2019

decent little 3D horror/puzzle/stealth game, definitely not worth a Stadia subscription though

honestly, I loved almost everything about this game. wish it had fast travel and fewer useless cosmetic collectibles, but it delivers on an expansive, fun, and not-bloated Star Wars action/adventure with a surprisingly decent story

atmosphere and combat mechanics are great, but level/encounter/mission design are awfully repetitive (Kendra tells you to go somewhere to do something, but you soon discover that it's broken, so instead you have to go somewhere else to flip four switches or whatever, each of which spawn necromorphs after being flipped); would have worked as a 5-6 hour game, but it's twice that length. didn't finish

Not as good as GRIS but still a solid entry in the arty narrative indie game about a waifish girl overcoming trauma genre

dudebro shootbang

PLOT TWIST: you are a bad person because you did dudebro shootbang

decidedly on the easy side as 3D platformers go, but the mechanics and pacing are solid, and hey, sometimes you just want to play something cute and chill

2017

Like a mechanically themed, more linear Zelda, and who doesn’t love seeing chunks of the world rise up and rotate around you?

this is an AAA shooter campaign done right. Stunning visuals, varied level design, and the open-world elements work surprisingly well.

a bottomless hole that consumes everything around it: both potent metaphor and a great premise for a video game

Dull shooting, half-baked story, bland mission design, but it sure is pretty

possibly a bit too obscure for its own good, but still a brilliantly unconventional way to tell a game narrative

absolutely beautiful cinematic platformer. doesn't reinvent the wheel for the genre but still highly recommended

I absolutely suck at this game (can only get to stage 7 or so on the easy difficulty), but man, stunning synthesis of gameplay, visuals, and music

polished and charming twin-stick platformer that looks like a narrative-driven puzzle-platform game but is actually a much more challenging traditional platformer, even with its unconventional grapple mechanic. fun, just got too hard for me

wonderful narrative game that manages to evoke a wistful early-adolescent mood with some extremely simple 3D visuals