I did not care for the godfather
There's always a certain dread I have when playing beloved "classics", not that I care all that deeply about it, but I always have a certain tension when playing them that I will dislike it and have to become "that asshole that doesn't like [insert acclaimed game here]". Whereas with random obscure games there is no such pressure. Anyways I'm not looking to start any fights, I don't usually bring up my dislike of these games for that reason, so I'll just leave a record here and then if anyone is really interested in why I don't fuck with it they can see it here and I won't have to bring the mood down at whichever social engagement I'll be talking to other gamers at. Ranked in descending order of "insanity" i.e how likely the take is to raise eyebrows.
12 Games
17 Comments
Your view of Damacy is really interesting, since I do believe the game has its fair share of jank, even if it's not brought up often. Got softlocked during the final mission once because I literally got stuck and couldn't get out, so I had to do it all over again.
Your point about Katamari having that weird feeling is also interesting, since as cheerful as the game is, I think it does feel rather desolate at times with the empty spaces (especially in the later levels), but I can't really describe it. Cool list overall.
Your point about Katamari having that weird feeling is also interesting, since as cheerful as the game is, I think it does feel rather desolate at times with the empty spaces (especially in the later levels), but I can't really describe it. Cool list overall.
The controls of MGS 2 and 3 can get really uncomfortable, specially in Snake Eater with the addition of CQC, which is poorly explained in-game and mildly useful for a few situations. Even with the 3D camera they added in later re-releases it was still uncomfortable. If you hold the button for grabbing enemies from behind with enough pression you'll end up sliting the throat of most enemies by accident. And in Sons of Liberty the camera angles overcomplicated way too much some of the mechanics. Didn't know complaining about this was considered "an insane take" tho, it's a normal thing to complain about and a completely valid reason to not like them. MGS/Kojima fans are really loyal to the trademark and will defend it to death, so maybe it's because of that.
In that sense, MGS V is much more comfortable and flexible than those two, specially when getting spotted you have more opportunities to go on instead of reloading a save to try again, although I'd argue it's worse than what came before in pretty much every aspect.
In that sense, MGS V is much more comfortable and flexible than those two, specially when getting spotted you have more opportunities to go on instead of reloading a save to try again, although I'd argue it's worse than what came before in pretty much every aspect.
@Detectivefail thanks, and yeah definitely
@Lemonstrade that's unfortunate, though with a game that deals with physics and numerous colliders like Katamari does, I'm not surprised those kinds of bugs are possible. Yeah, idk what it is either, but there's just something about it that gets to me
@paq250_ well, I don't want to single out MGS fans because that kind of attitude is everywhere with cult classics and other games with a big following, I suppose its good that I posted this list lol, maybe some opinions are not as singularly unpopular as I thought they were. Thats interesting about the pressure sensitive controls, I was not aware of that. I also personally wasn't a fan of the crouching controls in 3 compared to PW personally
@Lemonstrade that's unfortunate, though with a game that deals with physics and numerous colliders like Katamari does, I'm not surprised those kinds of bugs are possible. Yeah, idk what it is either, but there's just something about it that gets to me
@paq250_ well, I don't want to single out MGS fans because that kind of attitude is everywhere with cult classics and other games with a big following, I suppose its good that I posted this list lol, maybe some opinions are not as singularly unpopular as I thought they were. Thats interesting about the pressure sensitive controls, I was not aware of that. I also personally wasn't a fan of the crouching controls in 3 compared to PW personally
Funnily enough I always think of Dishonord as the "stealth game" for people who hate stealth. Their is basicly no punisment for messing up and quit litteraly the game where you can just say fuck it and go ham on the enemies. As someone who loves the genre, I consider the stealth tag on Dishonord to be a big fat lie sold to me by the gaming press. I will never forgiven them for it, I still want my 50 bucks back!. Anyway, awseome list. Everything you said about Undertale is 100% based.
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No lies about gravity rush or metal gear. I couldn't get to grips with the controls in either 2 or 3 and dropped them. Gravity rush 2 is a bit better but it still feels held up mostly by its unique gravity movement, aesthetic and another banger soundtrack like the first.
