Gameplay is slightly more fun as the soldiers but regardless, this is as rinse-repeat as it gets lol

A pretty good attempt at emulating the films but hoo boy did almost everything about this game age like milk. I guess this is still prolly the best 3D Indiana Jones game but that's also kind of a bummer.

All that matters is the swinging’s fun.

I remember the free multiplayer on Xbox Live being really fun and chaotic.

There’s bits and pieces of a cool “Tenet” shooter here...
Shouldn’t have even been bothered including slow-mo when all it did was make me wish I was replaying the first “Fear” which honestly perfected it 2 years before this released. More time puzzles also could’ve helped make this feel less like just another bullet time FPS.

For what feels like a GTA III mod, this is fine? The mechanic of lining up your shots while driving works pretty well, I could see this being a fun arcade-type experience to some incredibly patient people.

I’m not inherently against putting Steve McQueen into video games but this was an awful idea from top to bottom.

Some clunky controls but visually this just works at capturing the Looney Tunes creativity in video game form. Lots of imaginative settings that keep you wanting to see what the next crazy world has in store, set pieces that unfold like real cartoon shorts.

I’m so relieved Master Onion isn’t homeless anymore.

While the first game may have more memorable jams and moments, this is an overall improvement in every other way. The input delay problem is mostly gone and there’s still plenty of funny songs that will be stuck in my head forever now. Lammy deserves a sequel too.

This game is legitimately hilarious and has tons of creativity. Sometimes it’s really fun to play but there’s also a lot of repetition to get through which gets old fast.

It can actually be kinda fun trying to zoom through these cases by just guessing what tools to use on evidence. But why the fuck would I use tweezers on the puddle of blood?? I always end up having to resort to mindlessly clicking over every inch of the screen 🤷‍♂️

I first played this back in 3rd grade via Bleem which was a legally (at the time) sold program that allowed PC users to play PlayStation games on their computer. The only downside is occasionally you had to deal with broken cutscenes and jumbled text, but that didn’t stop me from playing through about half this game without a clue what was really happening. Having finally played through this in English, it’s hilarious how little the experiences differ.

I was kinda surprised how much I prefer the first “Tomba” game; it’s funnier and the world has so much to explore. In the second game, while there’s more 3D elements, the game feels emptier and there’s far less incentive to complete all of the silly side quests.

Can't say this scratched the same itch that the first game did but there's still an effectively unsettling atmosphere that never lets up.

I could forgive the repetitive level design & the clunky controls... if the goddamn camera wasn't constantly working against me.

Besides all that, I really enjoyed the first chunk of this.

Another case where I feel like people wouldn't have such a vitriolic memory of this otherwise fun GameCube adventure title if the publisher's were more upfront about what kind of game this was. Even before it was common knowledge this originally had nothing to do with Star Fox, you could tell right away that this was weirdly dangling the IP in front of the player to keep you invested rather than winning you over with it's own ideas. I think the dinosaur worlds are really imaginative and discovering them was genuinely exciting but as far as the actual storytelling this game's got really nothing.

Very cute and has its own distinct personality while still being a convincing retro game. The issue is that it’s probably too simple/short to recommend. Would love to see what else these developers make.