Half the game played, half the game watched on YT, only for one reason: Mobile without being able to connect a controller to this game, stinky controls on the touch screen, but it doesn't matter. Decent game, enjoyable

I remember when I was less than 6 years old playing this beauty of a game on the Wii, I played it too much, but I got stuck, I didn't know how to go to heaven, so I was never able to complete it. After more than 10 years, here I am, finishing what my little self wanted. After having played it months ago and dropping it for playing other games and not wanting to play Zelda.

I have forced myself to finish the last 6 hours that I needed. Definitely the best thing I have been able to do.

Zelda is an incredible and possibly unforgettable experience. The nostalgic impact that this game gives is not normal. I haven't played other Zelda games, and I want to, especially BOTW and TOTK. I'll play it when I have a PC.

Well, this game is an (imperfect) masterpiece. A brilliant story, amazing execution and symbolism, the side characters well... They're fine, Especially Midna and Zelda. Zant is a Goofy antagonist, but having Ganon is incredible, and his final fight... No words. Great puzzles, innovate in each temple, the weapons and utensils for each thing are simply beautiful (hook carry). Link is a fucking amazing protagonist without saying a single word. One of the best hero's journeys a character can have, it fulfills everything in the outline of the hero's journey and makes it incredible. I feel like they underestimate him too much because of that, for being mute.

It may be boring in some parts, the pace is heavy at times, and they extend the game a lot, but it is totally justifiable, but not very enjoyable at times. It has more bugs like many games, but it makes up for it with the good.

Midna I love you.

I really find this game quite overrated, yes, Brad's character is good, but nothing out of the ordinary. I really don't see anything innovative, or anything incredible, or anything special, maybe only in a few aspects. The plot is actually decent and interesting, but it can be a bit boring. I even had to watch the last hour of the game on YT because I didn't feel like continuing to play it.

I don't have much more to say, I just have to say that I enjoyed Lisa The First more.

This shit is addictive and stressful

This game is a masterpiece, something beautiful with a sinister atmosphere, a beautiful journey, I have only played two Zeldas, and each Zelda is a totally incredible journey, this Link, It's possibly much better than Link from Twilight Princess, the game itself, maybe it's better than Twilight Princess, yeah. It's incredible and especially the final part, on the moon, the final fight and the deep dialogues. A beautiful soundtrack, Simple, but precise and charming side quests. At the beginning of my journey in this game, I didn't really like the timing thing, and I was lost, but once you get used to it it's great. This trip is beautiful, but above all if you get all the masks, there is no waste, it is the maximum expression of how to enjoy Majora's Mask.
Unlike Twilight Princess, I have barely gotten bored with this game, you always have something to do and the world is more complete, it is not empty at all, all the items, all the secrets, skins, characters is simply beautiful.


"Your true face... What kind of... face is it? I wonder... The face under the mask... Is that... your true face?"

Exactly... Kratos has one of the best redemptions I've ever seen.
Damn Roguelike, I got really stressed at some points, but that's the good thing, you take the journey with Kratos, you don't just see his journey, you share it with him. You and Kratos have to be prepared to advance, It's totally beautiful

3.0/3.5 stars
Alan wake is a somewhat strange game. A confusing and somewhat complex story, but the worst thing about this game is the gameplay, I didn't like it at all, the idea is good, but it needs polishing, it's repetitive and boring, apart from not looking like a survival horror due to the amount of loot and meaningless enemies every 2 seconds,It's Max Payne, but with light and darkness, and the protagonist makes the script from himself. I have to play the DLCs, and I'm going to force myself to play Alan Wake 2 in the future, but it is too heavy, the character's stamina is disgusting, and pretentious trying to give a little more terror due to fatigue and desperation. Screamers in places that hardly scare you.
The best thing about the game is the chaotic narrative and plot, along with Sam Lake on television.
I hope Alan Wake 2 is much better and from what I've seen it is.

