It is a really fun and solid game just running through the main story but after you finish the game it's about collecting stuff ad nauseam which is sad because that's where the real bulk of the game is. Its fun enough but I just got bored after like 300 out of the 1000+ kyber bricks. I would still recommend playing this game if you are a Star Wars fan because the jokes are funny but besides that I can't recommend unless you like collectathons

Battlefield 2042 is interesting. I picked it up a few weeks after launch when the most concerning bugs were present so I never experienced them. I have run into my fair share of hit detection, graphical glitches, and other small problems but they fall more under annoyances. My problem with this game is the lack of content and how most of these maps are designed. Just looking at All Out Warfare the game is lacking weapons and maps. It gets boring seeing the same few maps and it seems like I only play on like 4 out of the 7 but that may just be a matchmaking problem. The maps here at launch are also just poorly designed for infantry combat. In conquest there are just wide open expanses of nothing between points and it makes traveling between flags a pain. I know that's why the vehicle call in system exists but there is a limit so you may not be able to call in stuff when you need it. These expanses also make you easy targets for vehicles because there is no cover whatsoever. Not even like rocks or little structures to duck into when you are in trouble so if a tanks catches you might as will give up. Because of these map problems I have taken to playing breakthrough which is where I think this game shines the most. The absolute chaos of having 128 players spread over like one or 2 points in such a small zone is just dumb fun. Yes its a mess and you will die to random mess that is out of your control but that doesn't bother me because battlefield was never a game to take serious. Its a game to have fun and to me 128 breakthrough has that fun factor in spades. Basic features like a scoreboard is needed asap and I think reworking the specialists into classes would be a good change. EX Only recon like Casper or Rao can use soflam, Only Falck and Angle can use the ammo and med crates Etc. Overall I think this game has a really solid base but needs work.

TLDR: This game is perfectly fine as a Pokémon game especially if you never played the originals but as someone who has it leaves a lot to be desired in some areas.

This game is kind of a mixed bag. Its probably the most fun I have had with a main line Pokémon game in a couple years but that wasn't hard to do after lets go and swsh. Fundamentally the game is fine. It looks fine, runs fine, and plays fine. Its a normal Pokémon experience but as someone who played the originals and has been playing since gen 3 there are certain aspects that I wish was done better. I suppose to start any improvements or new features made by platinum were gutted in the remake. No expanded regional dex, no distortion world, etc. "But its a remake of diamond and pearl not platinum" to that I say look at Heart Gold and Soul Silver. A remake of Gold and silver but also included elements of Crystal and added brand new areas off the beaten path to explore and have new encounters. It was less of a remake of Gold and Silver and more of a remake of the Johto region and I feel that's how remakes should be done for Pokémon and that's what should have happened with Brilliant Diamond and Shining Pearl. Platinum elements could have been added to make this game the definitive version of Sinnoh.

Secondly this game is missing the National Dex kind of. This game features every Pokemon that was programed into the game as of Gen 4 but nothing beyond that so no evolving your Eevee into Sylveon and no catching and transferring anything beyond Gen 4. This in my opinion is dumb. It was dumb when they did it in swsh and its dumb now. They have been using the same models since xy they can fit every pokemon into the game. They can't say its for balancing the regional dex because they solved that issue back in the day in Firered and Leafgreen which were remakes the the very first games. In those games you could only use the original 151 but once you beat the game the rest were unlocked. Golbat is a good example of how this worked as you couldn't get Crobat until you beat the game but once you did he became available. Now your game has a similar feel and play to the original but opens up more once the game has been beaten. They could have done that here but chose not too. I am not asking for every Pokémon to be catchable in this game just I am asking for every Pokémon to be programed into the game so that way if they are not catchable they can be transferred in from Pokémon Home. It absolutely baffles me why they don't even do that now. Keep whoever you want catchable in the game sure but whoever isn't should be transferable in. Sun and Moon did not have a National Dex just like swsh but whoever wasn't catchable you could transfer in from Pokémon bank and it would be just fine. The idea that a game on the switch can't handle all the Pokémon is just dumb when a 3ds game can and the switch uses the same Pokémon models from the 3ds.

My complaints for this game come from me knowing what could have been. To the average person this game is perfectly passable but as someone who knows the franchise it has been sad watching its decline. If you casually like Pokémon you will most likely enjoy this game because the actual game is solid just like it was back then but as a hardcore fan you notice smaller things that could have been and ways this game could have been even better and a true definitive version of the Sinnoh.

This is a super interesting game and has a solid gameplay loop (pun not intended). If this game sounds interesting to you at all I encourage you to go out and give it a try blind. The real fun of this game is piecing together the mysteries of blackreef and discovering the optimal path to take out the visionaries yourself. The writing and gunplay are also extremely solid. Listening to the conversations between Colt and Julianna was amusing. Also if you are worried about the game being to confusing it lays out the information you know and objectives in concise and easy to follow way so you understand what you have to do next. If you have a PS5 or a computer that can run this give it a shot.

Great great game with a solid soundtrack. Its not long enough to get boring and the conversations with the King of all cosmos are always funny

Really neat to see the pokemon living in nature but something about the game just didn't click with me and I got 100% in the original. I think its mostly because you have to take 4 different rarity levels of pics of each pokemon and if you take multiple in one run you can only save one. Its kinda annoying and really draws stuff out for no reason.

Just pure dumb fun. If you want a simple power fantasy and some funny characters this is the game.

Was interesting to return to JIn's story and learn more about his past in this expansion. If you liked the original game getting the directors cut is worth it for this expansion.

Actually playing the main levels and seeing Travis climb the ladder was great. Its the stuff inbetween the levels that was so boring and I could do without. Hopefully the sequel tweaks it some.

Its fun to play. There is pretty much always something new to work towards like crafting a new weapon or fighting a new boss. The biggest downside is that if your new to the game you pretty much have to play with the wiki open or you will get confused at times.

Maybe its because I am bad a these kinds of games but actually playing the game got so boring after the second dungeon. Everything else is pretty solid though. The story was decent and helped carry the game for me and the new characters I thought were really good. Pretty much if you like Persona 5 you will probably have some fun with this game.

Fun to play every once and a while to explore for a bit and see the new updates. Never played at launch but as of now its pretty good. The story quests are kinda lame but its just cool to explore the universe.

One of the greatest match 3 games of all time imo. Each of the modes changes the formula up just enough to make them feel unique. The game still looks good 11 years later and the soundtrack is great and doesn't get annoying after playing for a while.

The sentinel hammer and the new demons are good additions. The levels added felt fun to play and less of a slog that part 1s levels. The final boss is kinda weak in my opinion but still kinda fun once you get into a rhythm. Overall it's a pretty good time

Started playing around the Shadowbringers release and have been playing very casually on and off since. I just finally beat the post ARR quests and I can confirm it does indeed get better now that I'm in Heavesward. The problem is it's just a slog to push through the boring quests to get too the good stuff. Besides that the rest of the game is really fun with lots of different side activities to work on when the main quest gets too boring.