MaximumThree37
An incredible breath of fresh air for the series with a loveable cast and narrative that lets me overlook some of the more undercooked areas of them due to just how charming everything is. The transition to an RPG battle system felt seamless and Yokohama is probably the strongest city in the series to date. Also lowkey might have the best ending in the series.
2001
Silent Hill 2 literally takes everything from the first game and makes it actually 10x better. The atmosphere and visuals are absolutely incredible and the level design is a massive improvement over the first as I wished. With that being said obviously the biggest improvement is the story and while I wish parts of it ere slightly more fleshed out with some characters getting more screen time etc., it does hit hard in many areas and gives a lot of meat to chew on. I can see myself loving this game even more given some time to digest it.
1999
A solid proof of concept for the series with some god tier atmosphere but the level and enemy design can feel bare bones and get super repetitive near the end. Most areas are just corridors with doors on each side that may or may not be locked. I also found the narrative underwhelming but I might just be some kind of dumbass.
2018
Judgment, while quite possibly suffering from the worst pacing in the series yet, is a fantastic start to a new cast with one of the most well thought-out and satisfying plots RGG has delivered with a cast of antagonists that actually have motives that make sense and aren't just "I'm evil and want power lol". The combat is also a welcome improvement over 6 and K2.
Trust me, the sluggish filler that plagues the first half is well worth putting up with to reach one of the series most satisfying 2nd halves in the series yet.
Trust me, the sluggish filler that plagues the first half is well worth putting up with to reach one of the series most satisfying 2nd halves in the series yet.
1992
1989
1997
1993