It is a crime that this DLC is free. After playing dead cells I realised that roguelikes are not my thing, But damn is this DLC disproving that assumption. The new enemies and Tyr fight were awesome and the story hit, even though i didn't play the OG GOWs

I'm not a fan of cyberpunk aesthetics but even I can't deny this game is cool. The parkour and movement mechanics gave great fluidity to the combat. The audio of character voices and the final lab setting did hinder this game from being higher-rated

Despite enjoying my 50 hours discovering the wider narrative/lore through features such as Witcher contracts and side quests, the main story did not live up to the universal appraise that is so ubiquitously declared as a GOAT within the gaming community.

This game has been left unfinished since 2017 with only one dungeon left, i was debating restarting everything or just quickly finishing it. So glad i started a new save because i havent been this hooked on a game for ages, the dungeons are top tier.

While this game is mainly a puzzle game i didnt enjoy many of the puzzles, Instead I found most enjoyment with the 2 boss fights and thought by the end of it i would have enjoyed the game a lot more if it was just a boss rush game.

Decided to give this game a try since I enjoyed deaths door a ton, not a lot to say about this game except there were a couple of fun puzzle bosses. I did find the achievements to be pretty enjoyable to get.

For a game that came out in the 90s it holds up extrememly well, i was expecting janky combat and for the game design to be very unintuitive, but a fun sandbox like expirence was much more welcome. (we dont talk aboult surface tention though)

My first game wishlisted on backloggd, and its overall a decently inspired game. Reminded me a lot of iron lung with its unique core gameplay that was the main focus of development. Only issue i found was the music didnt really fit the game

While this game was quite grindy, it did not take away from my enjoyment of driving around the olympic peninsula. only main issues with the game was the tinkering station and how it was hard to listen to the story with everything trying to kill me.

This game had such a large amount of charm and interesting level design which lead to me having some of the most fun playing co-op game since like MHW. Was refreshing playing a silly party game after playing long epic story rich rpgs.

Everything god of War (2018) did this game did even better. one of my biggest issues with enemy variety was remedied with many new additions along with original enemies. I also loved Atreus and Kratos's relationship way more than the first game.

Beautiful 2.5D art style with a fun turn based combat style. I enjoyed most of the character stories but the fact the party was so disconnected was such a let down. Doing 32 of the same story quest formula hurt the pacing of the game.

Wish i could like this game more but the combat is the only thing keeping it up, and even that is just good. The game has a lot of issues, save file issues, no manual save, an uninteresting story, bad cutscene intros and outros, story in skipped text

The subject matter was handled so poorly and had the subtlety of a freight train. It might have been a translation issue but the dialog was so shit as well. Some cool artistic scenes just saved this game. Gonna ignore this game if i ever play a real SH.

At first, i found the combat system very clunky and Atreus was really annoying, but after coming back to this game after a year the combat clicked and the story was really moving. This game is also just so epic in scale, cant wait to play ragnarok now.