A must play for every ps4/ps5 owner. This this game shows the evolution of the characters in a way ive never seen before, its a fantastic piece of character development.

Gameplay is awesome with huge areas to explore and great challenges.
And the best is how gameplay follows the character development. For example, Atreus, he starts unreliable story&gameplay wise but the way the story progresses you see he mature and gain battle experience and so you will using him more cause he starts to be way more useful and indispensable.

Story is obviously great with alot of nordic lore to feed you.

This is how a musou game must be, completely full of content. This game side content (Dream Log) is one the best after story content i've seen for a musou game. ´

The replayability is insane, the roster is big and the gameplay is fun. Every character has his own upgrade tree so you will have alot of things to do and farm, you really feel like ur time is rewarded.

Some people may have a grip with gameplay cause every character follows the same buttons but the true is, every character still feels different. Some character have their own gimmicks and the attacks are all so different between them.

In conclusion, its one of the best musou games and a perfect One Piece game for fans.

If was not for the clunky and poor combat system this game would be 1000x better.

This game has an incredible presentation and art direction. The aesthetic os unique in a dark and horrendous way. Thanks to that every character has such interesting designs that follow interesting backstories.

Its a dungeon crawling with a twist, dying is what makes the story progress. With items you found on the dungeon you can make npc characters story progress and understand the world way better.

In conclusion, this game fails truly on the most important thing a game has, the Gameplay.

The best wii game i've played.

I dont like Soccer at all and i know this game isnt that deep.

With that in mind i really did enjoy this game. All the special skills and Animations were a treat to my eye. This game is truly marvelous for fans of the original material.
Its on the top of my To Replay List.

We all know how disastrous this localization is but i truly believe this is a nice alternative to the original series.

The only thing i really can't defense is the story/name changes, they should've stick with the original game representation. They also removed some characters which makes no sense.

The rest is a interesting change. Instead of one combo string and two special attacks like the original we know have 2 combos strings and 2 specials. Its actually satisfying to connect them and get the basara gauge fast.

One good thing i can also praise is the voice acting, for some reason the voice acting its actually good and left a good impression on me.
Another thing i can praise is the models they changed up for this localization cause honestly they were pretty good.

At first this game sucks cause its a horrible localization of Sengoku Basara but after you try and think about it, it isn't that bad. One thing is certain, if they did a good localization Sengoku Basara would be more popular in the west and more successful.

I have good memories. The grid system was actually fun and i spent alot of time making the best build.
The combat felt clunky and sometimes unfair but the characters and their level system felt right to me. Decent game for nostalgia

This is my favorite One Piece Game.

This game delivers such interesting and unique islands inspired from the original series. This is truly and wonderful adventure.

You go from the sunny to island to island and every island has their own secrets and unlockables. After you complete a island you make sure you come back cause you still have alot more to explore. Every island has their insects to catch, plants to catch, fishes to fish, rocks to mine & the best part is that everything is needed for something. Your progression gets stuck in upgrades and thats when exploration becomes even better.

Every character has their own customizable moveset.
For example, Zoro AAA string, you can change that string attacks to BBB or ABA, BAB, BBA its all very customizable. And to add on, every move also has his own lvl, and the higher the lvl the stronger the move is.
How do you unlock moves you ask ? Every Character have diff ways of getting new moves, either by eating specific food cooked by sanji, getting certain moves to certain lvl, unlocking items and etc.
This game just gives you so much to do and explore.

The bosses are challenging and they are presented in a very good way, be ready to get surprised by some appearances.

You also have free mode so you can play with all the characters this game has. Exactly, even the NPCs can be played in free mode. This roster is the most random roster a one Piece game had, i love it.

Even though this game is amazing it has one big flaw. You can only unlock every character if you played the prequel. I dont remember if it stops your story progression but if you want to take full advantage of this game i advise you to complete the prequel. Even with that flaw i truly love this game and is well worth getting both games for the full experience.

