Poser_ghost
Bio
Nothing here!
Badges
1 Years of Service
Being part of the Backloggd community for 1 year
N00b
Played 100+ games
Favorite Games
199
Total Games Played
000
Played in 2024
117
Games Backloggd
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As a twin stick shooter, you can do better. The ZX spectrum limitations don't do this game any favours. On the other hand, as a piece of new-wave science fiction this feels phenomenally deranged. It's straining against its self imposed limitations in the best ways. It's obtuse to the point of being hostile. I can't recommend it enough.
It's fitting, in my mind, that a game about the cold loneliness of space is as obscure as this. In a meta sense, the limited community documentation surrounding the game keeps your knowledge of the game as ambiguous as the protagonists reference point for the world they explore.
Yet I'm not too sure how well it does in exploring it. The randomly generated events reoccur far too often for the most haunting ones to stay disquieting. The relaxing quality of the barebone mechanics grinds against how quickly action needs to be taken when something goes wrong. The final encounters are interesting experiments that boil down to trial and error.
Years later, I haven't forgotten my time with this game, but I struggle to think of who I could honestly recommend it to.
Yet I'm not too sure how well it does in exploring it. The randomly generated events reoccur far too often for the most haunting ones to stay disquieting. The relaxing quality of the barebone mechanics grinds against how quickly action needs to be taken when something goes wrong. The final encounters are interesting experiments that boil down to trial and error.
Years later, I haven't forgotten my time with this game, but I struggle to think of who I could honestly recommend it to.
In my head, I know this game is just a fine, neat little thing. But listen to me. Listen. I love what this game does with my whole heart. I love the ambient world building & barebones story. I love the technicolour gore & how mechanics revolve around decapitation & consumption. I love how well exploration & combat are handled even if both those mechanics are pretty standard if not basic. This scartches an itch in my brain like nothing else has, & I'm very happy