This game's been around forever but I've never beaten it until now. It's fine, it's longer than I thought and there are a fair few ideas here but it feels clunky and is just a bit boring.

Easily my favourite from the Zachtronics lineup. Complex but approachable. Interesting mechanics, a great theme, and a lot of puzzles to tackle.

What can I even say. Deeply nostalgic. I still play it today.

Such a great sokoban. Truly simple fundamentals that develop into some absolute mind fuckery. Plus it has great aesthetics, a LOT of puzzles, and some really cool meta stuff.

Truly a classic fraction-type game.

It's just a nice, chill, survival-lite space game. I particularly like how a lot of the UI is in the same level as your player character - Your backpack, your oxygen/power gauges, etc.

Tight movement, lots of interesting level gimmicks that develop nicely, and perfectly difficult.

Same as stick fight with a bit less jank and more player choice.

I remember when the switch library was this game and BOTW.
It's decent, it's got a novel concept and makes for a fairly fun co-op experience.

I actually like this quite a bit, aesthetically and conceptually. A game where you can be a little animal dude and hang out with some anonymous buddies.
Run around and just chill. I've never found more than 2 players though :(

Gameplay is pretty fun and the various systems on offer are interesting but unfortunately it is gachaslop.

Heavy vibes and surprisingly fluid movement. I really like the overworld! It's pretty cool that this is the last 3ds game.

Substanceless substance abuse

A wonderful story, great visuals and atmosphere. I quite liked just hiking around, doing small tasks, orienteering etc. The ending is a bit lackluster.