Huge step up. This expansion is excellent and should be a top pick. This is probably the game in the franchise with the most content diversity, you have Story, Conquest, Free Battle, Missions, 1on1 battles, alot of allies to choose from.

This game has the best replayability of the franchise, this game conquest mode is the BEST. Aside from normal conquest we have Dream chance conquest which allows us to bet on which faction will win, so we gotta start defeating enemies so that our bet can survive the longest.
But isn't the dream chance alone that makes this the best conquest, its the stage diversity. This game conquest is always giving you diff options instead of recycling the same stages over and over again.
Basara2 conquest has no stage diversity, Basara4 conquest isn't really a conquest it just throws up random stages. Basara3 has the Basara2 conquest with the randomness of Basara4.

This game could be perfect if not for some characters in the roster. 6 of the characters added in this expansion, in comparison with the rest of the roster who have 7 diff designed weapons, 2 oufits and 3 special moves, doesn't have outfit nor weapon design diff and only 1 special move.
This is something i never got past of but since they atleast are playable i cant complain.

This game is almost perfect but i have a small grip with it.
Disclaimer* I don't read japanese, so i don't have an opinion on the story.

Sengoku Basara takes the Sengoku Jidai and makes it more of a parody than a retell. This series takes the feudal lords from the time and makes them wilder and romanticized in contrast with other game series from the same period.

-Game Modes
You have Sengoku Creation and Free Battle. In Sengoku Creation you can select atleast 2 diff routes per characters (some characters have 3).
This Sengoku Creation is a step down from the last game. In the last game you really felt like you here conquering and unifying japan but in this game it just looks like they throw up to you random stages to choose from until you get to the last one. It isn't as fun as Basara 3 Utage conquest but still does the job very well.

-Characters
There are 40 characters on total and they are all unique from one another. Every character has his own gimmick and gameplay style, even thought thats amazing it may be have a small pitfall. Since every character is unique its possible you get used to a type, after that you may not be able to pick certain characters cause they will feel slow and clunky. Honestly this doesn't affect the game at all. Its completely fine to dislike to play certain characters and someday if you ever get the time to try and learn them, i guarantee you will have a blast and play the game in a new diff fun way. This all add's up to the diversity and play time.

-Weapon System
Every character has atleast 2 costumes and 7 diff weapons.
This entry completely evolves the weapon system from last games. In the last games the weapons were somewhat fixed but in this game you can customize the weapons whoever you want, there is alot of options and diff skills. I will not go in depth but now you can make the weapon you think looks the coolest the strongest one .

-Gameplay
This game is one of, if not the best, gameplay experience in musou games. You don't feel held back in any shape or form while playing. Every character besides the normals have 6 distinct moves plus 3 special movies that can be swapped between them in the middle of the fight. You can connect your whole movelist with every move, its limitless chances of creating combos. This game just feels right and you can go wild & create the craziest combos.

-Stages/Level Design
There are alot of stages to play and every stage has 2 secret factors. Thoose secret factors can sometimes be level changing and unlock new paths within the stage or can be just small challenges. It adds fantastically to the gameplay loop and helps with the monotony.
But there is somethings i don't like in this game stages:
- A small number of stages are basically the same, it changes the boss, narrative and sometimes the gimmick, it sounds ok at first but since musou games are repetitive in nature this doesn't help. I feel like in the prior game it wasnt so bad.
- This may be personal but some stages are annoying to replay and arent as fun as they were in Basara 3 Utage. I cant really get around on what it is but yeah.

-Roulette
This game has a feature called Roulette. This is the worst part of the game. This feature now is optional but its the only way to get Tenka Medals, a currency you need to unlock extra outfits, unique character weapons augmentation and a new skill. Its not hard to get coins but its annoying since its RNG based.
When you defeat a camp or specific small enemies the roulette will spin and when it stops it will reward you or punish you.
A few of the rewards are transformations, where you can transform and play for a small time 3 diff npc characters. This sounds cool at first but it isn't cause this transformations start to get annoying and interrupt the flow of battle. Yea you can quit the transformation whoever you want but it goes through a long animation before you can continue playing.
I always keep the Roulette off and only activate it when i really need Tenka Medals.

