808 reviews liked by ReadyandRaiding


This is a toy commercial flash game from 2001 why's it go so hard?????????

It's kinda unreal how this is a thing that exists. It's a very simple point-and-click adventure, but it has some perfect art direction and atmosphere to soak in. Most of the visuals still stand up to this day. Like they really were so confident that they've made such an interesting world here that they made a game for kids that expects them to read and study the lore of something. And given a lot of "toy commercial" games have nowhere near this much scope, MNOG here is such a once-in-a-lifetime piece of art. Something like MNOG's probably never gonna happen again.

This is the best toy commercial ever made.
Quite possibly even worth playing for any fan of point&clicks.

The locations, characters and music are on point, but the puzzles and lore went way above my head as a kid. Still, being a browser game that I actually remember some 20 years down the line is not to be taken lightly.

game was ok, congrats to dunkey for making it

It's just a spiderman movie storywise, with boring gameplay gameplaywise

i can finally put a log for this igdb entry because i finished playing all the actual games
this is half gonna be my thoughts on this specific collection and half my thoughts on halo as a whole

i dont think this is a bad collection at all but man do i wish it had some extra stuff
like credits? where are the credits? why would they not have the credits for each game at the end of each campaign? just really rubbed me the wrong way man
or bonus material like development stuff or even just an art/music gallery, like cmon man you dont get an opportunity to include that stuff that often so why not do it here
i do like that they have all the extra in-game stuff easily accessible in an extras menu, though i do kind of wonder why they bothered putting that stuff in the campaigns in the first place if it wasn't going to be exclusive to the campaigns themselves (i know the halo 3 stuff was already in there but the halo 2 stuff is brand new)
something that ISNT accessible to the extras menu for some reason is the weird side story in odst
but its also kind of really weird? im not really sure what the whole goal of it is, i guess its supposed to give you an idea of what it's like to be a citizen when the covenant attacks except for the fact that the main character is clearly special
idk man i find it weird when i look up the character and find out they have no mention throughout the rest of the series (novels not counting)
feels like someone just got their fanfiction added to the main game tbh
i didn't like how the loading screens between missions/levels were exactly the same between the different campaigns, i would've much preferred just keeping the original transitions (actually looking it up now it looks like there were actually no loading screens at all in the original games? talk about a downgrade!)
i DID like having the toggle for original graphics/remaster graphics, that's just always a fun feature for rereleases like this to have and more games need to do it

you know what REALLY pissed me off once i realized it
the fact that not having easy anti-cheat enabled completely DISABLES achievements for the collection
like what the fuck man i get maybe disabling achievements for multiplayer related things but i didnt even TOUCH multiplayer so why am i being punished
i have to imagine either
1. microsoft was just a bunch of dumbasses and were treating it like their own achievements and decided that to preserve the integrity and sanctity of "gamerscores", they needed to make ABSOLUTELY SURE that achievements were earned legit (despite the game being on a completely different service (steam) and said service not really caring at all how people get achievements) OR
2. whatever method they used to turn off achievements for multiplayer without easy anti-cheat has no way to differentiate between that and singleplayer games and they just didn't care enough to figure it out
either way its dumb and i dont like it! not one bit! but also it didn't detract from the actual games at all so whatever i'll get over it

halo as a series is pretty boring! but not in a bad way
it feels like each game doesn't do a whole lot to expand upon the previous games, like even with added abilities and new mechanics, ultimately the games all sort of follow the same cycle of
1. walk through an area
2. shoot some enemies
3. walk some more
4. shoot more enemies
5. repeat a few more times until
6. shoot enemies in multiple waves until level is complete
and then interspersed is a few cutscenes and occasional switch ups like "shoot enemies IN A CAR that's maybe FLYING" or "walk through an area AND hear exposition"
i think the game that gets closest to really switching things up is odst though that falls short too
odst makes you explore an open city to go find pieces of evidence to further the story which is different because you sort of pick and choose which levels you want to play next
however what kind of sucks is that the non-flashback city exploration sections just boil down to the same "walk through an area, shoot some enemies" cycle
feels like they missed an opportunity to change things up and like
idk put the evidence somewhere hard to reach so the player would have to actually figure out a way to reach it, or maybe have the player do something unique to the environment like having to ride through a subway tunnel or clear a traffic jam to proceed to a new area
halo 2 switched things up a bit by having you play as the arbiter, which i actually found pretty cool, though again they didn't go all the way because other than the camo replacing your flashlight, he plays basically the same as master chief

the halo series is like an action movie series that gets kind of repetitive but never actually bad
like the action starts out good but low budget, then with success it gets more grandiose and is still good but starts to look same-y, meanwhile the story serves the action well but often fails under scrutiny, but never gets so bad that it actively detracts from the whole experience

get some popcorn or a dessert, sit down, and watch the fireworks
and then when it's over, move on with your day

ultimately my advice is this: if you have an interest in playing halo, do it! this is a good way to do it and there's nothing really bad about it
BUT dont go into it expecting to experience some sort of videogame masterpiece like the half life series (just my opinion) or the last of us (not my opinion just what a lot of people say)

it's not a masterpiece,
but it is pretty alright

" Alright we're in charge of localizing this, what's the story like again? "

" The world in the near future reached such a stage of late unregulated liberalism that 2 companies have more power than every other nation combined, and they declare war against one another because they would rather destroy half the world than not have a total market monopoly. "

" Hmmm how about we change that so that capitalism is good actually and there's a shadow government manipulating those companies who are innocenet and don't know any better (also their leader is named Aurora, thats important), and when you beat them... you achieve eternal world peace? "

" Sure. "

I know it isn't specifically his fault, But I'm blaming randy

Please bring back my baby, my nukie dukey

The best way I can describe the gameplay changes compared to the first game, is that after beating a level in DK64, you were forced to play that entire level again, but this time placing the coins you took earlier on their exact same spots.

This game is just alright really. The crafting and settlement building is finicky but satisfying. Combat is smooth. Power armor is far more accurate to the isometric titles here as massive suits rather than just really good armor. This is also the most chaotic Fallout game. Boston is a constant war zone between raiders, super mutants, settlers, robots and creatures. The main story is often criticized but it really isn't that bad. The problem with the story is that the quests are mostly just following quest markers and killing enemies. There aren't really any quests that made me really think about what I was actually doing. Still, it's pretty fun overall.