Feeling of exploring in this game was basically unparelled for me until Tears of the Kingdom came out. By far my biggest complaint is the fairly linear story progression in the second half, and the half-baked multiplayer support if not using mods

Played directly after Elden Ring; exploration was worse but bosses were better. The ending section of the game boosted my opinion quite a lot, since they're hard enough to require you to properly engage with all the battle mechanics

Played it twice with all achievements in a week, don't really remember much about it but it must've been pretty fun for me to do that

Feels kinda weird to rank this since it's basically a party game, but it's got enough maps and settings customisation to be played for a fairly long time

Very off-genre compared to anything I'd played before it, but was shockingly enjoyable; I'll probably play P3R sometime

Extremely solid and still holds up for me after nearly a decade, especially with mods. My only minor complaint is a dislike for the vanilla progression's pacing nowadays

Tons of fun with friends, just wish they were able to keep players interested

Played basically every Zachtronics game; this was my favourite. The storytelling and difficulty progression were really good and it felt like I could beat the game without having a PhD

Didn't hook me, might go back to it some day if I'm particularly bored

Somehow my most played steam game solely because I went for perfection; don't really have much to say about it

Didn't end up finishing it but I enjoyed optimising the puzzles for a while. Will probably finish some day.

Was surprsingly fun on launch but fell off very quickly

Pretty good; wish it had multiplayer support

Really lacking in content and puzzle solving didn't feel that captivating