-Extras
There is a cool feature where you can equip Play Books. Thoose Play Books can buff enemies, allys and much other things. Its a good feature to add more variety to the stages.

-Main Theme
Be prepared to hate the main Theme . They tried to milk the song so bad that you can't deactivate it without turning off the rest of the game music. They'll shove that song down your throat until you can't take it anymore. Seriously, its annoying how much you hear this song, you start the game and its the first thing you hear and will follow you until you select a character. You enter the last stage of Sengoku Creation and there is the song again, you can't escape from it.

-CONCLUSION
This is a must play musou game. You will never go wrong with this game. With the 40 unique characters and weapon system you will have thousand of hours of fun.
Even thought the stages and Conquest mode feels a bit weak comparing with the antecessor, it evolves the rest in superior way. This is truly a great sequel and probably the best game of the franchise.
Just be ready to hate the not so good main theme and have your small share of roulette.

Horrible game, worst game i probably i've played

This game graphics aged like fine wine. Its a okay musou game with a decent roster but fails miserable in the content and a bit in the gameplay.
Every character kinda plays differently but they all have such a small moveset. The upgrade systems is a nice touch but its only stats upgrade. There is a small roster of stages and the majority of the stages are just a big wide empty space.

This game could have been much better if:
-The character tree also expanded the moveset and made it way bigger and diff from one another
-More stage variety and more work put to them so they don't feel empty
-More side content and expanded story mode
-Better combat system to allow more variety of combos

You can never go wrong with Minecraft

Best Naruto game in the ps2 system.
This game literally is a stand up from everything the prequels build upon.

-Story Mode
The story mode is now bigger and the maps got redesigned, the world feels way more alive. You will still walk alot in empty areas but thats where the charm lies, it makes you feel like you are really travelling a world. (There is a fast travel system so it helps the travelling).

Story mode combat was also upgraded for better. Now the encounters aren't random and you can just run or stun the enemies to ignore it. You will want to ignore the fights cause the combat system its still unfun but i advice to not to.
In story mode the character now have levels and stats like in RPGs and you will need to level your characters so you can progress in the open world, so you can't always be ignoring the enemies. Only if the combat system was actually great this would be such a fun system to explore.

When you finish story mode, you then can explore a big dungeon (could be smaller) with a new character but after you complete it, you will need to complete everything again but with the main characters. This dungeons is a bit annoying and you will need to farm xp to get through it.

Also in story mode you encounter named enemies from the series, after you defeat them you unlock them in free mode. With a roster so big you will fight alot of them so it would be a good opportunity to try out the big roster this game offers but you cant. There is no character selection screen when you fight them, you can only fight with the character story mode allows you to add to your party. So this is a big missed opportunity to make this games better.

-Side Modes
This game only flaw compared with the prequels is the lack of classic naruto story. There is no side modes, only free battle. The lack of side modes can be excused when you have so many missions to accept in story mode.

Roster
Roster takes a big step up ahead with newcomers to naruto games in general. It adds missing characters that should've have been in the last game and adds more new cool characters. The only thing is probably missing is the naruto transformation from Ultimate Ninja 4 but in this game we get a new one so its ok.

Combat
Combat is not deep, there isn't really a combo systems but every character has atleast 4 diff combo routes and its cool to see they perform diff moves. Majority of the characters have 3 ultimate moves and this is were the charm of the game lies, its cool to see all these moves over and over again.
There is one combat system that ruins everything. This combat is not deep but could be fun in high level if not for the substitute system. The AI will always be escaping everything you throw to them, there is no limit to how many times you can substitute and if you want to substitute urself be ready cause you will need luck to land it.
Combat is fun and you have alot of characters but this substitute system will annoy you alot.

-Collectibles
Collectibles make a comeback so nice touch.