McBuscus69
2018
Ubisoft is great at creating really addictive gameplay loops, but their storytelling has been lacking as of late.
A bunch of inconsequential side characters litter this story, with little interaction with any of them, so any deaths and twists in the story do not hit at all. The automatic story missions are also a pain in the ass, especially because it locks you out of acquiring some of the story missions in the game. This is really annoying from someone who is a hardcore side quest completionist, making it so that my playstyle of clearing out the entire map was actually detrimental to my experience with the story.
Overall although - story issues aside - this is still a fun game to just play and get lost in. It's beautiful, it's fun to play and it's packed with things to do and discover.
A bunch of inconsequential side characters litter this story, with little interaction with any of them, so any deaths and twists in the story do not hit at all. The automatic story missions are also a pain in the ass, especially because it locks you out of acquiring some of the story missions in the game. This is really annoying from someone who is a hardcore side quest completionist, making it so that my playstyle of clearing out the entire map was actually detrimental to my experience with the story.
Overall although - story issues aside - this is still a fun game to just play and get lost in. It's beautiful, it's fun to play and it's packed with things to do and discover.
The gameplay is really fun and feels good, which is a definite plus. The downside, however, is that there's just no real story here and the entire game took me like 2 hours to complete, so there's not a lot of meat on these bones. I did see it was supposedly made by one guy though, so mad props to him for creating something like this.
2004
It's pretty fun as far as survival horror goes, with a cool unique gimmick in that you can switch your party members around. And the cast is all a bunch of 2000s B-Movie goobers. Actually really liked that aspect of it a lot.
I really don't have too much to say about it other than I had a good time playing it, even though the difficulty spike in the last area gave me a fucking haemorrhage.
I really don't have too much to say about it other than I had a good time playing it, even though the difficulty spike in the last area gave me a fucking haemorrhage.
I'm gonna be honest, this was way too hard for me to enjoy. I played 8 hours, got to Junktown, and I was just unable to keep up with the difficulty level of the game. Even the fishing gets way harder, with my fishing pole unable to even reel in the fish I catch - and I got the pole from the Collector as well, so I thought it was special and powerful. It also doesn't help that the overall movement speed of the characters is really fucking slow, so you have to slowly trek through every dungeon room, slowly trek across the world map every time you get killed - slowly trekking everywhere. If there was like a sprint button, at least, that would have alleviated the issue somewhat, but it still wouldn't have been enough to keep me going with this one.
2022
2020
I've never played any of the original Half-Life games - they were before my time. Or more accurately, I was playing PS1 Shrek when the original game came out.
I really liked the world and setting introduced in this game, but the game is definitely way too fucking long. Levels just go on forever. There are like 19 levels and each one besides the final one must have taken me over an hour to complete. For a purely FPS game with no other gimmicks or RPG levelling system, that is frankly exhausting. And there was a point on Xen - during the conveyor belt section - where I was actually losing my fucking mind because of how unfun the game had become, throwing endless waves of tough enemies at you while you struggle with ammo scarcity.
It was a far cry from the beginning of the game where you're exploring the darkness and destruction of Black Mesa, twitching every time you see a headcrab or zombie.
I will continue this into Half-Life 2 for sure, but I was not sold on this world from this game alone.
I really liked the world and setting introduced in this game, but the game is definitely way too fucking long. Levels just go on forever. There are like 19 levels and each one besides the final one must have taken me over an hour to complete. For a purely FPS game with no other gimmicks or RPG levelling system, that is frankly exhausting. And there was a point on Xen - during the conveyor belt section - where I was actually losing my fucking mind because of how unfun the game had become, throwing endless waves of tough enemies at you while you struggle with ammo scarcity.
It was a far cry from the beginning of the game where you're exploring the darkness and destruction of Black Mesa, twitching every time you see a headcrab or zombie.
I will continue this into Half-Life 2 for sure, but I was not sold on this world from this game alone.
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