pretty AWESOME!! a very unique type of game that i appreciate

dopamine feels good and this is one of my STRONGEST dealers
there is a constant sense of progression, it's really well done i ADORE this game

losing my save file after 20 hours this is truly the dark souls of saving

i like playing this for everything but the game itself
custom servers are ##PEAK

disturbing the bees 🐝 😳
tartarus isnt boring

An emotional and existential narrative paired with fantastic combat and INCREDIBLE music. Paramount

it's...not bad? campy, ridiculous revenge story, some fun combat. the final boss is TERRIBLY designed and comes out of nowhere, and the game is way too long. the open world is SHIT and is just ubisoft formula but...shark. but, not the worst thing ever tbh

an absolutely MADDENING masterpiece, with some of the best bosses i've ever had the pure agony of experiencing. a hauntingly beautiful nightmare.

i dont know what the FUCK is going on but its fun
shirtless anime men simulator hells yea

fuck dude im having so much fun with this
ive made so many immature combinations of flatulence i absolutely adore this game

I don't think there's anything I could say that would do this justice.

An absolute masterpiece with every little detail being deliberate. Intricate level design, amazing themes, Cruelty Squad is top-tier, and in my opinion, one of the best FPS games ever made.

I didn't love playing through it as much as some others, but I just can't get this out of my head for some reason. Genuinely a great game, the DLC is also scary as fuck. Recommended to those who like intricate puzzlers and existential dread.

writing this before i finish the game and if they dont play The Man Who Sold the World during the credits I'm gonna be so disappointed
UPDATE: GOD IS REAL

This game feels pretty disconnected from most of Metal Gear but I honestly don't mind. This is definitely the best stealth game mechanically that I've played probably ever. Being able to approach missions in so many unique ways is just so fantastic and it's executed amazingly. Also, love having cassettes for music, because there is a KILLER soundtrack here.

I could give this a 10/10 on fun factor alone, but there are a lot of issues for me. My biggest problem is the linear story missions. I don't really think they work. A lot of the fun of this game, for me at least, is throwing shit at the wall at seeing what sticks. There were just too many missions that were overly scripted and didn't really have room for player expression. Bosses are pretty weak, too. Repetition is awful, and it genuinely feels so detached from the previous games to have such high amounts of vapid filler.

I will make an exception for the last stretch of main missions though, they really hit the narrative highs the series is known for. But the requirements to unlock those missions are just complete filler. Having to repeat missions is, very unfun. Especially with the tacked on challenges.

And that intro being so long is just inexcusable. Ground Zeroes is basically already a tutorial, the intro could've been a cutscene, and a much shorter one at that.

Overall though I think MGSV is... good, and a milestone for stealth games in general. Worst numbered entry though, and could've been improved by not having the terrible AAA design.

I'm gonna replay the MGS quadrilogy and review it soon :P

incredible game.. questionable ending cutscene.