felt pretty lackluster when i played it on release. Even then i knew the story and dialogue system sucked, but i didn't understand back then that you are intended to enjoy literally everything else

during that 2 month stretch when this was all everybody was playing during quarantine, this game was a fuckin lifeline

My roguelike first love. Played this for hours and hours and hours in high school, just don't play much anymore because I've become so completion focused in it and am only now realizing how frustrating the game is.

fun multiplayer but not much else

The greatest combat system in all of gaming. No other game is as exhilarating, stressful, and cathartic as Sekiro. I think it's lacking a bit of that fromsoft level design magic, but the combat more than makes up for it. Every deathblow elicited emotion out of me, no matter how many times I did them. Final boss is also the greatest ever.

this game got a lot of hate but I thought the multiplayer was pretty damn fun

pretty damn well designed and fun. it just needs a better progression system and more than 4 max players

my favorite part of my favorite 3d platoformer. just so damn funn!

Idk why people hated on this so much. I never tried the campaign fr, but the multiplayer was very fun and the zombies is probably the best ever outside of gobblegum

Very fun and cinematic with one of the greatest protagonists ever

a mindbogglingly well designed game with so much fucking content for $15 that it makes no damn sense! My first playthrough I didn't know there was a compass so i was like "damn you really gotta read the map in this mf" and that shit was seriously an incredible experience. best exploration ive experienced, incredible movement and combat, some of my favorite bosses. just the whole fucking package

felt kinda whatever? heard a lot of people like it now

thought this was just eehhhhhh