Not only did they come up with a new inventive method to tell stories, but I think they nearly perfected it.

Also, I cried a lot.

Psychedelic and thought provoking. If you can get past its barebones gameplay it offers a visual feast and an excellent score to keep you invested.

Could become 5 stars if you include mods into the mix, but base game just doesn't have the variety or QOL mods provide needed to keep me invested.

Unironically the most fun I've had on a multiplayer shooter. Its clear to see how even a decade later it feels fresh and unique from its contemporaries.

Easily the best of the four campaigns, though also likely the easiest as Specter is built to mow down enemies and bosses. The revamped levels, music, and abilities are super cool to play with.

It's a cute short game for a buck, hard to diss it.

Peak obtuse point n click puzzle design.

Tighter combat contrasted by weaker platforming compared to the first. There were jumps that I don't know how I'd do without the optional extra jump shard. One of the few games I wanted to go back and 100%

Felt padded and slightly weaker than the first chapter, though the combat is still good.

Crashed 7 times in the intro area then refused to launch.
Edit:
I've since gotten it to work on a different computer and it is boring game that exemplifies the worst aspects of open world games.

when things break i get serotonin