This review contains spoilers

What an insane drop off in quality from the first game. The only improvement from the first game imo is being able to present profiles to people/as evidence (I really like that one) The spirit channeling thing just doesn't do it for me. I thought it was pretty tastefully used in the first game, although I still wasn't a big fan of it, but this game just abuses it. The whole psych-locks thing removes the mystery from the game when you can immediately tell if someone is lying or not, I don't think the concept of presenting evidence to someone to try and pry information out of them is bad, I just wish they left it at that instead of telling you when someone is lying.

I really don't like Pearls character, she is not written like an 8 year old at all but they will occasionally have her say stuff like "whats an con-puter" and have her cry and stuff like she wasn't just having a nuanced conversation about case details. And I do not like how she gets to be on the defense stand like why do they let her up there? Maya being up there makes sense cause she is Nick's partner but like, Pearls is 8 and obviously not employed by Nick so why tf is she up there? I know that for the most part she is in "Mia's form" or whatever but that's also stupid cuz Mia is back from the dead and no one gaf. And at one point Pearls is on the defense stand and THEN TURNS INTO MIA like wtf lololol this shit is so dumb to me, no one in the court room even said anything like a 3ft tall 8 year old didn't just turn into a 27 year old in the middle of the courtroom like WHAT.
Some of the cases really just suck ass, case 1 is pretty much just a tutorial so who cares. Case 2 is just too unbelievable for me that that actually happened I know that the first game really pushes your suspension of disbelief to its limits but this one just goes too far i'm sorry, it also pisses me off because it doesn't even get fully resolved (It may in the next game). Case 3...... is just kinda bad like I wasn't invested at all, the characters are all terrible or uninteresting imo. Case 4 is actually pretty good, but my issues with Pearls and the spirit stuff apply here so I can't say this case is truly great.

Very disappointed with this game and I really (really) hope the next one is better. (I've heard that it is.)
Some of the cases really just suck ass, case 1 is pretty much just a tutorial so who cares. Case 2 is just too unbelievable for me that that actually happened I know that the first game really pushes your suspension of disbelief to its limits but this one just goes too far i'm sorry, it also pisses me off because it doesn't even get fully resolved (It may in the next game). Case 3...... is just kinda bad like I wasn't invested at all, the characters are all terrible or uninteresting imo. Case 4 is actually pretty good, but my issues with Pearls and the spirit stuff apply here so I can't say this case is truly great.

Very disappointed with this game and I really (really) hope the next one is better. (I've heard that it is.)

This review contains spoilers

The gameplay can be super annoying at times, if you don't object with the exact evidence (sometimes multiple evidences could fit but don't work) on the exact text box (again some text boxes could fit but don't work) the devs chose you will be penalized, and if you lose all of your "hp" or whatever you wanna call it you have to restart from your last save, which basically just means you have to mash through text just to get back where you were. I would've preferred just no punishment at all, all it does is waste your time and they knew this, for situations where evidence is more of a stretch you wont get penalized so why not just make it that way always? I know that would get rid of the "risk" but I don't think that's a bad thing when that "risk" is just having to mash through text for a while, they should've just kept it at dialogue calling you an idiot or something with no penalization imo.

The game should have a map system, you can only go to certain locations from certain places sometimes they make sense other times they don't, so I feel the game would benefit greatly from one, and with the game being on the ds (The game originally came out on gba in japan only but they still could've had this or just added it when they ported it to the ds) it would feel right at home. Also sometimes a place will "update" e.g someone new will be there, new dialogue ect. It would be nice for there to be indicators for when this happens as sometimes its unclear, you could argue that this would get rid of the investigative feel and that would be valid although I disagree.

As for what I like about the game, I think the plot is good, interesting characters, interesting cases, in particular I find ||the Edgeworth case and his character|| to be the most interesting . The investigation sections are cool, and uhhhhh I don't really know how else to explain why I like things without just saying "I like it" or "It's cool", but as you can tell by my rating I do like this game quite a bit.

I've heard that this game was worse than the first one, so going into it my expectations were a bit low, but I never expected this game to be this bad. The level design is so much worse than the first, just boring unfun unmemorable uninteresting slop. Most levels are just meh to normal bad but does have a few that are just completely unforgivably awful. The autoscrollers in this game are so unbelievably slow which was a problem in the first game but it seems there are quite a bit more of them and they go on for longer making it far more annoying.

This game added more babies that you can have ride yoshi, unfortunately you can't run as any of them except baby mario, immediately making every other one worse and far more annoying to play as, I understand baby dk being slow to run with but I don't understand it with like baby peach. I never want to play as any other character than mario, the only reason I ever go off of him is because the game makes me.

