Bio
Part-time Human - All-time Gamer
Personal Ratings
1★
5★

Badges


1 Years of Service

Being part of the Backloggd community for 1 year

Liked

Gained 10+ total review likes

Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

N00b

Played 100+ games

Favorite Games

Fallout: New Vegas
Fallout: New Vegas
Disco Elysium
Disco Elysium
Outer Wilds
Outer Wilds
Ultrakill
Ultrakill
Hollow Knight
Hollow Knight

188

Total Games Played

000

Played in 2024

005

Games Backloggd


Recently Reviewed See More

Really interesting arena shooter, maybe a bit too ingrained into internet culture at points, with humour becoming way too many layers deep into irony to really be anything at all. But for the most part the writing here is really solid and some great combat to go along side it, even if there are some issues with frame rate and floatiness of both the pc and enemies.

Really incredible story told in a unique and abstract way, facilitated by some extremely fun top-down souls-like combat.
The art-style here is what probably grabs most people when they first look at the game, and it is incredible how much is able to be achieved and conveyed with what are essentially coloured scribbles made to look as unsettling as possible. There's not really any points where attack animations feel unclear, or hit boxes felt wrong, which is really impressive.
Along with this, the game boasts a really strong soundtrack, which definitely helps with some of the more difficult sections of the game. From industrial sharp tracks like The Underground to more melancholic ones like A Dream, there's a lot on offer here, and it all sounds really great while maintaining the whole unsettling feeling of the game.
As mentioned before, the gameplay is very souls-like, with slightly more hack and slash elements mixed into combat. There are some exploration elements, to get new virtues, mantras, or familiars (passives, weapons, and ranged skills respectively) and a lot of combinations between those three to personalize combat to your own playstyle, or just to keep things fresh while going through. Combat itself feels really great for the most part, parrying feels great, near enough every enemy has a parry-able attack and most have only parry-able attacks, so there's definitely reward for players who want to be more proactive, while also not punishing more reactive playstyles. The biggest issue I can think of is the lack of any i-frames after being hit but also a time where you can't dodge, meaning that it's really easy to get chain attacked and die after only one mistake, which can feel unfair with some of the more annoying attacks in the game.
I think the real surprising thing was how good the writing was, while definitely unconventional in both how it's conveyed to the player and how it's written, there's a really heart-wrenching and beautiful story here, with some absolutely incredible queer representation and themes of shifting relationships and finding oneself approached in really mature and thoughtful ways; and the want to find out more about the world and characters definitely helps to get through some of the harder sections of this game.
The only major flaw I can really think is the in-game timer, while I think most people will beat the normal game in only one or two playthroughs, the corruption meter becomes way more punishing on NG+. Luckily, there's a really cool way of keeping it down introduced, but I could definitely see it being a turn-off for a lot of people, especially considering that it is arguably the hardest part of NG+ apart from a potential oversight that can make it entirely negligible. This all is definitely alleviated by each playthrough only really taking a max of 4 or 5 hours, so I'm very willing to accept it as a fun challenge as you don't really lose all that much from a lost run.
I really loved this though, I'm a sucker for more abstract art styles and story telling, which this has in abundance; and while I can definitely see the challenge falling into being really aggravating for a lot of people, I had a lot of fun over my three or four playthroughs to get the true ending, would love to go back and do the DLC at some point and really looking forward to the follow up.

Generally a really solid Metroidvania brought down by really supbar bosses and some confusing directions from conversations. Still a really good introduction to the series for a lot of players though and worth a go.