A clever and intriguing experience, even as I quit the game a few hours in, I was still discovering new ways to walk through the office. It's a game with no actual gameplay aside from walking and occasionally pressing buttons, but it still manages to capture your attention.

A wonderful JRPG with a good combat system. Somewhat of a singleplayer MMO, only with a captivating story with great characters. Side quests are almost entirely uninteresting, however. The vast majority of side quests are just meant to be completed as you work your way through the story. Few of them add anything new to the story. Excellent music as well, pretty good graphics and the environments have a great sense of scale. Can sometimes be detrimental though, as in order to get through some areas, you just have to run in a straight line for a long time. There is even an auto-run button so you don't have to hold the stick forward if you don't want to.

Great artstyle, though sometimes threats aren't well telegraphed because of it. Great music. Good game flow. Jumping, grappling, and shooting are all really fun. Actually not very great for a roguelike. Feels like a lot of "gotcha!" difficulty obstacles and things designed solely to punish the player for as many things as possible. Did not beat, some unfair difficulty mechanics were not fun to play through. Also having to repeat the same ships increasingly more times further on in the game was not fun.

Very disappointed by the design decisions of the final level. Obviously, with a name like "The Impossible Lair," the level should be hard, but the game does not prepare you for the difficulty spike in the final level, so it ruined the feel of the game for me. It turned a very fun, and occasionally challenging 2D platformer into a frustrating death loop akin to something like Super Meat Boy. The rest of the game is beautiful, well made, has memorable music. The final level really sours the overall experience, and it's very disappointing. 4/5 without final level, 3.5/5 with.

A fun social deception and survival game that sees a group of players trying to complete objectives and escape a blizzard while 1-3 traitors try and blend in and sabotage their endeavors. Gameplay was mysterious starting out, proximity voice chat worked well for this. Some improvements could be made to the balance though. Low winrate for survivors so far.

Masterful storytelling and pacing. Gorgeous visuals. Fun combat. Excellent world building and use of scale. Epic set pieces and boss battles. Good gear and skill system. Phenomenal acting on behalf of the mocap cast. One of my favorites of the year.

The newest installment in the Animal Crossing franchise, and quite possibly the best. Dizzying amounts of customization. Beautifully stylized graphics. Retains the charm of the older titles, although with some faults. Dialogue so far is charming at times but ultimately less complex than previous games. Focus is definitely on island customization and building cool scenery. Still a fantastic game that also appears to be getting plenty of support.

Excellent co-op FPS that is being supported very well. Fight through hordes of alien bugs while mining precious minerals and treasures to upgrade your arsenal and earn your paycheck. Great atmosphere.

Fun and repetitive roguelite third person shooter, yet great replay value. Great co-op game. Different characters offer variety in gameplay. Good amount of secrets to unlock. Great music.

Not the first time I've played this game and likely won't be the last. A great co-op shooter that finds you fighting your way through hordes of rat men to progress through linear levels. Despite linearity, high replay value. Lots of content.

A vast and deep sandbox/survival game. Lots of gear and secrets to discover. Even after 25 hours I've barely scratched the surface. Didn't hook me quite like something like Minecraft, but all the pieces of a great game are here.

A classic first person shooter. Shows its age quite often, but still a blast to play. Not much else to say about this other than it's Halo.

Charming remake of a childhood favorite. Colorful art style, solid gameplay. Surprisingly bug ridden. Bugs can be annoying or strange but don't usually hinder progress.

Incredible story. Excellent writing and character development. Middling audio. Lots of content. Average combat. Worth a replay.

Beautiful graphics. Good character designs and dialogue. Really fun combat. A little linear. Worth a replay.