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Tihan finished Bloodborne
After changing 3 ps4’s, I finally beat it on ps5.
What a great and fun game this is. Possibly the easiest I’ve played, and yet still hard.

4 days ago


Tihan finished Mullet Mad Jack
I have posted, and it is no longer void

4 days ago


5 days ago


Tihan finished Lorelei and the Laser Eyes
Incredibly fun puzzler, for which I basically had to whip out a Miro board, and probably half the playtime is me figuring shit out on that said board.

6 days ago


6 days ago




Tihan finished 1000xResist

This review contains spoilers

Very conflicted about this.
This is very much a game that is wildly all over the place with it's ambitions, and while it definetely lands on some of them, the ones that it does not feel lacking.
I liked the overall story. While it's obviously very much infused with modern China, and it's not even very subtle about it (out with the old, in with the new, the HK protests, etc.), it still manages to tell a somewhat cohesive story, barring all of the sci-fi mcguffin that's happening all over the place (for example how did a teenage girl from school with barely any information managed to clone a human from hair? whatever, it's sci-fi, and maybe it's a metaphor, who knows).
The music is very much well done and fits a lot of the sequences in the game.
The more abstract and imo better sequences start from chapter 2, and I'm glad that I managed to power through the very slow chapter 1, it definetely "got better".
Some pretty cool shot composition and work with the camera.
Now for the things that are not quite to my taste, I guess.
The actual text - was sometimes really hard to go through. I'd probably say that it's a localisation problem, but most of the dialogues don't read that great (or maybe the game is going for something, after all, people in THESE circumstances are not exactly the best chatters).
The voiceover - IMO - pretty bad. It might be a language barrier problem, since most (?) of the VO credits are asian, but they probably should've hired someone native for this. Don't get me wrong, it's good that it's here, it helps with the text, but a VO supervisor in me is dying inside most of the time. I would probably not ship it with these voices. But i guess for an indie production, that is very china-adjacent - it's alright.
The hub. You'll get it when you get there. It's probably the biggest piece of friction in this otherwise almost VN-like game, and I'm not sure if it's intentional. Even the Old Town is better than the hub.
The "future" visual aesthetic plays a role with giving colors and distinct understanding of wtf the charatcter is supposed to be, but I feel that this style is very uninspired, and could be done better. But i guess it helps with the metaphors. (Red = bad).
Anyway, I still think that I liked it overall, and with maybe a bit more money and a more diverse team it could be even greater, but it is what it is.

8 days ago



Tihan completed Arctic Eggs

8 days ago


Tihan finished Crow Country
Very fun survival horror. One of the best ones from the new indie batch that came in the last 10 years.

12 days ago


12 days ago


Tihan finished Linda Cube Again
One of the most unique JRPG and overall game concepts I've ever played.
It's such an interesting idea - basically do a full pokedex before the world explodes, and with a lot of small interesting chanllenges within.
The world is really interesting, the writing and worldbuilding is childish and mature at the same time.
I probably enjoyed scenario B the most - it's where i fully "got" the game, and how it's supposed to played.
At the end of scenario C I was really thinking where to go and where to explore, to get to that final 100.
I'd say that the only thing that's meh is it's combat. It's "fine", but it basically never gets more complicated than "bigger damage = kill" (cept for when you need to deal less damage, but that's the extent of it's depth).
A game I probably won't forget, and a very interesting story, created out of mostly gameplay.

13 days ago


13 days ago


13 days ago


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