Probably the most difficult Metroid I've played, but a good classic style entry.

Great weapon variety and level design, aside from it feeling a bit too long at times. Beat on max difficulty and wasn't too hard besides the last level. Game has auto aim on by default which messes with headshots as it forces you to hit center mass from further away, would have saved me lots of ammo and given me more armour if I had noticed earlier.

Cute short game about exploring, collecting bugs, and looking at constellations. Reminds me a lot of Proteus.

Nothing I can say that hasn't been said about the game already. Takes a bit to get in to but it's worth it.

After playing this I think I prefer 2D Metroids, but this entry definitely has a lot of cool things going for it. All of the weapons except for maybe the slow moving ice gun are fun to use, all of the scanners are very cool, the soundtrack is amazing, and all the little details like seeing your face when your helmet fogs, or seeing your bones when using an x-ray scanner and being hit are nice. Scanning every little thing to get higher rating seems way too tedious to me, but if you want a lot of Metroid lore this is a great game for that.

I would give it a 5 if it wasn't for the last 3 levels. Soundtrack is amazing and hope to play Spies v Mercs one day.

Pretty fun, wish there was a bit more squad actions you could do but not disappointed in the amount for an early 2000s game. Squad members often got stuck in hallways on the ship but at least load points resets them. Obviously great soundtrack since it's Star Wars. The visor wiping off blood rain etc is a nice touch.

It's not as bad as everybody else says it is but a lot of annoyances keep it from being better. Constantly item juggling because of no item box, slow animations switching back and forth, as well as some of the most annoying enemies in all of Resident Evil. Won't replay but good to play once.

It's pretty cool, has an interesting story. Takes time to get used to the controls but It's quite a bit more enjoyable when you manage that as well upgrading your mech. Last level sucks though.

Too much backtracking to either find a single item you missed before or a cutscene to progress the game. Might pick it up again later to finish it but I get annoyed each time I play it so I won't force myself.

2021

Main game is great, fun level design and immersive soundtrack, but the mission packs aren't very good. Hope to play the one they added for the remaster but dissolution of eternity killed my drive to continue.

A lot of it is quite obscure being how faithful it is to the original and could be a bit frustrating at times, but besides for maybe the bad feeling melee combat (guns feel amazing though) I had a really enjoyable time. Loved all the little attention to detail, especially what happens after berserk stims wear off. Soundtrack is kind of non existent but I could tell this definitely went more for atmosphere rather than the original. I highly recommend having a notepad and pencil nearby while playing, and maybe don't play on "beat the game in under 10 hours" for your first ever time playing the game.. Can't wait for System Shock 2 enhanced.

2021

A fun quake-like that starts off normal then gets weird as hell, but in a good way at least. Some annoying instant death traps on higher difficulties, but none of the levels long enough to make restarting unenjoyable. Good length for game, doesn't overstay it's welcome.

It's fine.. artifact with the abundance of bodies kind of ruins the flow of the game though, makes it all super easy.

Short and sweet, better than RoE. Hell sequence pretty fun.