Macklemore
1981
1987
1984
1994
The save system in this game is fucking abhorrent. Either go with no saves so I can have the satisfaction of knowing I beat a game in one go or allow me to save after every level so I can fully enjoy the game to its fullest. If the levels were good enough to be deserving of a replay I would go out of my way to replay this game multiple times as opposed to being forced into the shittiest levels multiple times so I can unlock Candy/Funky to save. I more fondly remember the levels I could beat on one try than the ones that would kick my ass after losing many lives to a shitty ice level. Also, don't give me two characters if I'm going to consistently lose them in the dumbest way possible. If I make a terrible jump as Donkey and fall to my death, and Diddy somehow lands on a platform miraculously despite that, dont' make him slide down with me. Switch me to Diddy and let me continue playing as him instead of making me lose what is essentially two lives. With that being said, it does have the most enjoyable water levels of any platformer I've played.
1997
2001
2019
One of the best turn-based games ever I have ever played. The story and character development is top-notch, the gameplay is really good, and it's very addicting. The game does a great job of keeping the tone of a story with a serious subject yet also balancing fun and comedy. The artwork and music are just absolutely excellent as well. A very well-rounded game and worth playing for anyone interested in a JRPG.
2008
2007
2009
2007
2021
It set the golden standard of JRPGs. In my opinion, it still holds up to this day. The music, the battle system, the plot... It all works so, so well, even decades after its release. A true testament to the power of good design, and of good game making in general. I don't think I'll ever forget one of the puzzles in the water temple that was so brilliantly simple and yet it had me stumped for like 15 or so minutes. It's just an effortlessly fun game. At least, until you get to Chaos.
2012