LucaZ93
2017
2015
2021
2009
2021
2007
Where The Witcher 3 reinvented the open world genre by overflowing it with story, Breath of the Wild barely has a story and instead make the whole game a fully realized sandbox.
Traveling the world and finding secrets is where this game shines. The Beasts are mostly fine puzzle boxes that are meant to be completed.
The combat is fine, the climbing is great and the economy actually works unlike Skyrim.
Overall it's a okay game set in an amazing sandbox.
Traveling the world and finding secrets is where this game shines. The Beasts are mostly fine puzzle boxes that are meant to be completed.
The combat is fine, the climbing is great and the economy actually works unlike Skyrim.
Overall it's a okay game set in an amazing sandbox.
2015
2021
2020
What if Borderlands was good? And a roguelike?
The shooting here feels good. The loot works well because you are not constantly upgrading for a better 'number' but actually have to look what fits your build. Lets say you have a perk that gives you 25% more lightning damage? Of course you want a weapon that deals lightning damage! But it also gives 10% more lightning damage. Yes you can make some broken builds here, but that is the fun of it and after a run you have to start from scratch.
After a run you do unlock some notable upgrades though like 5% more weapon damage or the ability to find that same perk again or to play as a whole new character.
The characters are diverse, the cat you start with seems underwhelming but is actually quite great with his time stop ability and poison grenade. The second one felt quite strong with the Gunserker like double wielding. The third was quite advanced, going for a more melee build that requires you to get close, which is especially hard with bosses. But he also felt quite strong after a few upgrades.
The game supports 4 player coop but I haven't tried it. It seems that this could become very hectic and broken, but fun all the same.
The shooting here feels good. The loot works well because you are not constantly upgrading for a better 'number' but actually have to look what fits your build. Lets say you have a perk that gives you 25% more lightning damage? Of course you want a weapon that deals lightning damage! But it also gives 10% more lightning damage. Yes you can make some broken builds here, but that is the fun of it and after a run you have to start from scratch.
After a run you do unlock some notable upgrades though like 5% more weapon damage or the ability to find that same perk again or to play as a whole new character.
The characters are diverse, the cat you start with seems underwhelming but is actually quite great with his time stop ability and poison grenade. The second one felt quite strong with the Gunserker like double wielding. The third was quite advanced, going for a more melee build that requires you to get close, which is especially hard with bosses. But he also felt quite strong after a few upgrades.
The game supports 4 player coop but I haven't tried it. It seems that this could become very hectic and broken, but fun all the same.
2022