It's obvious the strength this game had on the upcoming youth and previous generation, but to me; it created not just fun moments in between life but genuine memories I could never forget. I started playing in the "Ye Old Beta" days when grass was as green as lime dye & food was instantaneous and your only means of healing. That said, I usually place a playtime on my logged games, but this is the only title to which I couldn't even estimate the hours I've put into this game. The only scale of gameplay I can provide is that I started playing back in 2010/2011 and only recently played less & less as of 2023.

To prevent regurgitating almost everything said about this game, if you haven't bought this or even tried it alone or with friends-- please do.

It's not just a game now aimed towards children; you'll find what keeps you coming back one block at a time.

It's one of the top three games I've ever enjoyed playing.

From the music, character designs, lore, level architecture, and atmosphere to the iconic poison swamp, this was my first completed (and 100%) soul title, and I could not be happier. This game sparked mass intrigue in the story of Dark Souls, Bloodborne & even Elden Ring. Like The Elder Scrolls, I consumed almost every bit of backstory of story characters, bosses, and even some items or mere consumables.

This would be my biggest suggestion if you want to get into a Souls game. People say it's the easiest part of the franchise next to Elden Ring, but it depends on how you want to experience these games. Try wielding a greatsword, casting magic from afar, or mixing ranged and dual wield for captivating gameplay.

It is even better once you start getting into the Cinders Mod or others on Nexus ;)

Praying the next BioShock has this feel but in the original's setting.

I enjoyed this remaster and am looking forward to experiencing the sequel visually the same.

I originally bought it forever ago, back on the Xbox 360 Arcade shop, and I thought maybe, just maybe, having it on PC might've gotten an update or something.

I was wrong. I bought this once as a joke; the second was a joke on myself.

It's an exciting & original game, I highly recommend checking it out, especially on a sale.

It's a real treasure of an indie game.

The atmosphere reminds me of Darkest Dungeon, but instead of characters fighting through a side-scroller, you are a paranoid schizophrenic fisherman just trying to make it by. This gives me some nostalgia for The Legend of Zelda: Wind Waker, as I say, isle to isle in the big, lonesome ocean.

If you are considering a laid-back fishing game with some fantastic elements blended in, I'd look into Dredge, even if it is not on sale.

All I can say is this game was a large piece of my childhood growing up & gave me my best friend of 12+ years. I'll never forget playing through the community levels in it's prime & making endless levels on my moon that eventually got sent into the forgotten abyss.

Rest in Peace to a series that stopped getting the attention it deserved only to inevitably sadly turned into a singleplayer game.

It would honestly be a more enjoyable game if there were more players despite its active Steam Workshop. The world has a lot to offer and a lot of minigames to try out.

It's hands down the best zombie survival experience I have had.

After sinking 1,100+ hours [1,160 as of review] into this indie game, I proudly say I will put more in. I'm not going to deny that there's a steep learning curve; however, if you take your time, day by day- you'll grasp it in no time. The modding scene is superb when it comes to the variety of changes in the game for you, expanding onto the already existing difficult survival, engaging gameplay, and some of the best atmospheric moments you'll ever have in a game like this.

Find what settings work best for you, but at the end of the day,
This is how you died.

I loved my time with this game. I might've made the mistake of going Dark Urge blind on my first run; however, every choice felt so well crafted by Larian in this. I sunk hundreds of hours into Divinity Original Sin 2 but could never finish after repeatedly picking and putting it down. I played both with a friend, and this was a much better title than Divinity, even regarding co-op. Playing this with my friend was an absolute (no pun intended) blast. Running as two villains, a barbarian & necromancer, we ensure to backstab, lie, rob, murder, and obtain anything we can get our goblin-like hands on.

This game was well thought out; with every choice, you will want to play through multiple times to experience different outcomes. Whether you are an excellent upstanding paladin, a deceptive warlock, or piss yourself as a Dark Urge at the end of the game- this is truly a game worth sinking time into.

Don't backlog this too long if you love a story-rich, strategic, and dynamic combat, hot boobie scene-filled game. Lastly, shout out to Minthara. She understood my urges when nobody else did.

1,943 hours wasted.

I want to give this game a lower rating, but truthfully, it is what it advertises: a sandbox Elder Scrolls "MMO." My biggest thorn with this game is the constant splurge of horse shit into the crown store. I tried FFXIV, and even they refuse to introduce anything game-altering besides a respec potion or appearance change tokens.

Elder Scrolls Online feels heavily leaning toward a single-player experience with the option of being an MMO rather than vice versa. In this game, everything besides the world and dungeon bosses scales to your level. The only group activities are Dolmens, which are like mini hordes of enemies spawning with a chest spawning at the end, and zone and public dungeon bosses that are on a set cooldown.

Do I recommend this game? Sure. Be prepared to be tempted to buy into ESO+ Membership and unlock the craft bag and cloud storage for all crafting ingredients. Maybe it'll be its convenient ability that you'd also get monthly 1,650 crowns to spend in the store along with unlocking all DLCs (not expansion packs) while subscribed? Indeed, it'll be the free double bank space for the items you'll want to research that progressively get longer, extending upwards of 17 days just for one trait on heavy chest pieces while capped at a max of three per crafting proficiency at a time, but unlock the title "Master Crafter." :)


tl/dr:
Expect sluggish gameplay and high monetization but a lot of base game content that any Elder Scrolls fan would enjoy.

One day, brothers
One day, we shall receive Bloodborne PC

Use different monkeys to pop other balloons that can also contain more balloons.

It's worth having on the side or possibly mobile.

I played over & over & over & over & over again, only to do it over again.

Borderlands 2 was one of the best games I've played. I had the honor of experiencing this story first-hand with my best friends; those memories will live forever. If you've never played a Borderlands game, this is the best place to start, in my opinion, as they have updated the graphics slightly over time, along with some other fixes.

GOTY is 100% worth on sale, especially if you pick up two copies; you won't be disappointed.