I noticed that this game looks worse than the original, idk it just feels boring and 'flat' to me, the artstyle isn't even that much different than the original so i'm not sure why they didn't just make it the same as the first. Also wanted to mention that because this game is on the ds, anything that would be in between the 2 screens is completely invisible which does/can get you killed in a few places, I'm not too sure why they didn't account for this but it doesn't seem like that they accounted for anything really.

My main problem with the first game was how unforgiving the hundo requirements were and I am happy to say that they made it even worse in this one. The red coins now look exactly the same as a normal coin meaning to have to collect pretty much every coin in every level, and of course if you miss even one red coin/flower or you don't have enough star points you have to replay the level and recollect everything again. In addition to that they also added a golden coin in every level that you can only grab as a certain character, from what i've seen you don't have to grab these in the same run as the others but i'm not sure, I skipped hundo on this playthrough for obvious reasons

This review contains spoilers

This game is pretty much nothing, every level is some cookie cutter ass Mario level with nothing interesting going on. The overworld is laughably basic, it is literally just a straight line with a single color background. The camera is god awful you have no depth perception at all (the 3D does not help with this). The movement feels super sluggish and like I don’t have any control over him and he just jumps wherever he wants. You can’t gain speed in midair so if you don’t have full p speed you can’t make a lot of jumps, which is extremely annoying. I find it funny how the game literally doubles in length, I wish one of the good games did that but it makes sense considering how nothing the levels are. Each special world level feels like a different bowl of the same cereal.
Overall super boring and annoying game, bonus points for being able to play as Luigi tho.

I don't think this is a game you can rate, but i've been playing for 7 years and have 4.1k hours on the game so I need to put it here.

This game was made to be awful and painful like actually fuck the devs

This review contains spoilers

I know I am going to get shit for this take but, I fucking hate this game so much. I have talked alot of shit on this game in the past and I really tried to give this game a chance this time, but jesus fucking christ this game is even more garbage then I originally thought. The controls are the worst fucking thing ever holy shit, I think it is the worst controlling gave I've ever played atleast platforming wise, I can't think of another that even comes close. And the camera fucking sucks so bad you can't see anything half the time and it goes fucking upside down, sideways, upways any fucking direction it wants and you can't move it pretty much at all. Those 2 things are already enough to consider this game bad, but there is more I need to bitch about. The levels are so linear, which I don't think is inherently a bad thing at all but it feels very brain dead in this game, like for a 3d game it feels very 2 dimensional (not even including the fact a good chunk is literally 2d, AND SOME OF THE FUCKING 2D PARTS STILL LET YOU GO FORWARDS AND BACKWARDS SO IF YOU'RE ON A SMALL PLATFORM YOU CAN JUST FUCKING FALL OFF BY TOUCHING EVEN SLIGHTLY DOWN OR UP) <- That's a bit of a nitpick but my god its so fucking annoying. Even the hub world sucks because of the fact its so vertical and the controls are so bad if you fall you have to climb all the fucking way back up. The purple coin stars are fucking awful, they take so fucking long and they make you collect ALL OF THEM (except one and its a small level where it would be easy to collect them all ??????????) and if you die at any point you have to collect them ALL AGAIN, they felt like they were designed to waste your time. And its not even just the purple coin stars that suck, they ALL do. I never once was even a little excited to play a new level, it was always just more bullshit I have to play. There is absolutely more I hate about this game, but I can't think of them right now.

Mind meltingly boring once you know what you're doing

Cool game, not a whole lot here tho

custom night carries this game

Crazy how people act like this game is better than sly 4 (and some people think its better than sly 2 LOOOOOOL)

This review contains spoilers

This game is awesome, its art style is beautiful, it controls good, the music is awesome, each level feels different, you can tell this game was made with a lot of love and care.
HOWEVER the hundo for this game is completely miserable, you need to have max hp (this means you have to do every boss without getting hit) and you have to collect 20 red coins and 5 flowers in each level. If you mess one of these up you have to REPLAY THE LEVEL WHILE COLLECTING ALL OF THEM AGAIN. Like if you could just run through the level and get the ones you missed it would be fine but noooo. It is so fucking annoying to have to guess which way is bonus and which is the intended route cuz most of the time the normal way locks you out of going backwards in the level, at a certain point I just gave up and started using rewind. Its not even like hundo is just for cool points or whatever they literally lock levels behind hundoing worlds. If I were to play this game without going for hundo i'm confident it would be much much better. very disappointing tbh cuz I always hear people say this is one of the greatest 2d platformers ever made, and while it may be true if you don't go for hundo, you can't really ignore how horrible going for it is.

Very flawed and dare I say terrible game, but the bugs and poor mission design actually make it fun in a backwards way and is an experience I will never forget. So thank steelwool for making this a garbage mess, cuz if it was just a mediocre game I would most likely never think about this game again. The pizzaplex is sick asf though I want to go there.

Perfect in nearly every way.