TimAlien
2016
TBD
2015
2023
2004
2019
2017
2018
2007
2018
Sifu is one of my favorite games so I was excited to see what Sloclap's first game was like. It wasn't that great! The idea of designing your own martial art style by mixing and matching movesets is cool and the MMO aspect is neat as well but the implementation of the moves was so clunky and it's basically a ghosttown.... So yeah.
Honestly I don't know why I had any expectations for this at all but yeah it was a terrible gacha game further desecrating the shallow grave of star ocean. Even for a gacha one thing that really showed as a red flag was the quality of characters. All but the rarest characters had the laziest design work I've ever seen. C'mon guys show Claire some love.
1998
2016
2023
The voxel art style is sometimes kind of neat and other times extremely uncanny and weird. It's like the separate team members modeled all of the different assets without any sort of cooperation other than "make it voxels" because some people have smooth faces, some super voxely faces, and some textures are just scaled really big on stuff? A lot of bosses and environments do look really awesome, but in the end the story and combat/mechanics are probably one of the least kinetic or interesting experiences I have ever gone through.