No need for review, this is THE BEST metroidvania right now. The new gold standard for the genre.

>Ask you to select Difficulty on game start
>You can change difficulty on mid game, up and down
I fking hate that, it make the game feel so cheesy and also make the setting pointless.
Looks cool but i dont enjoy the actual gameplay, droped

Thanks for ruin the game.
REMOVE that bullsht 9 lifes cheat.

Its Ok i guess, but simply its not my thing. I kind of get bored playing it, so i drop it.

This could have been a good game if it wasn't for the fact that it has 80% of the crap western devs put on modern games nowadays:
>Let's put "secrets" on the game, then reveal all secrets in the map, so player don't has to think, cause player are idiots...
>Oh, a new enemy appears! then let's put a fking ad that spoil the weakness of that enemy, so player don't need to find out playing the game, cause player are idiots...
>Let's put beacon all the time to the place you must go, so players don't need to explore, cause player are idiots...
>Oh, you died, I'm so sorry, take this overpowered armor the make you invincible, so you don't have to learn the boss, cause, you know, player are idiots...
>And that idiotic difficulty selection setting that let you change it on the mid of the campaign... What's the fcking point of have a difficulty selection then??

Also, there is a big problem on core gameplay in this game, they somehow manage to ruin what feels so good on Doom 2016. The pace is awful, it's like they want you to be technical, making every demon require specific weapon-mod-weakpoint combination, but also throws at you a horde of 20 demons on a close space with infinite respawn... And that doesn't combine well with the ammo mechanic of this game. Doom 2016 manage this a lot simpler, better IMO.

It has some good things tho:
>Music is good, but not as good as Doom 2016.
>The dash is a good addition
>The last maps, Nekravol and Urdak looks really good.
>The way they try to present the Slayer as a badass is appreciated in these days where most characters are mostly pathetic or lame.

Overall I'm disappointed, I was expecting a total improvement in every aspect from last Doom, but it actually end up being worse than 2016 IMO.

I replay it on PS4 from PC.
The same excellent game, with probably the best melee system of any action-adventure game.
Challenging, fast and beautiful.
Nice characters and good story.
A LOT of mini-bosses.

Not that full of options like previous FromSoftware games (weapons, outfits, builds, etc) but still and amazing game.

Final boss it's super hard but awesome to master.

Only caveat on PS4 is the bad framerate, specially on Ashina Castle.

2022

Simply doesn't hook me. I like hard games, but this doesn't feel rewarding.
Maybe the art or the content doesn't fit me.
I don't hate it, but its not interesting enough for me.