Lackadaisy
2014
2018
2009
I was told it gets good after twenty hours, but even at the thirty hour point I was feeling the fatigue of a franchise long past its prime. This is a game that prioritizes style over substance - just like its successor - to a toxic degree. Perhaps if they had spent less time designing overcomplicated, outlandish costumes, they could have made some levels that weren't just hallways or empty fields.
2016
2011
Yes, the game reuses areas constantly. Yes, the game's scope is smaller than Origins. And, yes, it sucks that I can't be the elf of my dreams, but goddamn do I love this game. The nostalgic value of this entry is through the roof and I have played it more than any of the other entries of combined. It has, in my opinion, the best party members - besides Fenris - and the most engaging and interesting storyline of the series. Even with Inquisition tapdancing all over II's grave with its abrupt redirection in storyline, on its own II serves as a wonderful setup for the III we never got.
This review contains spoilers
The game is fun for a singleplayer MMO, to the point I platinumed it, but as a Dragon Age game, I can't help but be disappointed with it. Dragon Age II, for all its faults, set up an interesting political conflict between the mages and the templars. I waited years to see it play out in III, and what I was given was absolute trash. It gets wrapped up by the end of the first act with a choice that amounts to little more than an altered finale to the act. Instead of an interrogation of one of the most interesting and complicated factional conflicts in RPGs, itself wonderfully built up over two games, we get a boring power-fantasy where the player becomes God and faces off against an antagonist with the charisma of a toilet paper rack. So, whenever I think of Inquisition, I think more about what it could have been, instead of the serviceable grindfest that we got. Truly tragic.