An improvement gameplay wise. Grinding isn't as infuriating (though still a bit of an issue), the side stuff is still worth checking out to distract yourself, and it's also a bit on the easy side compared to Yakuza 7: Like A Dragon. That said, I found the story to be disjointed, especially towards the end, and the pacing was a mess. Forcing you on side stuff tutorials, even if the content itself is enjoyable and nice distraction, isn't fun at all in the slightest.

A game that's good as both a preview of what's to come to Infinite Wealth, and the possible final game with Kiryu (Sorry. I mean Joryu.) taking the center stage as the main protagonist. While shorter than most games in the series, it still manages on packing in so many emotional moments that left me almost to the point of tears rolling down my face. Yakuza/LaD fans should definitely pick this one up.

This is a fresh new start to the franchise. A whole new cast of characters, a story that doesn't require any knowledge from the past games to enjoy it, and changing the gameplay to a turn based JRPG while still showing faithfulness to the original brawler gameplay type of the past games. And I'm all in for it.

The new cast of characters are wonderful and well developed. The story's excellent and full of both hilarious and emotional moments. The shift to an JRPG might be confusing for some, and it does get a bit too grindy towards the end of the game. But it's still fun to play and I love the different jobs you can change to for some variety.

Like A Dragon is a step in the right direction for the series and I'm excited to see where Infinite Wealth continues it.

Would have been a 10/10 if Peter screamed "I'LL CHASE YOU TO THE ENDS OF THE EARTH!!!!!!!!!"

There's no denying that the launch for the game is rough. REALLY rough, and the reception for this game could have been better if it wasn't online only. That being said, if you are able to find a game, then you do have yourself a really damn good game. I enjoyed the gameplay and the missions.

I have a couple of major gripes with the game though. I'm not really a big fan of the leveling system being tied to challenges. It was so much simpler in Payday 2 when you can just complete a heist and gain XP by how well you did in the heist. Also, again, the online only issue. Not really a smart move and I hope the devs can release an offline mode in the future. And considering how it's being received, I'd hope it's as soon as possible.

There's a ton of potential with this game, and I feel like if Starbreeze knows that. Here's hoping that this game might end up being better in the future if they listen to some of the feedback. That being said, I still enjoyed this one. Not as good as Payday 2, but there is always room for improvements. As of now, I say wait a bit, about a month or two before picking this one up. That or try it on Game Pass for free.

I love this game, and I love the Jet Set Radio influence. The graphics, world building, soundtrack, and gameplay take me back to the good old days of the OG Xbox era. But damn, you also didn't need to copy the awkward level design and the bad camera system too, y'know.

Compared to the juggernaut of open world games, Grand Theft Auto, Red Dead Redemption takes the open world aspect and adds its own interesting spin to it. Which I think is better than most GTA games in my opinion. Giving us features like reloading missions from last checkpoints rather than respawning us at a hospital and driving to the start of the mission again. The deadeye system is also an interesting feature, but feels awkward to aim sometimes. Easily one of the best open world games to come out, and something you shouldn't miss out on.

Was doing the Road to Elite mode. It was decent up until the game soft locked on me from progressing through it when I was about to wrestle at Double or Nothing.

Besides that, I like the idea of what the game is going for. A throwback to classic wrestling games from the N64 era. It has a nice concept, and the gameplay itself is fun. But the lack of content is not worth the price of recognition. I say get it on sale.

Ah yes. Bootleg Super Ethical Reality Climax, but as its own seperate game mode and even less variety than before.

Final Fantasy 16 was one of the games I was excited about when it was first announced. Especially since I got off the heels of FFXV and the FFVII remake. The game is more beginner friendly, as you can easily get into this game as it plays traditionally to an action RPG. The story, while out of place at some certain points, is still well written. The characters are great, and the writing is wonderful. The soundtrack composed by Masayoshi Soken might be one of the best soundtracks in the entire series in my opinion.

There are some gripes with the game, but they are mostly minor ones. I think the only big complaint I have with the game are the side quests as they are repetitive and doesn't have that much variety to them. But that seems to be a given for modern RPG's.

Despite these hiccups, I do think this is one of the best modern RPG's out there and I cannot highly recommend this game enough. Will definitely do a NG+ run of this game soon so I'm excited about it!

Very ironic that I beat a very "Fuck America" kind of game a day before the Fourth of July. I guess that's truly patriotic.

I really enjoyed the game. Hell I can even say that I loved the cutscenes. But the controls just...kinda ruin it for me a bit.

Despite how short they are, I was pleasantly surprised to see how much variety the missions themselves had compared to the base game. Still not good, but hey at least it's a bit better than before I guess.

Prior to the release of Pro Skater 1+2 (and even after the release of Pro Skater HD), this was the definitive remaster of the first two Pro Skater games. And even then calling it a remaster for both games might be stretching it, since it's mostly a remaster of Pro Skater 2.

Despite the fact that Pro Skater 3 was already out by this time, Activision wanted a launch title for the OG Xbox. And since Pro Skater 3 wouldn't be out until a few months later, Activision decided to task Treyarch a remaster of Pro Skater 2. It probably could have been a disaster, but surprisingly it worked.

2X is a really good game for what it is, but also has some of the same issues as the original Pro Skater 2 (i.e. Big Drop feature). It's interesting to go back to this game now, and it wouldn't hurt to play this one, even after playing Pro Skater 1+2.