Capitalism breeds innovation 6 Uncharted/Tomb Raider games in 5 years

Peak-ross more like, amirite?

But yea, no real flaws with this, just saving 5* for when someone releases a similar game with 3+ colours

It's fine.
Except any part with a vehicle.
And most of the bosses.
And sometimes the controls/camera, bugs, story and dialogue

The second best kart game ever made

Understand. Connect. Unite.
[SINGLE PLAYER ONLY]

I was hyped for this before I played it 😭
Feels more like trial and error than logic building to me. I might fare better at it if I could see better but the visibility sucks.
If spacial awareness is your puzzle type; it's an attractive game with plenty of content.

Come for the rubber banding, stay for the broken red shells.

This review contains spoilers

This is arcade MGS and that's ok.
A slightly-sneaky shooter with a management side game.
Some... interesting progression choices; final chapter is locked behind previously optional missions; I love/hate that you build Zeke by defeating bosses alternative ways.
My least fave canon 3D MGS by a fair distance and it still gets a 3*, what a franchise.

The main problem is that it's one of the dumbest games I've ever played.
But on the plus side; it's one of the dumbest games I've ever played.
I'm convinced there was a huuuuge idea for this game that they were forced to abandon and had to stitch together what they had.
Not one part of the plot makes sense but it doesn't matter because you can just float between challenges forever 😂

It's impossible for me review this with emotional detachment;
I can still feel the cartridge weighing so much more than Mario Kart 64.
I can still remember meeting my best friend every day to compare progress (I fell behind at the Water Temple).
I'm still bitter that a teacher confiscated my Nintendo mag that told me how to play the Simpsons theme on the Ocarina.
But I think even 25 years on... this game is still pretty decent!
It's aged fairly well, the hardest part of combat is keeping the camera onside. Just wholesome fun 😂

Open world for the sake of open world.
Looks beautiful but engaging gameplay is spread too thinly.
The divine beasts and their mechanics look so promising! And then it's over in 10 minutes!
(I've played this slightly out of order, but I was given a chance to borrow a Switch so I took it. I suspect I will give this another chance further down the line)

Joyful cartoony adventure. Very few complaints but never really soars.
A miniature world on a handheld, in a series I'm used to playing on consoles put an extra smile on my face 😊

I'm starting a playthrough of the franchise in canon order and this was a great place to start. The locations, stories and challenges fit well together, all bound by a valiant attempt at showcasing the Wii remote, unfortunately that's where the biggest complaint lies. I hope they end up remaking this at the point motion controls are perfect.

Did I play this with 3 others as was clearly intented. No.
Did I manage to have fun anyway? Also no.
Mercifully short.