I am, I am in shock, right now I am not well, I am freaking out, I have never had such a long and beautiful journey as with Cyberpunk 2077. This has been the best thing to close the year. It's too beautiful that I can't explain it in words.
I started this game, 14 days ago, 2 whole weeks playing it, no other game, just Cyberpunk. Em embark on the journey with the male 'V', doing identical to the 'V' from the trailers and the cover, having a little idea of the game, just simple photos that I had seen, without any spoilers, nor did I know what I was going to game, I had not seen trailers, or absolutely anything. An unknown journey. From the first day I loved it, many people used to talk about the bugs, but now this game is incredible, I haven't had a single bug in 40 hours of playing, only slow map loading, textures, lower FPS in very concentrated places with a lot of shots and that's it, but that's from playing it on PS4, so I don't care, it didn't bother me either, because it barely happened.
V a totally charismatic protagonist, with great aspirations who wants to be great, a legend in Night City with his friend Jackie, but Jackie... ends up dying (rest in peace Jackie...) and V a while later, also. He is resurrected thanks to the relic, where the "mind" of Johnny Silverhand was, the charismatic, selfish, open-minded, and somewhat crazy asshole, he doesn't give a shit about everything.

And this is when V's true journey begins.
This game is amazing, it's... Perfect in its own way.
The mission style is not repetitive, you have dozens of options to complete any mission, stealth, hacking, being aggressive and more.
Quite frenetic and incredible gameplay, good controls, good skill system, good weapons and something totally beautiful and that is modifying your body with chrome. It is impossible to get bored playing.
Dozens of secondary missions which are part of the story, secondary missions that are not in vain, that have a great contribution to the story and its different endings, each one different from the other, each one with a different plot, with something different , nothing repetitive, nor monotonous, everything perfectly balanced. The best secondary missions I have seen. Apart from the orders and etc, which are incredible too.
The open world is exquisite, you can do countless things, explore, kill, steal, shop or just eat something. A great map, but not too great, just enough to not be tedious. Fast travel and cars/motorcycles are very good, the driving in this game is quite good, although the physics are a bit strange.
Also the scanner is great, I mean, the gameplay is perfect, it's beautiful, it's extremely incredible in all its fullness.
The radio is quite good, it has variety to pass the time going from one place to another, you don't need to put on music yourself.
The calling and messaging system is incredible, I love it and it is very interesting. It makes you appreciate each of the characters more.

Let's talk about the side Cast, it is one of the best I have seen in gaming, all the characters full of life, with very good performances, each one with their conflicts, aspirations, personality and charisma, each of them are unique and incredible. It's like you're his real friends.

V's journey... It is too emotional, every time you advance and spend more time with him, the more connection you have with him, the more comfortable you are, the more you like him, the more you connect with him. V... He could be a real person, he is a very human and realistic character, whether it be his conflicts, charisma, attitudes, actions, etc., it doesn't matter, V is perfect in that sense, too human for me. V's development is especially beautiful, someone who aspired to everything greater, wants to be remembered, admired, to be a legend, someone who just... Wants to live and be happy with his people (at least in my game). And then Johnny, an incredible deuteragonist, an arrogant man, who wants to live again, he doesn't care about V, then be a friend of V, someone who accepts his death, accepts the evil he has done, thanks to V, Johnny achieves his redemption, realizes everything and even in the last moments does not try to claim V's body, he simply wants V to be happy, follow his path, and he will go where he belongs.


I would love to talk about the love relationships in this game and that's what I'm going to do. If Cyberpunk 2077 has something special, it is this. Something that is too original and full of life, where every act counts, where every decision and word you say counts, and not just in relationships, in the entire game.
When I played Judy's act, she is a truly charming character, when she finished her act, I even missed her for V. As you already know, with male V nothing can be done with Judy.
But everything changes when Panam Palmer arrives, she had heard that she was better than Judy, something I highly doubted, but in the end... Oh man, I have really ended up falling in love with Panam, a nomad who her help for a job and then the other way around, a beautiful trip with her, the choices and dialogues are very natural, and you are the one who gets Panam. A girl on the outside who is tough and with a lot of charisma, but on the inside, deep down she is sweet, loving, sentimental, someone who needs to be protected, someone who needs V, a totally beautiful girl inside and out, a girl with many internal conflicts, and the beautiful thing about this is that we can help her with all her problems, make her feel better and make her do the same for us. The sentimental moments between the two of them are special, they are unique. And there is a very beautiful moment, a memory of V's past that Panam remembers, next to the bonfire, looking at the stars, Panam says alone "for Jackie", that simple moment is incredible, brother, how could I not love to this girl?
I don't give a shit about all the other relationships, Panam is something special, which interweaves a very realistic and personal bond with V and the player, which doesn't happen with the other relationships. Panam is different. I want a Panam in my fucking life, universe, PLEASE. I felt like she almost loved me, something too personal (I definitely fell in love with a pixel).


