Yasak
2024
2009
First of all, I won't be able to get into the story part of the game because I haven't finished the game. However, I can say that I liked the story as much as I played it.
Now yes, I will tell you what I don't like about the game.
First of all, one of the things I found most ridiculous in the game was the indicators showing the key assignments in the game. It was really hard to understand them at the beginning of the game. I had to constantly open the menu and see which indicator represented which key, which made me disconnect from the game while playing the game.
Second, if I have to talk about the track mechanics... the track mechanics are very cumbersome. Sometimes I have a hard time controlling the character. Sometimes, even though I press the right button, the character goes to ridiculous places, so I finished the chase in 5-6 minutes, which should have ended in 1-2 minutes at some point in the game.
As for the fighting mechanics. It looks really great from the outside. I feel like I'm in the middle of a real war, but unfortunately it's not fun. Even if you only spam the attack button in a battle, the other enemies next to you will not attack in any way, they will just stare.
Mission designs were not bad until I played the game. There were bad missions and good missions.
Even though the graphics are a 2009 game, it still doesn't look bad at all.
Now yes, I will tell you what I don't like about the game.
First of all, one of the things I found most ridiculous in the game was the indicators showing the key assignments in the game. It was really hard to understand them at the beginning of the game. I had to constantly open the menu and see which indicator represented which key, which made me disconnect from the game while playing the game.
Second, if I have to talk about the track mechanics... the track mechanics are very cumbersome. Sometimes I have a hard time controlling the character. Sometimes, even though I press the right button, the character goes to ridiculous places, so I finished the chase in 5-6 minutes, which should have ended in 1-2 minutes at some point in the game.
As for the fighting mechanics. It looks really great from the outside. I feel like I'm in the middle of a real war, but unfortunately it's not fun. Even if you only spam the attack button in a battle, the other enemies next to you will not attack in any way, they will just stare.
Mission designs were not bad until I played the game. There were bad missions and good missions.
Even though the graphics are a 2009 game, it still doesn't look bad at all.
2018
2022
1997
Finally a game that adds something on top of the first two games. In terms of hitting feel, graphically VERY IMPORTANT, level designs are much better now. The biggest problem of this game is the music. There is no proper music in the game. I really miss the music of the first two games. They also removed the toggle between weapons found in the second game. In this game, you can finish the game by sticking to only one weapon.
2019
1993
2013
2011
2007
2021
2004