2018

This was a short and reasonably fun puzzle/adventure title. I did spend a fair amount of time aimlessly wandering with no plan, which made the constant death loop mechanic a little frustrating at times. Still, I beat it 4 times in a row and earned the platinum, so I clearly must have found something to enjoy.

Is this the best game that I've ever played? Probably not, and the score I'm giving it is probably a little overinflated. That said, this is exactly the game that I dreamed of having as a child in love with the books and films. I can't wait to see what the developers do next.

I absolutely adore this game and I replay it nearly every year. In fact, it's probably my most replayed video game of all time. It's so easy to sit down and run through the whole experience in a single sitting, and I love it for that.

I'm so glad this franchise finally game to main consoles so I could play it, as someone who gets headaches playing on handheld devices. Final Fantasy is my favorite series of all time, so of course Theatrhythm would be the perfect celebration of everything I love. In fact, I probably enjoy this more than some of the mainline entries.

As a game, I wouldn't say it's anything particularly impressive. It's just a traditional PS2-era 3D platformer. As a love letter to the classic Spongebob cartoons from my childhood, however, it's one of the most wonderfully nostalgic experiences I've ever had.

I have mixed feelings on this. The music is phenomenal and the whole game just oozes a sense of unique style that is unlike anything I've ever played before. It's also an incredibly frustrating mess to play from a modern standpoint and hasn't aged particularly well. I'm glad I experienced it, but also never want to play it again.

This is barely a game. It's more like a 5 minute animated slideshow that showcases some cute art and an abstract, yet touching, story. It was interesting enough to inspire me to try picking up other work from the developers, but I wouldn't say it is much on its own. It is free, though, so it's worth giving a try.

I'm really sad that I didn't enjoy this. I picked it up as part of a larger bundle because it looked really interesting, but it plays more like a minigame that happens to feature dating, as opposed to a full dating simulator. It also only takes 20-30 minutes to go through a route, which isn't long enough to really get to know the various relationships. It just wasn't very fun in the end.

This was such a beautiful game and it made sure to not overstay its welcome. If anything, I actually wish it had been a little longer because I loved the very light puzzle elements and would have enjoyed seeing more while further exploring the emotional story.

This was a nice experience that was surprisingly enjoyable, given it was a 10 minute game that I bought on a whim. It's not the best thing I've ever played, but it's worth giving a try for just a few dollars.

This game is incredibly goofy and I'm not sure I ever got particularly "good" at it, but it's one of those titles where being bad at it is almost more fun than actually playing the right notes. What a fun and quirky rhythm game, even if I found the song selection a little lacking.

I read the entirety of this in record time, taking every moment I wasn't working or sleeping to pick it up because I needed to know what happens next. If this is one of the weaker SciAdv games, I can't wait to see what is in store for me going forward.

I finally dusted this one off the backlog because I wanted to play the sequel. Is this my favorite game of all time? No, absolutely not. The clients were way too rigid for me to have a whole lot of fun with the actual art creation part (which I'm sure may be a deliberate choice for the sake of telling a story with the gameplay, but that still didn't make it very fun). Still, nothing beats scribbling on a canvas for 5 minutes and making several thousand dollars.

This is more of a toy than a true game, but I had a decent time making a few rooms. The overall variety is a little lacking, but I'm hopeful that maybe more updates will come out to improve upon that area.

I really enjoy this rising genre of "bullet heavens", and while I don't think Boneraiser Minions quite lives up to the most famous of the genre, Vampire Survivors, it does do a lot to continue to evolve this new gameplay style and change the mechanics a bit.

There are a lot more items to use and tons of characters to play as that create vastly different playstyles, but my opinion is that the variety is a double-edged sword. It does mean that I can completely change up my playstyle, but it also means it's easy to end up with a run where RNG just isn't going my way, a problem many roguelike/lites have. Overall, it's a lot of fun and I'm definitely going to do more runs to see what the other characters are like.