It's pretty simple but it's also very charming and FREE! I had a good time with it, and the endless mode you unlock after completing it is still pretty fun. The ending was really cute too. I think this is a great time and a great use of the Playdate's crank too.

Hadn't really been into Fortnite in a long while but this season was really great. Rocket Racing is a really fun arcadey racing mode (with some questionable map designs at higher ranks) and Fortnite Festival is the closest i'll ever get to a proper revival of Rock Band and I really appreciate it. Thank god somebody finally gave Harmonix another win. As far as the actual BR mode goes I thought this season played really great. Battlepass had tons of cool stuff in it. Loved the modifying weapons as a gimmick. I do think the season dragged on a lot though and didn't really have any exciting map changes throughout.

Me and my girlfriend started hitting repeat questions within like a third time playing so that's not great. Also Jeopardy that's multiple choice is pretty busted. It's fine.

A simple little arcade game based around a funny idea. Clever use of the crank. Absolutely worth the totally free download.

Genuinely baffling as a seasonal game, especially one given to you so early. The first Playdate game I've ever bothered actually uninstalling.

A really simple and fun rougelite. Love how much each character changes up the basic gameplay so much. It does feel a little half-baked as far as progression goes though. Once you've unlocked the final character there's nothing else to work towards and that's a bummer. Wish there were at least some simple cosmetics to keep me coming back.

Heard these games ruin friendships, but my girlfriend at random decided she wanted to try it with me. Had to take the risk.

Honestly? I see how this could ruin friendships but it ended up being a great experience with her. Maybe a sign our relationship is really good so that's nice. The game itself is really charming and fun and a great co-op experience. Switch port was solid too. Hope the devs put out a third.

Technically this is only a review of the Overcooked 1 content as me and my girlfriend finished the original version of 2 before rolling back to this to play the original game and the DLCs. This collection is fantastic and absolutely what you should buy if you're interested in playing Overcooked.

Switch port did experience a few stages with notable slowdowns that made the already hectic gameplay kind of annoying, but it happened in maybe 2 stages out of the 60 or so we probably cleared. Still worth picking up.

Grew up playing the original Flash versions of Adventure Quest games and found this really nostalgic. It's a bare-bones super simple MMO that asks for absolutely no money from you and can be crossplayed reliably on pretty much any PC or your phone while taking up almost no hard drive space. I think it's honestly kind of underrated for that. There's nothing mechanically special about it, but it does the job fine.

Gameplay-wise it lives up as a worthwhile Valve-quality new entre in the Portal franchise. It felt really good to be playing high quality test chambers again and getting to see a few mechanics that were scrapped from Portal 2 fully realized was cool.

Narratively? Very disappointing. Almost a beat-for-beat retread of Portal 2 with weaker characters. It introduces cool ideas with lots of potential and doesn't really do anything with them, and then ends on a miserable anti-climax. Huge bummer that really soured this in my mind.

I still think it's worth your time if you're a fan of Portal, especially considering it's free.

I think outside of Half-Life: Alyx, this is the best VR game so far. Believe me, I think that's just as weird as you do. A Walking Dead spin-off should not be the most compelling VR experience you can buy but it really is.

This is actually my second full playthrough, originally on the HTC Vive and this time on a Meta Quest 2 and both runs have been fantastic experiences. Great combat, a fun gameplay loop of exploring and looting materials to craft and upgrade better gear, and a really engaging story that offers a surprising amount of room for roleplaying. It's fantastic. Hits just the right spot between 'too scary for me' and 'exactly scary enough' too.

This is held up as one of the best VR experiences currently and I feel like I'm being gaslit by the community at large by this sentiment. Maybe I just had the worst possible impression?

So this game is meant to be a rougelite. You're supposed to die pretty quick and then through repeated attempts unlock new gear and upgrades and learn how to play better until eventually you get the satisfaction of a perfect run to the end.

I uh, I beat it on my first run. Default rifle. It was really easy. Frustratingly so. It all looked and felt cool but had absolutely zero observable depth.

The first boss fight was okay. A big guy floating in the air and you shoot him a bunch and take cover. Sure. The second boss fight? One of the worst I've experienced in VR. So frustrating that by the time I was done with it I wanted to stop playing. I kept going though because I couldn't find a means to save and resume later.

Then I just went right to the third boss and won that one too. I felt nothing. Honestly the whole time I was tired because it was late and I was DESPERATE for something to kill me so I could hop out of VR and go to bed. This game was annoying.

I ended up refunding it. I don't get it.

This might be controversial but... I don't think I like this. It's a fine minigame. It's a decent way to show off the Playdate crank out of the box I suppose. I just don't feel like there's a lot here. I gave it a lot of tries and even once I figured out how to really pick up speed it didn't feel like there was much to it. It's okay.

Finished the main campaign with exactly 50 deaths which seems pretty okay. This game is tough but very fun and really polished for something completely free. Highly recommend to anyone with a Playdate and some patience.

I wasn't expecting a visual novel as part of the playdate season. It's pretty quick and doesn't overstay it's welcome and apparently has tons of branching paths for replays. I think that's cool. I like when visual novels break things up with a little minigame and the marble rolling with the crank in this was a fun version of that. The writing was meh but not too annoying.

I think this is the most solid week of the playdate season so far. Two winners in my book.