Leaving those things aside, now to the serious stuff.
Cyberpunk faces complex themes, about morality, duty, responsibility, or simply the purpose of life, existentialism, why we are here, or absurdism, ikigai, Utilitarianism, redemption, self-denial, freedom complex and hundreds more, maybe everything, maybe nothing. Cyberpunk does not have a very complex story, nor does it try to be very deep, it is simple, but good and very well executed, the important thing is the journey.
Cyberpunk 2077 is a test. To see if players are going to enjoy the trip and the journey of their character V, to create all these affiliations with all these characters across Night City, to hate, bond, care for, love. Or if they're just gonna waste it all just to get through the game's main story, and get on this site or I don't know where else to write that they've finished the game and give a rating to it. The game tests you. It makes you confront the dilemma of whether you should go a bit slower on the road and enjoy the surroundings. Or if you will just floor it to the finish line and call it a day.
The dilemma of the ticking death clock on V is what truly makes this game special, we're faced with the inevitability of death and it forces the player and V to make the most of their time, there is no guarantee that V will survive and find a way out so we work under the assumption that we must make the most of our time on this Earth before we die. That limited time is what makes this game special to me, we're forced to live life to the fullest and in spite of all of that V keeps fighting, not only for themselves, but for their friends, the ones they lost, and for a better future, even if it's a future that they won't live to see.
The decisions in this game are quite a tense point, something that makes you think and can even overwhelm you, you feel that your life falls into it, and it is something true, V's life falls into your own hands, a perfect representation of own reality, something that makes the game special, they are not simple choices, they are choices that make you question everything, absolutely everything, but you have to keep fighting. It makes you rethink everything.

And the ending I got... I'm personally proud of it, I haven't seen the other endings, but this one is supposed to be the best one and I definitely don't care if it's the best one or not. This is the end of MY own story. I wouldn't change it for anything, nor would I play the other endings, at least not now, I'm too satisfied with how MY STORY has concluded. Making me rethink all my choices I've made, thinking about whether I did the right thing or not, thinking about everything. But it doesn't matter now. Cause the road has come to an end. And I was glad I made stops on the way. I really wish I could just delete my memory and replay the game from the start. All in all, Cyberpunk 2077 is finally here.
I have felt this game entering my soul completely, the ending is destructive, destructively beautiful, every decision I made, I thought it was going to be wrong, every decision I made my pulse accelerated and it made me nervous, I didn't want to leave, many difficult decisions They are put in the last missions, I have never felt something like this, playing and choosing options with all the fear in the world, as if it were real life. In the network, with Alt and Johnny, I was nervous, overwhelmed, restless, but happy at the same time, also confused and a little sad. But he always chose to live, whether in real life or in Cyberpunk, I want to live, and V deserves to live, simply a leap into the void where I don't know what will happen. But in the end it surprised me, yes... I'm very happy. It is definitely, along with TLOU2, the game that has had the most emotional impact on me, I have cried like never before, I have felt feelings like in no other game, I have felt feelings that I have not felt in TLOU2 for example, a bomb of feelings, whether from happy to the fear. An unforgettable experience, a beautiful experience.
(After two more weeks. I love this fucking game, platinuming this game has been a beautiful journey... well, I haven't platinumed it, I'm missing a trophy... a loseable trophy (fuck you Takemura), one day I'll get it, but for now I'm happy with this, this game is a game that everyone should play, it has a bad reputation for its output errors, but everything is fine now, It's an underrated masterpiece, it made me cry like I was dying lmfao, No ending has impacted me more than the ending of Panam, although the end of Johnny, not the end of Johnny and Rogue, the end of Johnny/V/Panam, has destroyed me too, it has impacted me a lot, I love Johnny and V too much, this is wonderful)

+72h

Cyberpunk 2077 is one of my favorite games right now.
Cyberpunk 2077 is full of incredible messages, it has taught me many things, many values and teachings, small and big things, but important, especially V and Johnny. Communication between relationships, sincerity and honesty, shame, never giving up, art, every decision in your life counts, the fact of continuing to fight, being yourself, and many more things, Cyberpunk is going to change me in little aspects, and it will. is already doing in some aspects.
Fuck you.

