Now that's a game, even Switch's limiting hardware can't malign the breathtaking experience that is sifu.

The gameplay is versatile enough to accommodate a few different playstyles, which disregards the lack of enemy variety. The gameplay loop is extremely rewarding for what it is. I like how small scaled and well packaged it is. Perfectly bite-sized.

Let the flames of aggression burn with wude!

I had started to hate it from 3rd chapter on wards, but it only took a 2-3 more chapters for me to come around.

It's far inferior to Yakuza 0. So much so, that if I already didn't own some of the sequels, I'd drop the series

I played it around the time it came out. I enjoyed it, but not a lot.

I am glad I revisited, it was an amazing experience. I'd like to thank Elden Ring for making the journey way easier than what it would have been

I did not like it at the start and kinda wanted a refund. But it's kind of a late bloomer. It gets fun, but not too much fun. Don't see myself ever replaying the game, even though I really enjoyed 2 bosses

I was so intimidated by it because of SoulsBorne's reputation. But honestly it's not difficult. It's just a whole lot of fun

So far, it's the only game I wished that I paid more. I had so much fun playing it, even the frustrating parts were so fun. It's the kind of game that makes you fall in love with gaming

The world design in phenomenal, but not many fun boss fights. The difficulty of the game lies with navigating the game and trying to figure out where you have to go.

Which is a lot more streamlined in the soulsborne games I have played so far. I have never been as lost as I was playing it. I was surprised to see how many of the ideas that fascinated me in Elden Ring have been a part of souls series from the start (discounting demon souls for now as I haven't played it).

This review contains spoilers

It really gets repetitive fast. It's very story heavy, which I don't much but your choices have no impact on the story at all, which sucked quite a bit.

There are very few boss fights and there are way too many reuses of attack patterns.

Fight with Khan was not very challenging or fun. Shimura one, was great though. DLC had some fun ones too

While playing it, all I could think about was how cool it would be if it had more variety in combat and bosses. Guess it's time to check out From Soft's Dark Horse


I have been wanting to play Sekiro since I started Ghost of Tushima. Not looking forward to playing it now after the loss of my horse Shadow. Shadows shouldn't die once, let alone twice

I can't imagine a game that could be more satisfying to play

The controls are so fucking janky that it becomes unbearable often. Why wouldn't you fix that in a remake?

This review contains spoilers

Too much of a good thing can be a bit sucky too. Mostly loved it. Combat wasn't amazing, flying bits were awful.

The second last fight was amazing, should've ended it there. I like the idea of the final one, but it just killed the mood

First time I picked it up, didn't play for long and wasn't much of a fan.

But now that I have ended it for the first time, I'd say that was fucking awesome

I liked the areas a lot more than the base game. The dlc bosses were really fun. Ludwig had a low health bar, but Kos was amazing. DLC was the best part of the game. Not sure if it worth buying twice tho

I never expected to love this game as much as I do. Especially after ending A. Why would you roll credits then??? WHY??

There's like more than half of the game left at that point