The tumblerifcation of Silent Hill. A blunt and pathetic attempt at being at both a video game and exploration of serious issues that include suicide and bullying. The only thing modern day Silent Hill is known for now is trauma and PT. What a lazy and awful score by once renounced legendary composer Akira Yamaoka. The r/Silenthill community have gotten what they deserved for begging for a dead corpse to be reanimated and brought back to its rotting decaying life.

Best new game debut I've probably played since Signalis and Tunic, a Metroidvania designed as a logic puzzle solver where the environment is the challenge. With some of the best foreboding yet ambient atmosphere to match its beautifully CRT scanlines pixel art. My GOTY at the moment, don't miss this.

Imagine a game made by someone who got trapped inside Garrys Mod for 20 years with nothing but acid tabs and RC cola as their only sustenance.

"621..... Feed the fire..... Let the last cinders burn"

The best game Fromsoft could have released post such a monumental moment in gaming history after Elden Ring last year with this latest AC title. Visceral fast action combat, a bombastic score, boss fights and missions with scale and immersion that put to shame FFXVI's bogged down Asuras Wrath QTE fights with fully realized set pieces that I'm sure more long time fans of the series only ever dreamed of. Fires of Rubicon might just be my GOTY at this moment as I let the fires burn and cinders fade.

"Brothers: A Tale of Two Sons"

A Big Beautiful Sweeping Mess of an Epic, a Platinum Games/Diet DMC/Asuras Wrath action game with the soul of the PS2 6/7th gen era spirit all tied together with an endearing cast of characters full of heart & cheese like your Niers. Pacing issues, repetitive quest structure, half baked RPG elements that plague it aside. FFXVI's monstrous set pieces, emotional story beats, flashy dynamic combat & ambitions far outweigh its flaws to culminate into this sweeping epic journey to hell and back through the wonderful world of Valisthea.

3 hours of chasing around a monster with boring encounters, and ending it with that teaser really reminds me that paid dlc like this sucks. The teaser itself was neat, and the added Alan Wake lore was cool too but why wasn't this just included at launch as a side quest in the game for players to find I'll never understand.

Jack Garland the kind of motherfucker to hit a Royal Princess and she apologizes to him afterwards.

Got about 8 hours into this and honestly was not grabbing me and I think I gave it a fair shot. Maybe its a combination of being so burned out from how much Comic Book properties reign supreme in todays modern media but also feel like I've played a game like this before too many times now, and this one doesn't do anything different from the AAA gaming status quo of blockbuster narrative experiences, that while it looks nice, and has some charm here and there in the writing and voice work, ultimately feels devoid of any personality, its pretty average and lacks anything unique or distinct then what everyone else has done in games right now. Might come back to it at some point in the future just for the completion but not sure.

π™‡π™Šπ™Žπ™ π™Šπ™‰ 𝙏𝙃𝙀 π™Žπ™ƒπ™Šπ™π™€
π˜½π™€π™π™’π™€π™€π™‰ 𝙏𝙃𝙀 π™π™Šπ™π™€π™Žπ™ π˜Όπ™‰π˜Ώ 𝙏𝙃𝙀 π™Šπ˜Ύπ™€π˜Όπ™‰
𝙏𝙃𝙀 π™Šπ™’π™‡ π˜Όπ™‰π˜Ώ 𝙏𝙃𝙀 π˜Ώπ™€π™€π™ π™π™€π™π™‡π™€π˜Ύπ™π™€π˜Ώ 𝙄𝙉 π™ˆπ™Šπ™π™„π™Šπ™‰
𝙄𝙉 π™ƒπ™„π™Ž π™π™Šπ™Šπ™ˆ 𝙃𝙀 𝙒𝙄𝙇𝙇 𝙃𝙐𝙍𝙏 𝙃𝙀𝙍
𝙄𝙉 π™ƒπ™€π™π™Ž 𝙃𝙀 π™„π™Ž π˜Ύπ˜Όπ™π™‚π™ƒπ™
π™ƒπ™„π™Ž π™Žπ™π™Šπ™π™” π™€π™‰π˜Ώπ™Ž
𝙃𝙀𝙍 π™Žπ™π™Šπ™π™” π˜Ώπ™Šπ™€π™Ž π™‰π™Šπ™

π™π™ƒπ™„π™Ž π™„π™Ž 𝙏𝙃𝙀 π™π™„π™π™π˜Όπ™‡
π™π™Š π™‡π™€π˜Όπ˜Ώ π™”π™Šπ™ π™Šπ™‰
π™”π™Šπ™π™ π™π™π™„π™€π™‰π˜Ώπ™Ž 𝙒𝙄𝙇𝙇 π™ˆπ™€π™€π™ π™ƒπ™„π™ˆ
𝙒𝙃𝙀𝙉 π™”π™Šπ™ π˜Όπ™π™€ π™‚π™Šπ™‰π™€

The junk food of video games, this kind of game shouldn't even exist in todays market but boy am I glad it does, its a lot more flawed then what my rating reflects but hell I had fun. Hope to see more AA titles like this exist again, PS2/Jankino is back on the menu boys!!!!

Sony really are a bunch of nimrods for sending a DMCA to the dev right at the time of its original release. But alas you can't kill the dream and glad under some new tongue and cheek rebranding, Nightmare Kart is here and its a blast with more to its surface then I was anticipating for a game that initially was a April Fools joke. While not as clean and smooth as the kart racers its trying to emulate from the peak hay day of racers in this style from the 5th generation. Seeing one of my favourite games reimagined under this context is equal parts hilarious and surprisingly impressive at many points. The astral clocktower track was probably my favourite. Also a operating table as a kart use lol.

Deserves much love and reverence as the genres contemporaries at the time of release and even after all these years. While it borrows from your Crash Bandicoot's, Spyros, Ratchet and the likes, Sly Cooper knowingly does so and still shapes out an exciting globe trotting crime caper oozing with style and personality. A great mix of stealthy platforming and rewarding collecting that incentivizes the player to complete the Theivius Raccoonus with new tricks and abilities. A soundtrack and atmosphere that hits nostalgic notes in my brain for a era of games that I still long for. All rounded out with a wonderful cast of characters and rogues gallery of cheeky villains. Sly flirting with the hot cop whos gunning after his ass, he's just like me for real. Easily one of the 6th generations best platformers.

Side note: I love the diegetic bass notes that play when Sly sleuths around. SOUL!!!!

"When the dreamer awakens, what happens to the inhabitants of the dream, and the world that was traveled?"

KIRA's labor of love to the games of Fromsoft's Kings Field & Shadow Tower is more then just an homage. It is a beautifully haunting dream I didn't want to wake up from. One of the years very best and underappreciated works of art.

Breath of The Wild got its own Super Mario Galaxy 2

"Time, Dr. Freeman? Is it really that time again?"

Nearly 19 years later after its release, Valves sci-fi dystopian nightmare masterpiece follow up to the groundbreaking 1998 original precedes its long outstanding reputation as still one of the most essential pieces of gaming media.