To finish a perfect dialogue, for a perfectly imperfect game.


"πΊπ‘œπ‘œπ‘‘π‘π‘¦π‘’ 𝑉. 𝐴𝑛𝑑 π‘›π‘’π‘£π‘’π‘Ÿ π‘ π‘‘π‘œπ‘ π‘“π‘–π‘”β„Žπ‘‘π‘–π‘›π‘”."

- 𝐉𝐨𝐑𝐧𝐧𝐲 𝐒𝐒π₯𝐯𝐞𝐫𝐑𝐚𝐧𝐝

I've never played a racing game, I'm not a big fan, but this is too good and entertaining lol.
W soundtrack πŸ‘πŸ»
(4.0/4.5)

Uncharted but with a hot girl and a Hollywood plot

The dialogues in this game are a total marvel, they have some of the best dialogues I have ever seen in a video game, fascinating, the feeling it gave me is different, I have not cried, nor has it impacted me emotionally much, but it has impacted me in another way that I cannot explain, it is simply beautiful what Kojima wants to convey, this game is perfect in all its splendor, I thought that MGS3 was the pinnacle of all MGS , but in my opinion MGS2 is a little better, either because of the rhythm and consistency, the incredible dialogues and how everything is executed perfectly, there is no gap in the script, and the game explores themes that are wonderful, as such it can be existentialism, free will and the purpose of being, which in Raiden is present throughout the game and in the end it explodes perfectly, the ending is incredible. This is a message towards life, an emotional impact with a purpose beyond that, a life lesson.
I love you Kojima, FUCKKK.

I'm sorry, but I refuse to play the last three parts, what agony, I don't enjoy anything, I force myself, the remaining half hour I will watch on YouTube, fuck u (Look below, new review)

Updating this review after finishing it, myself, not YT.
A good game, definitely the last 3 parts are the best. The problem I have had is the repetitiveness, monotony and accessibility/settings. The pacing is a bit meh, there's hardly any dialogue, and it's a pain in some parts. But apart from that, it's a good game for the time, now I'm scared, because it's time to play devil may cry 2 😭

"Devils never cry" "Jackpot" πŸ”«

This is going to be a complete review, door by door, don't expect something extensive, or an analysis, simply how this has impacted me and my opinion about it, basically a review.

(1.) First door:
The Door is an incredible intro, a pretty underrated intro for what it is. Let's start with the introduction of the work, a servant who leads us through doors, some small stories.
This first story is short, with a perfect rhythm and a way of telling the story in a brilliant and exciting way. Something that seems corny but tragedy and corruption are present. Good characters and, It's not boring and it's dynamic. And the ending with a wonderful plot twist, once you see this first door, you definitely want to continue reading this.

(2.) Second door:
A second door that is totally different from the first, A protagonist something that is quite confusing. The girl with white hair again, we still don't understand anything about her and why she is so good, as does the maid and the mystery of her. This door is the worst without a doubt, sometimes it gets boring and the rhythm is very heavy and uninteresting, the only thing to praise about this Door is its dehumanization and predictable plot twist.

(3.) Third door:
The third door is the best of the previous two. A slower and longer door than the previous two. But with a better executed and much more precise story, with more complex and tough themes. With a much harder plot, delving into human emotions and politics, an indecisive and cruel love.

(4.) Fourth door:
Another door better than the previous ones. We finally get to see our protagonist, a wonderful introduction by Michel, through a somewhat invented story with fictional touches in a story that is not so fictional. It is a totally perfect story, where we are introduced to our protagonist and deuteragonist perfectly, and we see how their relationship grows little by little, even with the supernatural sphere in the middle, in Michel, something bittersweet with a wonderful ending.

(5.) Fifth door:
And here we go, the best door of the 5 by far. A door that has impacted me quite a bit, in a real way. A story without patches, a real story without supernatural imaginations, a story of accepting your being and remembering yourself. A story that seems to be the same as the fourth door, but totally different, but much more charming. Michel and Giselle's dynamic in this door is wonderful. Something totally comfortable. Amid tragedies and fears, both bring their tragedies together and love encompasses both. Something that has impacted me a lot, especially the love that Michel has and his ideology.

