pre-review discourse
typically i don't review games until i've seen enough to form what i believe is a cohesive and justified opinion, and i only log games that i've reviewed
so consider this a spot for my underdeveloped thoughts that i want to spit out in some form regardless. everything here will be spoiler-free
so consider this a spot for my underdeveloped thoughts that i want to spit out in some form regardless. everything here will be spoiler-free
29 Games
this is gonna be a 10/10 if the guy doesn't fumble the rest of the stages
played this at launch but never finished it. the combat's nice and i appreciate the attention to detail in animation (even if i don't care much for the actual aesthetic)
where this game kills me is in its music selection. it's way, way, way too 00s radio-rock oriented for me to take it seriously
the black keys should not be anywhere near this game. and fuck you for picking "1,000,000" by NIN when there's trent's entire catalog up to 2005 on standby. fuck you again for "the perfect drug" because that's the worst song from that timespan that you could have chosen
where this game kills me is in its music selection. it's way, way, way too 00s radio-rock oriented for me to take it seriously
the black keys should not be anywhere near this game. and fuck you for picking "1,000,000" by NIN when there's trent's entire catalog up to 2005 on standby. fuck you again for "the perfect drug" because that's the worst song from that timespan that you could have chosen
yeah, nothin' doin'. played the demo and i'm neither a fan of how absolutely hideously saturated and bright it is (even with bloom off) nor am i fond of the combat being turbo dumbed down to the point where enemies die in a couple hits even on universe - unless they're bosses, in which case they're just needlessly spongy (but still not difficult)
hard pass. cool that they put the ps1 art in the status screens though
hard pass. cool that they put the ps1 art in the status screens though
demo thoughts: serves as a pretty good reminder for why i love stranger of paradise and don't care for soulslikes
demo thoughts: kinda boring. combat has potential but it isn't backed by anything interesting. environment's lame, enemies are lame, lore is lame. everything also looks like it's been caked in piss and smegma for some reason; foreskin
the reception this one has gotten is pretty funny to me. i purchased this expecting a mildly improved gungrave game in 2022, and that's precisely what i've gotten
it's fun. it's not gonna blow your mind, but it's entertaining, and that's all that matters
it's fun. it's not gonna blow your mind, but it's entertaining, and that's all that matters
you'd think this would be total shovelware but it's actually the best modern 3d platformer in years
wow these boss fights suck
this is quite possibly the absolute worst party ai i have ever needed to wrangle in any video game
roughly ten hours in
combat's good, which is to be expected for a tri ace game. i'm not sold on the characters yet - they're tremendously bland and the story has gone absolutely nowhere so far. hoping that changes soon. hoping to get some greater environmental variety too (preferably sci-fi themed)
combat's good, which is to be expected for a tri ace game. i'm not sold on the characters yet - they're tremendously bland and the story has gone absolutely nowhere so far. hoping that changes soon. hoping to get some greater environmental variety too (preferably sci-fi themed)
definitely think i'm more than halfway through. pretty sure my party is nearly fully assembled too
i fucking love it, but there's some things that irk me. the cast is thoroughly entertaining (granted that fucking cat girl and welch are both grating as hell) the story is captivating (not to mention loaded with callbacks to previous games) and the battle system is fun as hell
one problem i've got:
the targeting system (or lack thereof) is fucking horrible! when fighting hordes it's almost impossible to reliably blindside enemies. causes a lot of frustration! still love the game tho
so3 better
i fucking love it, but there's some things that irk me. the cast is thoroughly entertaining (granted that fucking cat girl and welch are both grating as hell) the story is captivating (not to mention loaded with callbacks to previous games) and the battle system is fun as hell
one problem i've got:
the targeting system (or lack thereof) is fucking horrible! when fighting hordes it's almost impossible to reliably blindside enemies. causes a lot of frustration! still love the game tho
so3 better
i dunno if i made it like 1/3 or halfway. ask my good friend killbutt for that information
meh. i'm mildly confident this series is just lesser but more marketable star ocean
meh. i'm mildly confident this series is just lesser but more marketable star ocean
tales but good
i've played through more than half of this - constant emulator crashing and all
