Galaga - An excellent game for all ages. It involves taking control of a space ship and shooting at aliens while avoiding being hit by the aliens' projectiles.

It is simple and fun, so everyone can enjoy playing it.

Kinda funny how intuitive this game is for a gaijin such as myself. I did play this translated in English, but I find it peculiar how a good murder mystery game (of which there are many on the NES) managed to make it on the console, but only in Japan.

So many literary references in this one!

The save system in this game is fucking abhorrent. Either go with no saves so I can have the satisfaction of knowing I beat a game in one go or allow me to save after every level so I can fully enjoy the game to its fullest. If the levels were good enough to be deserving of a replay I would go out of my way to replay this game multiple times as opposed to being forced into the shittiest levels multiple times so I can unlock Candy/Funky to save. I more fondly remember the levels I could beat on one try than the ones that would kick my ass after losing many lives to a shitty ice level. Also, don't give me two characters if I'm going to consistently lose them in the dumbest way possible. If I make a terrible jump as Donkey and fall to my death, and Diddy somehow lands on a platform miraculously despite that, dont' make him slide down with me. Switch me to Diddy and let me continue playing as him instead of making me lose what is essentially two lives. With that being said, it does have the most enjoyable water levels of any platformer I've played.

Gameboy Color should not have racing games on it.

One of the best turn-based games ever I have ever played. The story and character development is top-notch, the gameplay is really good, and it's very addicting. The game does a great job of keeping the tone of a story with a serious subject yet also balancing fun and comedy. The artwork and music are just absolutely excellent as well. A very well-rounded game and worth playing for anyone interested in a JRPG.

This game is better cause it doesn't have Jockeys, Spitters and Chargers (notoriously the worst zombies ever).

If it wasn't for gairin#6614 on the Ratatoullie Speedrunning Server, I would have never finished the game. Possibly the second best heist platforming game starring a rodent. And also it feels like a weird glimpse into an alternate universe Ratatouille where nothing makes sense.

Game spoiled me on Sonic Frontiers. I could never forg
ive it.

RIP Sonic, can't wait for Easter until you resurrect (3 days from now)

I want to cum all over Bayonetta, but I know hard it is to remove jizz stains from hair so I won't do that.

A list of every game that does the innovative things Assasin's Creed does, but infinitely better:
Sly Cooper
Hitman
Uncharted
Tomb Raider
Splinter Cell
Metal Gear Solid
Prince of Persia

This game fucking sucks.

It set the golden standard of JRPGs. In my opinion, it still holds up to this day. The music, the battle system, the plot... It all works so, so well, even decades after its release. A true testament to the power of good design, and of good game making in general. I don't think I'll ever forget one of the puzzles in the water temple that was so brilliantly simple and yet it had me stumped for like 15 or so minutes. It's just an effortlessly fun game. At least, until you get to Chaos.

Where was Da Earth Vader? Where was Luke SkypeWalker? I wanted to see so many of my favourite Star Wars characters, but I didn't really get to see any of them.

A touching and sometimes frightening tale of human emotion and our fight against our own darkest desires