42 reviews liked by Raiyan23


miss me with that shipping nonsense. dont care about punchy big boobs girl or manic pixie dream ancient... give me the pretty spiky hair mothafucka..c'mere blondie lemme show u what a real buster sword do..

MGS4 decimated all the symbols and mannerisms of the franchise, until there was nothing left to enjoy. Phantom Pain exists in a completely irrelevant space, it is a game that has no "story to tell", because all the stories are already established.

More post-modern than MGS2, it serves to prove that Metal Gear never had a "fourth wall" and canonize the player as a in-universe character. We are a phantom that repeats the steps of the legend, but we are the legend. Venom Snake doesn't take more actions than the player would, because he does what Big Boss would do... and the player has already been Big Boss -twice-.

You are Venom, Venom is Big Boss, Big Boss is Snake, Snake was Solid Snake and Raiden. Choose who you want to be today, choose the game you want to play. Let it die but with hope for the future.

This game really wants you to regret your murder spree, subjecting you to scenes that are downright grotesque at times. Yet they went out of their way to not only reintroduce, but refine the third person combat so it feels better than ever. Putting aside the story, it never knows how to reconcile the tension of those two desired emotions: you shoot an enemy and it gives that satisfying red “blink” on the cursor, only to listen to them scream in agony for a solid 30 seconds.

“Ludonarrative dissonance” was a popular topic around the time of the Uncharteds: much electronic ink was spent asking how Nathan Drake could yuk it up with his body count. But if The Last of Us Part 2 teaches us anything, it’s that a light-hearted pulp hero shooting an entire standing army is less disingenuous than a gratifying shooting gallery that demands you THINK about what you’re doing.

“Don’t you feel terrible about shooting this dog?” My brother in Christ, you put the dog in the game to be shot!

(We’d also like assurances that the people behind that one awful arm scene are doing all right)

Gaming has had an immense amount of tragedies ocurring upon this medium over its 6 decades existence, but the absolute worst of them all is 100% the fact that I unfortunately REALLY liked this game.

Pfc. Miller with .30 cal can dominate all jrpg cast

a lot of people say there's too much open space and that the level design is a step down from 1 but as a massive fan of the "shift" key you can only imagine how delighted I was by this game

What I really respect about this one is how much it doesn't care for the rules of open world game design. You want a big map with 500 side quests and customizable everything? Piss off, we have an important story to tell and you're following it, so drive this F****ng car right now.

the godfather if the godfather didnt have a godfather in it and was just a mafia movie about two buds who love each other and kiss

Alan Wake writing the most twisted fucked up horror story he can conceive: The dark darkness encroached darkly upon me, I noticed my shoes were stained red with blood, red blood, on the ground pooled the crimson ichor of a bloody ritual murder enacted in the name of the Dark Lord of Darkness himself; Satan, Lucifer, Beelzebub, The Father of Lies, the Lord of Flies; Satanas, Diabolus- The Devil.
Remedy writing the most twisted fucked up horror story they can think of: Imagine being trapped in this guy's writing

I got silent assassin , suit only on like 5 maps so im basically the worlds best gamer