[ Story: 7/10 | Gameplay: 5/10 | OST: 9/10 ]

It may have been a marvel for it's time, but I just can't relate to others' appeal for OOT nowadays. The first and last thirds of the game are great, but the second is dreadful to go through in every sense of the word.

[ Story: N/A | Gameplay: 9/10 | OST: 8/10 ]

Fun to play, tedious to complete. Controlling Mario feels great once you're able to get ahold of the tricks and movement, but going through some of the courses (the latter half especially) are incredibly monotonous and jarring to get through.

[ Story: N/A | Gameplay: 6/10 | OST: 7/10 ]

It's got a lot of clunk and a lot of those dated NES performance issues, but the addition of copy abilities brings a lot of variation to getting through these stages. I'm excited to see what abilities come in the future ^^

[ Story: 9/10 | Gameplay: 10/10 | OST: 10/10 ]

The best part about playing this with a group of friends is coming up with nicknames for items and enemies; teddy bears, Bungus, hamburgers, Bronzongs, helix fossils, etc.

[ Story: 5/10 | Gameplay: 10/10 | OST: 5/10 ]

The freedom to climb and fuck around with just about anything I can get my hands on will never not be absolute fun. I want to throw more bodies around and use them like action figures more often, please.

[Story: 6/10 | Gameplay: 9/10 | OST: 8/10 ]

Charming, cute, satanic, and cute again.

[Story: N/A | Gameplay: 10/10 | OST: N/A ]

Brought back by it's steep price tag, Superhot VR is still a fun as hell, replayable, unique VR experience rivaled by no other.

[ Story: N/A | Gameplay: 8/10 | OST: N/A ]

For someone that sucks actual dick at golf, this is great because I get to show my friends just how much I suck at golf!

[Story: N/A | Gameplay: 8/10 | OST: 4/10 ]

This character creation kit fucking rocks.

[Story: N/A | Gameplay: 6/10 | OST: 7/10 ]

It's clunky Game Boy controls make for a slightly awkward time against some of the general gameplay, the boss battles especially; however I just can't help but to give a light-hearted smile whenever I see this little pink blob and his cutesy enemies.

[Story: N/A | Gameplay: 9/10 | OST: 8/10 ]

The true bravest warriors of this generation are those that can endure a blind playthrough of Terraria without glancing at the wiki whatsoever.

[ Story: 9/10 | Gameplay: 7/10 | OST: 9/10 ]

It's hard to make a legitimately scary game in a DOS-style using only a handful of pixels and have it be among one of the best in it's genre. This game exudes an ungodly amount of charm.

[ Story: 9/10 | Gameplay: 9/10 | OST: 7/10 ]

Rockstar has never been shy of holding a rock-solid plotline and stellar character writing, and I feel this and Red Dead Redemption are two prime examples of this. That being said, there are some moments throughout the latter half of the plot that tend to dive in quality by a tad.

[ Story: 2/10 | Gameplay: 9/10 | OST: 8/10 ]

Overhauling the fuck out of the game's perk system and shifting my entire focus on everything else BUT the story has made my experience with skyrim much more better. also argonians + khajiits are the OTPs of this game i ship them all.

[ Story: 6/10 | Gameplay: 9/10 | OST: 7/10 ]

Exploring the mansion and sucking up ghosts is a legitimately very fun and thrilling experience for the first 3 quarters of the game. However, the bonafide Boo hunt that takes up the last area becomes a chore that I just wanted to be done with ASAP.