"Going into aim mode by half-pressing the face button used to fire" is a troll keybind, doubly so in a stealth game, and IMO proof positive that Kojima Productions is a terrible place to work. The only way that design choice makes it to production is if everyone is too terrified of their boss to contradict him.
i really resonate personally with your words on Undertale and Outer Wilds specifically. likewise disenchanted by UT's dialogue and general systems, not even poisoned by "fandom" or whatever. i was there when it came out, i tried it multiple times, and none of it ever clicked and i never "got it".
i also recently started and promptly shelved Outer Wilds feeling similarly worn out by it's general gameplay loop and the navigation itself. its promise of ancient secrets and the nature of language within communities just isn't enough to entice me through the repetition of my tasks and steering that ship; abysmal on both kb+m and controller. i saw through everything the game was trying to do and immediately felt that pit in my stomach like you, and now that i've broken the seal on it i can't really understand what anyone was lauding about it, infact i think it was their praise that might've altered my expectations...
i apologise for just ranting in your mentions Darias, i love your list and i'm curious if this will start an interesting BL trend! running off to read your Wilds review now 🏃
i also recently started and promptly shelved Outer Wilds feeling similarly worn out by it's general gameplay loop and the navigation itself. its promise of ancient secrets and the nature of language within communities just isn't enough to entice me through the repetition of my tasks and steering that ship; abysmal on both kb+m and controller. i saw through everything the game was trying to do and immediately felt that pit in my stomach like you, and now that i've broken the seal on it i can't really understand what anyone was lauding about it, infact i think it was their praise that might've altered my expectations...
i apologise for just ranting in your mentions Darias, i love your list and i'm curious if this will start an interesting BL trend! running off to read your Wilds review now 🏃
even though i had fun regardless of being absolute dogshit at mgs3 i fully understand your sentiment about the skill issue. plus i agree, the dialogue for the whole series couldve greatly benefitted having non-important codec during gameplay instead of interrupting you
@NovaNiles interesting perspective from the opposite side. I may be misremembering, but the punishment for messing up the stealth and murdering people is increased "chaos" which makes missions harder and gets you a bad ending iirc
@sleepytitan Ive heard good things about 2, maybe I should give it a go one day
@cowboyjosh You may be right, but I think its more so that his team has also bought in to his cult of personality, judging by some behind the scenes interviews I have caught a glimpse of.
@00156 Well thank you so much. Its hard to play games with these kinds of expectations. I think I'm more likely to dislike these "classics" because usually I play games because they seem interesting to me and I think I will like them, but in the case of highly acclaimed titles its more of a "well, if they're so beloved they HAVE to be good" and that's less likely to give you something you're really into IMO. No worries
@sleepytitan Ive heard good things about 2, maybe I should give it a go one day
@cowboyjosh You may be right, but I think its more so that his team has also bought in to his cult of personality, judging by some behind the scenes interviews I have caught a glimpse of.
@00156 Well thank you so much. Its hard to play games with these kinds of expectations. I think I'm more likely to dislike these "classics" because usually I play games because they seem interesting to me and I think I will like them, but in the case of highly acclaimed titles its more of a "well, if they're so beloved they HAVE to be good" and that's less likely to give you something you're really into IMO. No worries
@LordDarias yeah thats another can of worms the game doesnt really explain. Chaos is only really affected by how many kills you have and even then that threshhold is fairly high. I think you only get ranked with High Chaos in a level if you kill more the 50% of all enemies/NPCs in a level. So you can just murder a whole lot of people with no consequence and really have to go out of your way to aim for the bad ending.
"It takes forever to go stealth; you spend like half an hour just loading quicksaves ... You know, I can't get through, I've never even finished the game. I've never seen the ending."
@HurtingOtherPPl I'm afraid I don't get the reference
It's from the scene. Peter says the same about Godfather.
Ohhh right right I'd forgotten about that part yeah he says he never got to the ending and they get even madder lol. I also didn't get to the ending, but I think thats more egregious for a 3 hour movie than a 15 hour game requiring active input + failure states.
Damn, I should have written "I've never seen the good ending."
Detectivefail
3 months ago