A remake I didn't think I would ever see come about. The original game is a welcome expansion given how short it was on DS. I never played Another Code R before but I loved it here, though I learned about the massive amount of rewriting in its back half that makes me wanna play the original sometime. I also think they sanded down the puzzles a bit too much given what I remember about the DS original and what I heard about R's Wii puzzles.
I really REALLY hope we see a Kyle Hyde duology remaster
I really REALLY hope we see a Kyle Hyde duology remaster
I cried.
Really good expansion, love the combat to the point of wishing XB2 base could be played with these systems. All that being said I think the community gatelocking is far too awkward and should have been breadcrumbed better considering you only really get hit with it in the earlygame and literally right before the end. It's a pacekiller if you're not the type to inherently plug away at sidequests.
Really good expansion, love the combat to the point of wishing XB2 base could be played with these systems. All that being said I think the community gatelocking is far too awkward and should have been breadcrumbed better considering you only really get hit with it in the earlygame and literally right before the end. It's a pacekiller if you're not the type to inherently plug away at sidequests.
Rating these together because I can't separate it but I think the GBC ports as a whole are probably my recommended way of playing these two (or at least DQ1, 2 you may wanna go SNES).
Dragon Quest 1 through this port has aged really well, quaint little RPG you can punch out in a few sittings tops, if not one straight shot. I do think that it has growing pains but given how seminal it is, I'm willing to excuse it a bit.
Dragon Quest 2 improves a bunch and I'm sure if we were talking NES I'd call it a straight improvement, but I think it's in this awkward spot where it loses the quaint feeling from DQ1 while not having a fully realized scope to warrant that. I'm willing to somewhat excuse it again since this is the first one with multiple party members, but yeah it's more contentious for me. Endgame was hellish to boot.
Anyway I think I prefer DQ1 out of the two and I probably won't revisit 2 anytime soon even if it aged way better than Final Fantasy 2 lmoa
Dragon Quest 1 through this port has aged really well, quaint little RPG you can punch out in a few sittings tops, if not one straight shot. I do think that it has growing pains but given how seminal it is, I'm willing to excuse it a bit.
Dragon Quest 2 improves a bunch and I'm sure if we were talking NES I'd call it a straight improvement, but I think it's in this awkward spot where it loses the quaint feeling from DQ1 while not having a fully realized scope to warrant that. I'm willing to somewhat excuse it again since this is the first one with multiple party members, but yeah it's more contentious for me. Endgame was hellish to boot.
Anyway I think I prefer DQ1 out of the two and I probably won't revisit 2 anytime soon even if it aged way better than Final Fantasy 2 lmoa
2010
Still gotta replay it through Definitive Edition but I still feel pretty confident in saying this is great. I do think it's a little safe for the greater Xeno lineage, but it's still pretty great. I do wish more of the primary cast had proper main story presence, because some like Sharla get shafted pretty hard.
2017
2001
2012
Really fucking impressive for an early 3DS game. I think the plot pacing gets really silly in the back half but it's not in a way that negatively impacts my enjoyment. The finale rocked.
I do think there should have been more V.S. segments though, it feels like you get Gingira way too late in considering he's in the prologue.
Also side-nitpick, the FMVs, be it for this port or the fan translation, have some pretty nasty data artifacting at times. It's not really busted, just scuffed. I kinda wish it was in a better spot on RPCS3 (supposedly has softlocking issues).
I do think there should have been more V.S. segments though, it feels like you get Gingira way too late in considering he's in the prologue.
Also side-nitpick, the FMVs, be it for this port or the fan translation, have some pretty nasty data artifacting at times. It's not really busted, just scuffed. I kinda wish it was in a better spot on RPCS3 (supposedly has softlocking issues).