I honestly can’t understand why they made an Uncharted of Resident Evil’s here, not horrible but definitely incomplete, rushed and made as a cash grab.

I really love that the revival of the franchise is again a slasher movie style game, RE1 is really proud of what Capcom has done with RE7, one of the best main line RE games and one of the best Survival Horror games ever made.

Capcom hates Jill Valentine

Dark Souls 1 is one of my most played games of all time, and i can't describe how good it feels to come back to a game after such a long time and find out he is better than you remebered.

I love Dark Souls 1 even more after Demon Souls bu i can't bring myself to like it more than Demon's, i think it's hard to like more than a game that sets the entire core of a director like Demon Souls did, but with that out of the way:

Dark Souls brings to the table a now interconected world map that would make Yoshio Sakamto jealous, you got a lot of new weapons and am absurd of viable builds to enrich Dark Souls replay Value, however it feels weird that we a got a lot of gank parts without changing stun times and lock on mechanics, the only 4 direction dodge from demon souls feel really punishing here, making STR and Heavy armor an easy must pick for this game, also, despite DS1 having an amazing level design you still got ass parts like Lost Izalith, Catacombs, and the infamous archer part in Anor Londo, but, i think it's impossible to nail every single aspect of a huge change on the map from the "stages" style of the original Demon's Souls. DS1 gives the player a lot of amazing bossfights, OST and art style, remarkable characters and one of the most unique gaming progression system on the industry, a masterpiece that deserves every the appreciation that it got.

Dark Souls 3 is just a DS1 fanservice, but without a godd level design and an absurd amount of enemies per area, funnily enought the most effective way to play this is top rush the areas to fight the bosses and the strongest weapon of the game is the fucking broadsword

PS4 game that looks and plays like a PS3 game but still manage to be worse then it's predecessors

"We'll carry the weight of the things we've done for the rest of our lives"

Uma das melhores criações da humanidade.

20 minutes of unskippable end credits.

2004

Uma ótima experiência no gênero de Survival Horror, onde pegam tudo que Resident Evil e Silent Hill poliram e aplicam em um jogo que molda toda a sua temática através da cultura Japonesa, uma ambientação inspirada no palácio Heian e com um combate um tanto quanto único, Kuon cumpre o seu papel em entregar um bom survival horror através de a lenda de um ritual japonês.

The most pathetic attempt at a bullet hell mechanic i ever seen in a $70 game, and also pretty boring overall

2021

Muitos jogos tentam copiar a estética dos survival horros de PS1 e poucos fazem algo útil com a mesma, felizmente, Alisa é diferente e dá ao jogador uma experiência digna dos anos 90, com um level design maravilhoso tendo um ótimo backtracking , bom resources checkers, designs maravilhoso de inimigos e uma atmosfera impecável. Claramente se inspirando em RE1 OG pela forma que as cutscenes, ângulos de camera e atuação são feitas, mas ainda sim não se perde no que o inspira e consequentemente não parece uma cópia barata. Jogão.