dokgo1
2020
2017
2009
2019
2014
2023
The best gacha game I've ever played.
Pros (in progress):
- god-tier music
- SUPER GENEROUS rewards (we get a free 10 pull every patch while genshin gets one 10 pull per anniversary lmao)
- great turn-based combat
- nice explorable areas (I like the fact that I don't need to spend thousands of hours in one area. I can just collect the ten or so treasures in each one and get on with my life)
- auto-combat (for those people against auto-combat, good luck grinding calixes on manual)
Pros (in progress):
- god-tier music
- SUPER GENEROUS rewards (we get a free 10 pull every patch while genshin gets one 10 pull per anniversary lmao)
- great turn-based combat
- nice explorable areas (I like the fact that I don't need to spend thousands of hours in one area. I can just collect the ten or so treasures in each one and get on with my life)
- auto-combat (for those people against auto-combat, good luck grinding calixes on manual)
2020
This review contains spoilers
>pulled for kazuha, got jean
>realized how much time I wasted grinding for pointless characters in this game made for losers
>went to the gym, touched grass
>happy now 👍🏻
(never playing this shit again)
List of cons (in progress):
- Paimon
- too much text
- un-skippable text
- no end-game
- Spyral Abyss is either a joke or has damage sponge enemies which take 10 days to kill
- no interesting mechanics (Fontaine water sections look interesting, but not enough to pull me back into the game)
- yes, game is super easy, but it still feels bad to pull a Diluc in 4.0 when literally almost every other damage dealer does so much more damage
- abhorrent daily quests, I wanted to blow my brains out every day I did them (fix: literally just do what Honkai:Star Rail is doing with their daily quests)
- stingy ass rewards (one or two 10 pulls for an anniversary? really?)
>realized how much time I wasted grinding for pointless characters in this game made for losers
>went to the gym, touched grass
>happy now 👍🏻
(never playing this shit again)
List of cons (in progress):
- Paimon
- too much text
- un-skippable text
- no end-game
- Spyral Abyss is either a joke or has damage sponge enemies which take 10 days to kill
- no interesting mechanics (Fontaine water sections look interesting, but not enough to pull me back into the game)
- yes, game is super easy, but it still feels bad to pull a Diluc in 4.0 when literally almost every other damage dealer does so much more damage
- abhorrent daily quests, I wanted to blow my brains out every day I did them (fix: literally just do what Honkai:Star Rail is doing with their daily quests)
- stingy ass rewards (one or two 10 pulls for an anniversary? really?)
2016
2016
2019
2007
2022