when are the daughters of liberty dropping

PsychoNauts' narrative includes various depictions of mental illness, childhood trauma, and has a comedic tone throughout. Yet somehow it never once feels like its punching down, the focus on healing and accepting these flaws of yourself is something the game maintains throughout the entire experience. It really is inspiring

Testament clears all im afraid...

This game needs to be studied in how not to end a game, I am not joking when I say that I felt the entire series had been made retroactively worse due to the ending of this one. Its contrived, its insulting, and more than anything its undeserved.
The gameplays also extremely weak this entry as well, the summoning system isn't all that fun and there's often no reason to use other ones once you find those magic three.

One time I was speaking to this pathetic loser about the original No More Heroes, he said that he only played the first game, he loved it due to how "badass" he thought the idea of an otaku assassin was, but how disappointing it was that he didn't get the girl in the end. This game was made for people like him, so take that as you will.

While SH2 is my personal favorite mainly due to the time and point in my life I was at when I first played it. SH3 is in my opinion the absolute peak of the series when it comes to horror, themes, and gameplay.

This review contains spoilers

Even within Bethesdas weird mishmash of the previous two Fallout games setting. The game never realizes the objective fact that the main conflict between the Brotherhood and the Enclave is completely and utterly pointless, they weren't going to use the FEV virus until Eden secretly gives you the task, they are literally fighting over nothing as the outcome is the same regardless. You cant fight against the path Bethesda wants to put you on, something as cruel as nuking a town or engaging in slavery earns you nothing more than an EXTREMELY brief talkin-to your dad gives you and maybe a scathing hit-piece Three Dog will put out that will make nameless NPCs react somewhat negatively to you. Bethesda should've just made their own post-apocalyptic game, as its clear that's what they wanted to do in the first place. VATS isn't that cool, 1/2 a star more than what I would give it because NV wouldn't exist without this game.

"your choices matter games": :(((((

"your choices matter games but yuri": :)))))

it goes on sale all the time, just cop it, its peeeeeeak

Its good, like really good. But I think it was from this point on the fame really started to go to Kojimas head, and you can especially feel that in the sheer volume of this games script. A lot of characters are underutilized as well, especially most of the returning female characters. I love how the game looks, the soundtrack and vocal performances are both superb, and all in all I think its a great send off to the whole series.

Capcom shooting everyone with their bisexuality beam

"I wish I was irresistible to lesbians!"
the monkeys paw curls as your features slowly and horrifically shift to resemble kaname date

whyyyy tryyyyyyyy tooo step back in timeeeee

This review contains spoilers

bullet list of things in no particular order cause i fucking hate this game. how the fuck do you fumble both elliot page ad willem dafoe?


TRIGGER WARNING (SA)

- The potential of this games main mechanic are poorly though out, confusingly depicted, and are completely wasted in terms of narrative potential. Jodies abilities seem to be able to do ANYTHING or NOTHING, whenever the plot demands it. Aiden is such a nonsensical entity in the sense that everything about him is inconsistent: Both he and Jodie have powers that seem to arise in a specific instance and then never again, Aiden seems to selectively help Jodie despite their fates being intertwined, I initially thought that Aiden was meant to be an allegory for the player and that was the reason for the lack of communication but throughout the game he communicates non-verbally effectively. Why is he so inconsistent about everything? This is a major part of this games narrative and it has no boundaries or rules, Aiden can solve everything thrown at him except for major plot beats because he lacks any meaningful agency or limits and this makes all the stakes of this game shallow.

- The threat of sexual violence is a reoccurring aspect of this and many other David Cage games, i think this is due to his idea that the constant fear of assault at any moment is in his mind "a womens issue" and it will somehow appeal to the wider fanbase he wishes gaming in general would have and establish some form of personality for women he doesnt know how to write. That's at best though, at worst hes just a fucking pervert, because these scenes are generally uncomfortable and serve virtually no purpose other than to superficially shock the viewer. It was the same way in Heavy Rain, and its the same way here, save for one later cutscene being slightly different this scene is never touched upon nor does it have any thematic meaning as far as I can tell. I think David Cage is just fascinated with the concept of violence against women in general, and that a core part of our lives revolve around dealing with this threat constantly, the fact that this chapter is also titled "Like Other Girls" also leaves a fucking HORRID taste in my mouth (also while its not in the final game in the scene in question the player initially had the option to let the assault continue should they, out of some sado-voyeuristic urge or morbid curiosity, simply not do anything, this was found in the audio files of the game and while its not in the final product keep in mind that the initial scene was made with this choice in mind)

-In fact while were on topic the entire game has this really strange tone with Jodies depiction once shes a teenager onwards. I don.t know, a lot of it is just inhumanely cruel, or melodramatic. For example, during The Party chapter a 13 year old Jodie can choose to slow dance with and kiss a 17 year old boy named Matt and display her powers for the rest of the teens attending. Regardless on if either happen or not she is labeled a "slut" and a "witch" by everyone for making the mistake of giving a shitty gift to a girl she has literally never met up until this point. Considering I made neither choice on my first playthrough I was genuinely shocked they were reacting to Jodie with such vitriol, to the point it took me out of the game. Remember the assault chapter? While there is a way out of it before it actually occurs you seem somewhat forced into it your first playthrough, I personally had no clue avoiding it entirely was even an option until the post-chapter "HERES WHAT OTHERS DID" breakdown. Also this chapter plays out when Jodie is fifteen because Cages mind works in mysterious ways. When Jodie is 17 she is cruelly ripped away from her sense of family by a man named Ryan, who is nothing but mean to her and is thirty. The only reason I mention that is because Ryan later becomes a forced love interest regardless of what the player wishes. This world is unnecessarily cruel in Jodies formative years, I should learn about the character at this time but theres just an overwhelming absence of humanity. I learn nothing about Jodie save for the cruelty she must experience, all I know is she has supernatural powers and wants to be normal, that's pretty much it.

Im honestly just exhausted to even continue listing points uhhh:
-suicide is okay if you want to see your loved ones again

-Ryan (who is both jodies boss and met her when she was
17) lies to and manipulates her constantly and regardless of the character and players actions Jodie still likes him for some reason.

- the navajo chapters are pointless and have no narrative purpose, the chapter in Somalia is needlessly contrived and just stupid i think cage just wanted a war scene in the game (ryan who is solely to blame for all events in this chapter is completely absolved of any wrongdoing by the endgame anyway)

-how do you weaponize the infraworld? can it like give people their own Two Souls like Jodie? who knows because the game certainly wont tell you

-HOW THE FUCK DO YOU BLUNDER THE SKILLSET OF BOTH ELLIOT PAGE AND WILLEM DAFOE??

god im exhausted, its a shitty fucking game made by a perverted manchild who can just string movie scenes he saw once and thought they were cool together with his own touch of pre-production sexual harassment and weird ass romances along the way