it's very interesting, and the game itself is great on paper, but the animations are way too goddamn long, they often freeze, and turning them off means having no fucking idea what mech parts were damaged (which is crucial information). it's a massive pain in the ass, but i still love it. wanzer making
it's very interesting, and the game itself is great on paper, but the animations are way too goddamn long, they often freeze, and turning them off means having no fucking idea what mech parts were damaged (which is crucial information). it's a massive pain in the ass, but i still love it. wanzer making
truth be told i'm actually still fighting the door
finished a couple routes. still need to complete
i'm a pretty big uchikoshi fan, and this is filled with the kinds of character interactions i love his work for. it's definitely heavier on the romcom angle than the sci fi, and the ui is some of the worst shit i've ever seen, but there's something incredibly charming about how amateurish all this feels (and is)
i'm a pretty big uchikoshi fan, and this is filled with the kinds of character interactions i love his work for. it's definitely heavier on the romcom angle than the sci fi, and the ui is some of the worst shit i've ever seen, but there's something incredibly charming about how amateurish all this feels (and is)
got stuck somewhere and haven't picked it back up yet (guides didn't exist at the time of the switch release). i am however through the majority of the game
what can i say that hasn't already been said? it's fucking excellent. especially love the little walkman you get and all the songs you can find for it. soundtrack absolutely slaps. cums even
what can i say that hasn't already been said? it's fucking excellent. especially love the little walkman you get and all the songs you can find for it. soundtrack absolutely slaps. cums even
whoops wrong game
made it to the last stage
it's god tier
it's god tier
played a few hours. beat a boss who made casting couch references
impressively stupid game. i'll probably play more just cause of how fucking weird it is
impressively stupid game. i'll probably play more just cause of how fucking weird it is
halfway through?
monster hunter but good but bad idk. i like it conceptually more than anything else. still wanna finish it
monster hunter but good but bad idk. i like it conceptually more than anything else. still wanna finish it
i did a few chapters
it's fun when you're not in the srpg missions. that stuff's awful. slowest and easiest shit i've ever played
it's fun when you're not in the srpg missions. that stuff's awful. slowest and easiest shit i've ever played
i've got like 2-4 hours left
i'll beat it someday. it's fun and quirky. i feel like i can predict what's gonna happen from ten miles away but it's enjoyable nonetheless
i'll beat it someday. it's fun and quirky. i feel like i can predict what's gonna happen from ten miles away but it's enjoyable nonetheless
played a few levels
the definition of mid. wildly overhated. with some friends this would be a good time
the definition of mid. wildly overhated. with some friends this would be a good time
played most of it in one sitting. probably gonna need to replay to remember all the context when i get back around to it
i liked it a lot. tons of cool imagery and the story was intriguing even if it was incredibly derivative
i liked it a lot. tons of cool imagery and the story was intriguing even if it was incredibly derivative
in the third zone
apart from the utterly childish title (rectum + internal... grow up!) this is a very good roguelike and that comes from someone who often has bad things to say about roguelikes
apart from the utterly childish title (rectum + internal... grow up!) this is a very good roguelike and that comes from someone who often has bad things to say about roguelikes
disgaea but better. yuri lowenthal's only good role. [REDACTED] is a funny word
saved a few crew members
it's pretty cool but the moonbase isn't as interesting as talos i
it's pretty cool but the moonbase isn't as interesting as talos i
genuinely purgatorial experience
12 Comments
play a different game
"typically i don't review games until i've seen enough to form what i believe is a cohesive and justified opinion"
whatever u say, charlesler
whatever u say, charlesler
ill play a different game when it's better than 3...
many, many games are better than gta
this is false.
huss you've literally played less than 50 games. it's time to broaden your horizons
erm ive actually played more games but i dont log them here...
huss play dds
You know what's up with that Super Sami Roll note my guy.
I fully expect the star ocean 2 remake to be mid as fuck, just like the rest of the series.
@crossoffate i'm super fond of 3 and to different-but-equal extent 4, but yeah, 2 isn't my favorite game in the first place and the remake isn't doing anything to change that. especially considering the combat in the demo was either braindead and simple or annoyingly spongy and simple
Huss
1 year ago