(6.) Sixth door:
I don't remember this door much, it's a little worse than the fifth, but a good Door, where you delve into Giselle and her story inside the mansion, whose mansion I waited 700 years to see Michel again. We can see how Giselle makes a hunch and dehumanizes herself for her own good to wait for Michel, we also see Morgana and how she tries to manipulate, but she is also her only companion. A good door, quite short, very good explanations of everything, incredible execution, and amazing symbolism.

(7.) Seventh door:
And well, here we come where everything breaks and becomes even more of a masterpiece. We delve deeper into Michell's deep backstory. But I don't want to explain anything, I simply want to say that this door is incredible, the conflicts are wonderful and Michell's backstory is totally confusing and destructive, a majestic plot with a wonderful ending and well, I'm going to talk now about the eighth door

(8.) Eighth door:
Eighth door and I will also talk in general about the work. definitely the best door by far, a fairly long door, but incredibly good, the best thing about it is that since it is long, it is not bad, it does not have any plot holes and the consistency is perfect, it is not boring and it is dynamic, its The execution is wonderful, each character is incredible and we gradually delve deeper into all the characters, their conflicts and why their souls have done what they have done. I loved Michel at this door, here we are shown the real Michel, Michel a totally humble, human, altruistic and self-sacrificing protagonist. A perfect human with eternal love, a human who prefers the happiness of others to his own, a human who despite the adversities, conflicts and corruption around him, does not become corrupted, does not become evil, a hero , a human and totally pure hero, always optimistic above all, a born savior, with parallels with Jesus like Morgana, it must be said that this work has many religious, biblical and philosophical things. A masterpiece. Morgana is a wonderful antagonist, who does not allow herself to be convinced very easily, the hatred she has makes us all convince that this is not going to disappear and she has many reasons, and yet, Michel, is perfect, and solves everything to that even Morgana can free the souls of those she has condemned. And well, Michel, I think he has given me many life lessons, and very profound ones that have had a great impact on me. The ending of the game, I was almost crying for 20 minutes while everything progressed, something totally destructive and I am not a big fan of happy endings, but Fata Morgana makes this happy ending totally perfect, a beauty of art, a perfect visual novel and one of my favorite games so far.
A work that has captured my feelings, such as happiness, anguish, fear and sadness. A story that has exceeded my expectations. A story that everyone should experience.
And Giselle is an amazing and charming character, imagine having a girlfriend like Giselle, who is able to wait hundreds of years without thinking about other people for you

<3

Top 10 characters:

1. Michel Bollinger (top 5-6 characters in video games)
2. Giselle
3. Morgana
4. Jacopo Bearzatti
5. The White-Haired Girl
6. Yukimasa Aida
7. Mel Rhodes
8. Didier Bollinger
9. Maria Campanella
10. Nellie Rhodes

Door Ranking:

1. Door 8
2. Door 7
3.Door 5
4.Door 6
5. Door 4
6. Door 3
7.Door 1
8. Door 2

Top #7-6 videogame oat

I didn't understand why people hate this game so much, but now I understand, I don't have any positive points I can say about this shit.
Empty, meaningless game, no plot, no meaningful dialogue, horrible level design, repetitive gameplay and no variety. Super poor world design, no context, shitty characters (at least they don't destroy Dante nor improve him), Super easy difficulty, I literally finished it in 2 hours. You can beat all the bosses by standing in a corner and shooting. Nothing special, I mean, what the hell is this game doing in the DMC saga?

This Game is much more fun than DMC 1 & 2 (2 obv), and possibly better than 1, Although the story is kind of weird and kind of boring, like I don't give a shit about Nero's girlfriend and nobody lol. And the antagonist is goofy.
The game has improved a lot since we used Dante, In both gameplay and story, Dante's charisma greatly accentuates the bad things, I missed his jokes since DMC 3...
Nero is good, interesting protagonist. Especially the duality he has with his arm and the denial of being a demon. He's not at the level of Dante or Vergil, but he's a good character
This game does not lose the essence of DMC, which I like, although in several scenarios... But its errors are like DMC 3, the level design is somewhat repetitive, the gameplay does not have much variety and Dante's weapons some are simply useless. And one thing that doesn't happen in DMC 3 is the difficulty, the normal difficulty in this game is a joke. But ey, devils never cry.
As soon as possible I will play DMC5, quite hyped to be honest.

The phrase "Jackpot" was missing...