregard the naysayers and give it a go, but if you do so, avoid the garbage PS4/Xbox One port. It ruins dodging and changes up enemy placement to a perplexing degree. The PS3/Xbox 360 versions are the way to go because they're just the launch version with the DLC included.

I have beaten this game more times than a human being can feasibly count. Johnson Nash's every line of dialog is etched into my brain as if his words were that of God himself.

This was my first Pokemon game and I couldn't stop playing once I started. I now understand the series' popularity.

Why is this so good? Why is it my most played Steam game? Oh, its because it's nostalgic as all hell and the combat isn't mind-numbing like most MMOs. Screw the microtransactions, though. Downright insidious with there literally be gambling marketed to kids.

Ugh! All this did was make me want Elden Ring more! This is the most repetitive game ever and is only held up by the fact that I hate the rest of the franchise. I couldn't even bring myself to suffer through it all.

Normally I don't buy games new, but the allure of this one was too much to resist. Suffice it to say, this game sets a new standard for open-world games and makes the rest of the industry look dated by comparison. However, as much as I loved my experience with it, I don't want this to be Fromsoftware's direction going forward. It sacrifices a lot for the open-world format, namely good bosses that aren't teeth-grindingly infuriating. While it is undoubtedly a masterpiece, in a few years time I don't see myself replaying it as much as, say, the Dark Souls trilogy.

I played this game on the original Xbox One and faced a myriad of bugs, but because I am persistent and only paid six bucks for it, I managed to get through it. If you look past the bugs, outright marketing lies, and missed potential, it's a pretty enjoyable experience from start to finish, but only if you get it cheap.

I offhandedly told a friend of mine that Resident Evil 4 is the kind of game that I could pick up and replay from front to back without any issue. Well, I decided that to the test and couldn't put the controller down. I literally took a break from Resident Evil 3 (2020) to play this vastly superior third-person, action horror. This is, without a doubt, the best entry in the series, in my opinion, and one of the very best action games ever released. Pure perfection.

I so very much wanted to disagree with detractors when I finally got my hands on this, and, well, this game ain't good, chiefs. It's not awful or anything, and it's a competent game, but it cuts so much from the original while replacing it with mostly boring action set pieces as to make me sad knowing that this is the game today's gamers are going to remember. It's far too short, the Nemesis is a joke who can't pierce Jill's plot armor, and the third-person gameplay from RE 2 Remake doesn't translate all that well to the higher action focus. I beat this game twice, once normally and a second time as a speed run, and both times it angered me more than any other entry in the franchise. Without spoiling the game, I absolutely abhor the third fight Nemesis and consider it one of the, if not the worst, boss fight in any of the games. This game's still worth playing if you can get it for cheap, but don't go out of your way to play one of the weaker entries in the series.